Beiträge von powerconverts

    Hallo,
    habe da mal nen kleines Problem und zwar wollte ich ein gate für eine bestimmte Fraktion zugänglich machen aber ich komme net weiter. Was muss ich machen damit NUR eine Fraktion oder ein ADM das Tor öffnen kann? Hier der Code

    if (strcmp(cmdtext, "/hells", true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Das Tor wird geöffnet, Gute Fahrt !");
    MoveObject(Hells_Gate,1937.473633, 2158.473389, 12.583046,4);
    SetTimer("Hellszu", 5000, 0);
    return 1;
    }

    Vielen Dank jetzt funzt es bei mir:)

    Schönes Tut aber wie kann man einen Timer hinzufügen also dass das Tor nach 5 Sec automatisch wieder schließt?


    Bei mir sieht es jetzt so aus:

    #include <a_samp>


    #pragma tabsize 0
    #define COLOR_YELLOW 0xFFFF00AA
    #define FILTERSCRIPT
    #if defined FILTERSCRIPT
    new y_gate;



    public OnFilterScriptInit()
    {//gates
    y_gate = CreateObject(987, 1486.889160, -760.596924, 85.823807, 2.5783, 0.8594, 355.5491);
    CreateObject(987, 1508.617310, -699.921387, 93.744980, 0.0000, 0.0000, 0.0000);
    CreateObject(987, 1519.725342, -699.914063, 93.779099, 0.0000, 0.0000, 0.0000);
    CreateObject(987, 1531.596069, -699.858948, 93.454391, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 1531.630005, -687.929077, 93.432205, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 1531.760254, -676.027832, 93.369247, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 1531.156250, -668.938843, 93.220863, 0.0000, 0.0000, 90.0000);
    CreateObject(987, 1531.145508, -656.945313, 94.290588, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1519.097900, -656.945313, 94.304886, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1507.113770, -656.945313, 94.305984, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1495.139648, -656.945313, 94.276543, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1483.166870, -656.945313, 94.246590, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1471.231567, -656.945313, 94.233559, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1456.812500, -658.187805, 94.296776, 0.0000, 0.0000, 269.9999);
    CreateObject(987, 1456.544678, -693.917175, 94.445313, 0.0000, 0.0000, 0.0002);
    CreateObject(987, 1468.254639, -693.751526, 94.439362, 0.0000, 0.0000, 0.0002);
    CreateObject(987, 1496.713623, -730.512451, 91.660095, 0.0000, 7.7349, 270.0001);
    CreateObject(987, 1496.511841, -740.875549, 89.788567, 0.0000, 0.0000, 236.2501);
    CreateObject(987, 1506.520020, -711.454407, 93.180870, 0.0000, 0.0000, 78.7503);
    CreateObject(987, 1505.031494, -722.048035, 92.548546, 0.0000, 0.0000, 78.7503);
    CreateObject(987, 1504.893188, -733.636292, 90.906967, 0.0000, 0.0000, 90.0002);
    CreateObject(987, 1501.843262, -753.764771, 86.814514, 0.0000, 349.6868, 72.6570);
    CreateObject(987, 1497.591064, -761.421021, 85.279869, 0.0000, 349.6868, 61.4070);
    CreateObject(987, 1456.812500, -670.037292, 94.307205, 0.0000, 0.0000, 269.9999);
    CreateObject(987, 1456.812500, -682.074219, 94.379898, 0.0000, 0.0000, 269.9999);
    CreateObject(14467, 1512.238770, -686.110291, 108.606552, 0.0000, 3.4377, 358.2811);
    CreateObject(987, 1504.823120, -742.534302, 89.296066, 0.0000, 349.6868, 83.9070);
    CreateObject(987, 1494.302979, -719.227539, 93.484665, 0.0000, 7.7349, 281.2501);
    CreateObject(987, 1492.344849, -707.901733, 93.574989, 357.4217, 0.0000, 281.2501);
    CreateObject(987, 1484.119507, -699.291870, 93.750000, 357.4217, 0.0000, 315.0001);
    CreateObject(987, 1477.766846, -693.472473, 93.750000, 357.4217, 0.0000, 315.0001);
    CreateObject(987, 1468.322144, -657.217163, 94.085884, 0.0000, 0.0000, 180.0000);
    CreateObject(987, 1490.660156, -749.707214, 89.638481, 358.2811, 10.3132, 259.6095);
    print("\n--------------------------------------");
    print(" Gate Script by ****");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    #endif


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp(cmdtext, "/ho", true) == 0){
    MoveObject(y_gate,1476.629150, -760.596924,85.823807,6);
    return 1;
    }
    if (strcmp(cmdtext, "/hc", true) == 0){
    MoveObject(y_gate,1486.889160, -760.596924, 85.823807,6);
    return 1;
    }
    return 0;
    }

    Schade hab leider 7 Errors:(