Beiträge von addi_xD

    ich weiß das dass veraltet ist aber bei mir kommt das:


    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(97) : error 033: array must be indexed (variable "autoschein")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(104) : error 033: array must be indexed (variable "autoschein")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(143) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(158) : warning 235: public function lacks forward declaration (symbol "OnPlayerInfoChange")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(165) : warning 213: tag mismatch
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(255) : error 033: array must be indexed (variable "autoschein")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(289) : warning 217: loose indentation
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(297) : warning 217: loose indentation
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(352) : warning 217: loose indentation
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32 - Kopie\gamemodes\addi.pwn(353) : warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    3 Errors.

    Hallo wollte jobcenter selbst machen.Kann mir jemand helfen hab schon alles programiert.Habe GGF.
    if(dialogid==jobcenter1)
    {
    PlayerInfo[pJob] = level;
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"Du hast einen Job.");
    if(response)
    {
    if(listitem == 0)
    {
    (level == 1)
    }
    if(listitem == 1)
    {
    (level == 2)
    }
    if(listitem == 2)
    {
    (level == 3)
    }
    if(listitem == 3)
    {
    (level == 4)
    }
    if(listitem == 4)
    {
    (level == 5)
    }
    if(listitem == 5)
    {
    (level == 6)
    }
    if(listitem == 6)
    {
    (level == 7)
    }
    if(listitem == 7)
    {
    (level == 8)
    }
    if(listitem == 8)
    {
    (level == 9)
    }
    if(listitem == 9)
    {
    (level == 10)
    }
    if(listitem == 10)
    }
    (level == 11)
    }
    if(listitem == 11)
    {
    (level == 12)
    }
    if(listitem == 12)
    {
    (level == 13)
    }
    if(listitem == 13)
    {
    (level == 14)
    }
    }
    }
    }
    Kriege errors:
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(2189) : warning 225: unreachable code
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(2197) : warning 209: function "OnPlayerConnect" should return a value
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(3845) : warning 202: number of arguments does not match definition
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(6920) : warning 202: number of arguments does not match definition
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(7067) : warning 213: tag mismatch
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(8523) : warning 202: number of arguments does not match definition
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(8530) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(8593) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(8611) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26760) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26933) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26937) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26939) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26943) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26947) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26951) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26955) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26959) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26963) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26967) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26971) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26975) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26979) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26983) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26987) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26991) : error 010: invalid function or declaration
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "AUFTOR"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "ZKX_OnGameModeInit"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "ZKX_OnPlayerConnect"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "ZKX_OnPlayerStateChange"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "ZKX_SetGPSSystemOff"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\gamemodes\GFF.pwn(26998) : warning 203: symbol is never used: "ZKX_SetGPSSystemOn"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    16 Errors.

    Hallo wenn ein polizist bzw. admin mich in den knast steckt dan geht die zeit nicht runter bzw. der timer funktionirt nicht. Benutze das GGF.
    Bitte kann mir jemand helfen.

    LinkVehicleToInterior(116, 7);
    LinkVehicleToInterior(117, 7);
    LinkVehicleToInterior(118, 7);
    LinkVehicleToInterior(119, 7);
    LinkVehicleToInterior(120, 4);
    LinkVehicleToInterior(121, 4);
    LinkVehicleToInterior(122, 4);
    LinkVehicleToInterior(123, 4);
    LinkVehicleToInterior(124, 14);
    LinkVehicleToInterior(125, 14);
    LinkVehicleToInterior(126, 14);
    LinkVehicleToInterior(127, 14);

    Jetzt Kommen wir zu den Schranken un alles.
    Fügt
    Zoll=CreateObject(988,2495.04174805,2350.87744141,9.82811356,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (1)
    CreateObject(987,2476.37670898,2350.54687500,10.03526115,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
    CreateObject(987,2480.60571289,2351.24169922,9.82811356,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
    das bei ongamemodeinit ein.
    Ihr müsst noch forwards und news haben:
    forward Zoll1 ();
    new Zoll;
    Das ganz oben einfügen.
    Das irgendwo im script:
    public Zoll1()
    {
    MoveObject (Zoll,2495.04174805,2350.87744141,9.82811356, 2.5);
    return 1;
    }
    Und das bei OnPlayerCommandText:
    [pwnif (strcmp(cmdtext, "/zolldo", true)==0)//zolldo könnt ihr ändern das der befehl damit das tor auf geht.
    {
    if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    {
    MoveObject(Zoll,2500.13037109,2350.12622070,9.82031250, 3.5);
    SetTimer("Zoll1", 9000, 0);
    }
    return 1;
    }][/pwn]
    So.
    Jetzt mit der SUFU zu:
    "/invite
    else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
    dadrunter macht ihr:
    else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Zoll"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
    Jetzt mit der SUFU nochmal zu "/makeleader
    da macht ihr aus:
    if(level > 12
    zu
    if(level > 13
    das wrs bei problemen einfach schreiben.

    Hallo ich zeige euch heute wie ihr ein zoll ins script einfügt. Im GFF.


    Als Erstes geht ihr zu /makeleader.
    Da macht ihr nach:
    else if(level == 12) { PlayerInfo[para1][pChar] = 115; } //Driving/Flying School
    das
    else if(level == 13) { PlayerInfo[para1][pChar] = 71; } //Zoll.13 die id und 71 der skin.
    so.
    Jetzt zum family chat, gibt /family in der SUFU ein.
    nach else if (member==11)
    macht ihr:
    else if(member==13)
    {
    if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Zoll Boss %s: %s. )) **", sendername, result); }
    else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Zoll-5 %s: %s. )) **", sendername, result); }
    else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Zoll-4 %s: %s. )) **", sendername, result); }
    else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Zoll-3 %s: %s. )) **", sendername, result); }
    else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Zoll-2 %s: %s. )) **", sendername, result); }
    else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Zoll-1 %s: %s. )) **", sendername, result); }
    else { format(string, sizeof(string), "** Zoll %s: %s. )) **", sendername, result); }
    SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
    }
    ddrunter auch wieder nach else if(leader==11)
    else if(leader==13)
    {
    format(string, sizeof(string), "** OberBoss %s: %s. )) **", sendername, result);
    SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
    }
    Jetzt zu public ShowStats
    Da macht ihr unter else if(PlayerInfo[targetid][pMember] == 10
    else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13)//Zoll Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Zoll-1"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Zoll-2"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Zoll-3"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Zoll-4"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Zoll-5"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
    else { rtext = "ZOLL"; }
    Jetzt geht ihr zu public SetPlayerSpawn
    Jetzt wieder nach
    if (PlayerInfo[playerid][pMember] == 10
    if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)//Zoll
    {
    SetPlayerToTeamColor(playerid);
    GivePlayerWeapon(playerid, 3, 1);
    GivePlayerWeapon(playerid, 24, 100);
    GivePlayerWeapon(playerid, 28, 100);
    GivePlayerWeapon(playerid, 30, 100);
    GivePlayerWeapon(playerid, 29, 100);
    SetPlayerPos(playerid,2490.1069,2397.5977,4.2109);
    SetPlayerInterior(playerid, 0);
    SetPlayerHealth(playerid, 100);
    PlayerInfo[playerid][pInt] = 0;
    return 1;
    Das Einfügen.
    //Edit: Wird zu lang poste noch das 2 stück

    public OnGameModeInit()


    cop1 =AddStaticVehicleEx(596,-1381.9910,457.0832,6.9837,0.1452, 44, 86, 60000);/*Patriot cruiser*/
    cop1 =AddStaticVehicleEx(596,1558.392000,-1710.859000,5.466783,0.0, 1, 108, 60000);/*CopCruiser*/
    cop1 =AddStaticVehicleEx(596,1569.639000,-1710.859000,5.466783,0.0, 1, 108, 60000);/*CopCruiser*/
    cop1 =AddStaticVehicleEx(596,1243.0404,-806.0974,83.8603,182.4925,0,7, 60000); // /*SS-Auto*/
    AddStaticVehicleEx(425,-1279.8262,493.3734,18.0309,219.1345, -1, -1, 60000);/*Hunter*/
    AddStaticVehicleEx(425,-1291.0063,492.3819,18.0305,223.8306, -1, -1, 60000);/*Hunter*/
    cop1 =AddStaticVehicleEx(596,1601.308000,-1621.916000,13.056540,90.0, 1, 108, 60000);/*CopCruiser*/
    cop1 =AddStaticVehicleEx(596,1535.8275,-1678.0283,13.1680,359.9876, 1, 108, 60000);/*CopCruiser*/
    cop1 =AddStaticVehicleEx(596,1561.860000,-1694.905000,6.139762,222.0,1, 108, 60000);/*CopCruiser*/
    AddStaticVehicleEx(470,-1375.1555,457.5534,6.9837,359.8331,-1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(467,1067.1295,-295.5681,73.7826,179.6040, 90, -1, 60000);/*Hitman Oceanic*/
    AddStaticVehicleEx(467,1077.3829,-295.1148,73.7812,180.2754, 90, -1, 60000);/*Hitman Oceanic*/
    cop1 = AddStaticVehicleEx(596,614.8,-588.5,17.4,240.0, 1, 108, 60000);/*CopCruiser*/
    cop1 = AddStaticVehicleEx(596,635.1,-561.5,16.5,180.0, 1, 108, 60000);/*CopCruiser*/
    cop1 = AddStaticVehicleEx(596,1248.8142,-805.6921,83.8617,180.5169,0,7, 60000); // *SS-AUTO*/
    AddStaticVehicleEx(490,1539.392000,-1646.262000,6.274928,180.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(490,1531.254000,-1647.431000,6.274976,200.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(470,-1363.1493,457.1042,6.9836,359.6740, -1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(470,-1355.5931,456.7297,6.9836,0.0286, -1, -1, 60000);/*Patriot*/
    cop1 = AddStaticVehicleEx(596,1535.8459,-1668.7560,13.2653,359.7447,0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(407,-2550.1443,610.7148,14.3281,90.6597, -1, -1, 60000);/*FireTruck*/
    cop1 = AddStaticVehicleEx(596,1254.6401,-805.4561,83.8624,179.8671,0,7, 60000); //*SS-AUTO*/
    cop1 = AddStaticVehicleEx(596,1545.7845,-1684.4004,5.6342,271.1593, 89, 1, 60000);/*General Car*/
    cop1 = AddStaticVehicleEx(596,1530.1611,-1676.0326,5.4563,231.7766, 89, 1, 60000);/*General Car*/
    AddStaticVehicleEx(407,-2551.8792,587.1581,14.3281,90.4374,-1, -1, 60000);/*FireTruck*/
    AddStaticVehicleEx(497, 1601.5682,-1613.5935,13.4824,0.0, 1, 108, 60000);/*Police Maveric*/
    AddStaticVehicleEx(416,1097.2374,-1329.2716,13.3739,0.2385,3,6, 60000);/*Ambulance*/
    AddStaticVehicleEx(416,1110.6835,-1329.0623,13.3936,4.4294,3,6, 60000);/*Ambulance*/
    AddStaticVehicleEx(416,1123.0619,-1329.3169,13.3724,3.9762,3,6, 60000);/*Ambulance*/
    AddStaticVehicleEx(431,1172.5,-1795.5,13.1,0.0, -1, -1, 60000);//64/*Bus*/
    AddStaticVehicleEx(431,1182.1,-1795.9,13.1,0.0, -1, -1, 60000);//65/*Bus*/
    AddStaticVehicleEx(430,-1443.4342,427.0862,-0.6994,268.8489,-1, -1, 60000);/*NG BOAT*/
    AddStaticVehicleEx(430,-1442.0721,390.6206,-0.4339,270.1023,-1, -1, 60000);/*NG BOAT*/
    AddStaticVehicleEx(467,1071.9189,-294.9166,73.7250,178.9444,90, -1, 60000);//68/*Hitman Oceanic*/
    AddStaticVehicleEx(405,1362.1792,-1658.8322,13.1032,90.1312,17,17, 60000);//69 Driving School /*Sentinel*/
    AddStaticVehicleEx(405,1361.9279,-1651.3429,13.1028,90.5333,17,17, 60000);//Driving School/*Sentinel*/
    AddStaticVehicleEx(405,1362.3281,-1643.8428,13.1041,93.4979,17,17, 60000);//Driving School/*Sentinel*/
    AddStaticVehicleEx(405,1362.2463,-1635.9429,13.1032,93.4979,17,17, 60000);//Driving School/*Sentinel*/
    AddStaticVehicleEx(434,551.7929,-1285.5260,16.9303,0.4147,-1, -1, 60000);//Rent car/*Hotknife*/
    AddStaticVehicleEx(568,536.9888,-1286.5275,16.9993,359.1704,-1, -1, 60000); //Rent car/*Bandito*/
    AddStaticVehicleEx(434,544.1793,-1286.1422,16.9492,7.3116,-1, -1, 60000);//Rent car/*Hotknife*/
    AddStaticVehicleEx(434,-1949.9493,258.1949,35.1922,70.7581,-1, -1, 60000); //Rent car/*Hotknife*/
    AddStaticVehicleEx(568,-1948.1650,264.8094,35.1930,72.6982,-1, -1, 60000); //Rent car/*Bandito*/
    AddStaticVehicleEx(434,-1947.0601,270.3815,35.1954,66.0783,-1, -1, 60000); //Rent car/*Hotknife*/
    AddStaticVehicleEx(456,2795.2,-2417.8,13.4,90.8,-1,-1,60000);//Component Truck/*Yankee*/
    AddStaticVehicleEx(456,2783.9,-2417.9,13.4,90.8,-1,-1,60000);//Component Truck/*Yankee*/
    AddStaticVehicleEx(440,2794.1,-2455.9,13.4,90.8,-1,-1,60000);//Component Truck/*Rumpo*/
    AddStaticVehicleEx(440,2782.9,-2455.6,13.4,90.8,-1,-1,60000);//Component Truck/*Rumpo*/
    AddStaticVehicleEx(420,1514.5828,-1463.4928,9.2779,273.1837,6,1, 60000);//Taxi/*Taxi*/
    AddStaticVehicleEx(487,1138.9512,-1331.5516,13.6852,180.2649, 3, 6, 60000);//Medic Chopper/*Maverick*/
    AddStaticVehicleEx(420,1513.3531,-1468.4729,9.2797,275.6405,6,1, 60000);//Taxi/*Taxi*/
    AddStaticVehicleEx(420,1513.3531,-1468.4729,9.2797,275.6405,6,1, 60000);//Taxi //CAR ID 85/*Taxi*/
    AddStaticVehicleEx(452,720.1,-1694.0,-0.4,179.4,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,721.2,-1629.4,-0.4,180.9,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,739.5,-1670.5,-0.6,177.5,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,-1474.4949,693.0169,0.1996,0.0751,-1,-1,60000);//Fishboat SF/*Speeder*/
    AddStaticVehicleEx(452,-1720.0717,1439.6177,-0.4913,357.6789,-1,-1,60000);//Fishboat SF/*Speeder*/
    AddStaticVehicleEx(520,-1430.4078,508.1596,18.9400,269.6329,44,86,60000);//NG Plane id 91
    AddStaticVehicleEx(520,-1419.9038,493.5340,18.9350,269.6848,44,86,60000);//NG Plane id 92
    AddStaticVehicleEx(520,-1398.6207,507.7513,18.9328,269.8143,44,86,60000); //NG Plane id 93
    AddStaticVehicleEx(420,1513.3531,-1468.4729,9.2797,275.6405,6,1,60000);//Taxi
    AddStaticVehicleEx(487,1088.1736,-294.8004,73.7886,134.9237, 0, 1, 60000); //Hitman Chopper
    AddStaticVehicleEx(488,1531.4363,-1392.0093,14.0337,180.0648,2,1,60000); // newschopper
    AddStaticVehicleEx(582,1535.7935,-1392.1383,14.0234,0.7133,2,1,60000); // newsvan
    AddStaticVehicleEx(582,1546.0149,-1392.4188,14.0234,359.7429,2,1,60000); // newsvan
    AddStaticVehicleEx(593,382.5172,2536.9561,16.5338,179.7261,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(593,348.3660,2536.9792,16.7418,178.8195,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(593,1349.9999,-1652.7100,18.0842,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(593,-1429.2843,-505.8203,13.7824,205.7709,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(593,-1462.4779,-524.2803,13.7832,204.8137,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(593,1907.7614,-2624.4097,13.5416,53.1810,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(593,1887.0736,-2627.6543,13.5394,52.6116,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(513,-1354.3270,-466.5467,13.7827,162.0134,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(513,-1390.3510,-482.7985,13.7883,250.3124,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(513,1835.3215,-2624.1938,13.5405,56.0569,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(513,1813.2893,-2625.6296,13.5394,53.2858,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(571,2286.2141,-2354.5000,12.8306,225.8705,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2279.9412,-2348.4141,12.8312,225.8585,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2291.7932,-2345.5356,12.8305,227.3060,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2287.5615,-2341.6433,12.8306,226.5350,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2299.6785,-2338.3186,12.8307,224.3563,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2295.3887,-2334.9448,12.8307,227.9102,-1,-1,60000); // kart
    AddStaticVehicleEx(429,2512.56982422,2381.21411133,3.96093750,268.00000000,86,1,15); //Banshee
    AddStaticVehicleEx(429,2512.01196289,2377.39208984,3.96093750,270.00000000,86,1,15); //Banshee
    AddStaticVehicleEx(429,2513.36962891,2373.33300781,3.96093750,270.00000000,86,1,15); //Banshee
    AddStaticVehicleEx(429,2513.24414062,2368.03393555,3.96789908,270.00000000,86,1,15); //Banshee
    AddStaticVehicleEx(429,2513.18701172,2363.84448242,3.96789908,274.00000000,86,1,15); //Banshee
    AddStaticVehicleEx(599,2510.17895508,2397.58984375,11.20543861,268.00000000,86,1,15); //Police Ranger
    AddStaticVehicleEx(599,2509.59838867,2393.22509766,11.20543861,268.00000000,86,1,15); //Police Ranger
    AddStaticVehicleEx(598,2526.10180664,2382.12866211,4.08093739,270.00000000,86,1,15); //Police Car (LVPD)
    AddStaticVehicleEx(598,2525.95141602,2376.70849609,4.08093739,272.00000000,86,1,15); //Police Car (LVPD)
    AddStaticVehicleEx(598,2525.57348633,2371.54174805,4.08093739,272.00000000,86,1,15); //Police Car (LVPD)
    AddStaticVehicleEx(598,2525.05883789,2367.38623047,4.08093739,266.00000000,86,1,15); //Police Car (LVPD)
    AddStaticVehicleEx(598,2526.31518555,2362.80834961,4.08789873,266.00000000,86,1,15); //Police Car (LVPD)
    AddStaticVehicleEx(599,2509.18896484,2388.01538086,11.20543861,262.00000000,86,1,15); //Police Ranger
    AddStaticVehicleEx(599,2508.47973633,2384.19091797,11.20543861,266.00000000,86,1,15); //Police Ranger
    AddStaticVehicleEx(599,2508.66357422,2380.11254883,11.20543861,274.00000000,86,1,15); //Police Ranger
    AddStaticVehicleEx(599,2508.49145508,2375.01049805,11.20543861,274.00000000,86,1,15); //Police Ranger
    War zu lang ich schicke 2 post

    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(26) : error 017: undefined symbol "GetPVarInt"
    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(29) : error 017: undefined symbol "SetPVarInt"
    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(35) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(40) : error 017: undefined symbol "SetPVarInt"
    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(112) : error 017: undefined symbol "GetVehicleVelocity"
    C:\Users\Adrian\Desktop\Pawno-Script-Tool\include\blitzer.inc(112) : error 017: undefined symbol "GetPlayerVelocity"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(10) : warning 201: redefinition of constant/macro (symbol "eBlitzer")
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(11) : error 021: symbol already defined: "ID"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(13) : error 021: symbol already defined: "Blitzer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(18) : error 021: symbol already defined: "Blitzer_Timer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(21) : error 017: undefined symbol "GetPVarInt"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(24) : error 017: undefined symbol "SetPVarInt"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(30) : error 017: undefined symbol "IsPlayerInRangeOfPoint"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(35) : error 017: undefined symbol "SetPVarInt"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(54) : error 021: symbol already defined: "AddBlitzer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(71) : error 021: symbol already defined: "RemoveBlitzer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(71) : error 021: symbol already defined: "RemoveAllBlitzer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(98) : error 021: symbol already defined: "CountBlitzer"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(105) : error 021: symbol already defined: "ErmittleGeschwindigkeit"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(107) : error 017: undefined symbol "GetVehicleVelocity"
    C:\Users\Adrian\Desktop\samp03bsvr_R2_win32\filterscripts\Blitzer.pwn(107) : error 017: undefined symbol "GetPlayerVelocity"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    20 Errors.

    Hallo ich wollte mir sowas wie ein jobcenter scripten. Ich hab jetzt schon eingänge und alles gesetzt. Ich habe gff und wollte alle jobs in einem dialog haben und wenn man OK drückt das dann der job in der .ini datei geswicht wird.
    MEINE RECHTSCHREIBUNG IST MIR UND DIR EGAL. SCHREIBT MICH ALSO NICHT AN.