Beiträge von [BVRL]NeoN

    Hi Community,


    Ich suche schon lange ein System wo über dem car steht ,von wo man kommt (LS|SF) und die carid.
    Also z.B. [LS | 001]
    Und da währe noch ein Proplem, alle cars die man kaufen und besitzen kann sind im Ordner unter scriptfiles, cfg, cars und dann im cars.cfg
    abgespeichert.


    Könnte mir da einer was zeigen oder geben?


    MFG koyou:D

    Also ich zeig mal das fightstyle system


    if(strcmp("/fightstyle", cmdtext, true) == 0 || strcmp("/fight", cmdtext, true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    new x_fight[128];
    if(strcmp(x_fight,"kongfu",true) == 0)
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du erlernst die Kampfkunst KongFu.");
    else if(strcmp(x_fight,"boxen",true) == 0)
    (
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); //Kampfstil
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du erlernst die Kampfkunst Boxen.");
    )
    else if(strcmp(x_fight,"kickboxen",true) == 0)
    (
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du erlernst die Kampfkunst Kickboxen.");
    )
    else if(strcmp(x_fight,"grabkick",true) == 0)
    (
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du erlernst die Kampfkunst Grabkick.");
    )
    else if(strcmp(x_fight,"elbow",true) == 0)
    (
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du erlernst die Kampfkunst Elbow.");
    )
    if(strcmp(x_fight,"normal",true) == 0)
    (
    SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL);
    SendClientMessage(playerid,COLOR_GREY,"Fightstyle: Du verlernst deine Kampfkunst.");
    )
    return 1;
    }


    Mfg koyou

    Hallo Community,


    Ich brauche Hilfe, ich habe ein Fight system bei meinem RealLife skript reingemacht und auf einmal kommen ein haufen fehler
    und in der zeile wo diese Fehler sind, habe ich überhaupt nichts verändert
    immer wenn ich compiliere kommt
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1723) : error 004: function "SafeGivePlayerMoney" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1752) : error 004: function "SafeGivePlayerMoney" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1788) : error 004: function "SafeResetPlayerWeapons" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1789) : error 004: function "SafeGivePlayerWeapon" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1790) : error 004: function "SafeGivePlayerWeapon" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(1817) : error 004: function "SafeResetPlayerWeapons" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2288) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2299) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2311) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2315) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2327) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2331) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2335) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2339) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2343) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2347) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2351) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2355) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2367) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2371) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2375) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2379) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2383) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2395) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2399) : error 004: function "PlayerToPoint" is not implemented
    C:\DOKUME~1\KOYOUN~1\Desktop\NE71B8~1\GAMEMO~1\gtarp.pwn(2403) : error 004: function "PlayerToPoint" is not implemented


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.


    MFG koyou