Seid nicht zu Streng, ich hab erst vor ner Woche mit dem Scripten angefangen.
Natürlich ist dies nur ein auszug, es gibt von jedem noch mehrere ListItems.
Hoffe, das wird reichen, sonst wärs sicher zu viel.
/////////////////////////////public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])////////////////////////////////////////
////////////////////////////////////////////////////////////////1.Dialog////////////////////////////////////////////////////////////////////////
if(dialogid == 100)
{
if(listitem == 0)
{
new string[128];
format(string,sizeof(string),"1 Wanted\n2 Wanteds\n3 Wanteds\n4 Wanteds\n5 Wanteds\n6 Wanteds");
ShowPlayerDialog(playerid,110,DIALOG_STYLE_LIST,"Wieviele Wanteds willst du geben?",string,"Wählen","Abbrechen");
}
}
if(dialogid == 110)
{
if(listitem == 0)
{
new string[300];
format(string,sizeof(string),"Grund:");
ShowPlayerDialog(playerid,111,DIALOG_STYLE_INPUT,"Bitte gib einen Grund an",string,"Wählen","Abbrechen");
}
}
if(dialogid == 111)
{
new wdgeg[128],wdbek[128],copmsg[128],wdbekname[MAX_PLAYER_NAME],wdgegname[MAX_PLAYER_NAME];
GetPlayerName(Klickplayer[playerid],wdbekname,24);
GetPlayerName(playerid,wdgegname,24);
format(wdgeg,sizeof(wdgeg),"Du hast %s 1 Wanted wegen %s gegeben.",wdbekname,inputtext);
format(wdbek,sizeof(wdbek),"Du hast von %s 1 Wanted wegen %s bekommen.",wdgegname, inputtext);
format(copmsg,sizeof(copmsg),"%s hat %s 1 Wanted wegen %s gegeben!",wdgegname,wdbekname,inputtext);
SetPlayerWantedLevel(Klickplayer[playerid],1);
SendClientMessage(Klickplayer[playerid],COLOR_Gelb,wdbek);
SendClientMessage(playerid,COLOR_Gelb,wdgeg);
return 1;
}
///////////////////////////////////////////2.Dialog////////////////////////////////////////////////////////////////////////////////////////////
if(dialogid == 1000)
{
if(listitem == 0)
{
new string[128];
format(string,sizeof(string),"Polizei");
ShowPlayerDialog(playerid,1100,DIALOG_STYLE_LIST,"Wähle eine Fraktion:",string,"Wählen","Abbrechen");
}
}
if(dialogid == 1100)
{
new string[128];
format(string,sizeof(string),"Rank 1\nRank 2\nRank 3\nRank 4\nRank 5\nRank 6");
ShowPlayerDialog(playerid,1101,DIALOG_STYLE_LIST,"Welchen Rang?",string,"Wählen","Abbrechen");
}
if(dialogid == 1101)
{
if(listitem == 0)
{
new string[128],string2[128],nfrank1[MAX_PLAYER_NAME],adminname[MAX_PLAYER_NAME];
new rankbek = Klickplayer[playerid];
GetPlayerName(Klickplayer[playerid],nfrank1,24);
GetPlayerName(playerid,adminname,24);
format(string,sizeof(string),"Du machst %s zum Rank 1 der Polizei.",nfrank1);
format(string2,sizeof(string2),"Admin %s hat dich zum Rank 1 der Polizei gemacht.",adminname);
SendClientMessage(playerid,COLOR_Gelb,string);
SendClientMessage(Klickplayer[playerid],COLOR_Gelb,string2);
Spieler[rankbek][Fraktion] = 1;
Spieler[rankbek][Rank] = 1;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
if(Spieler[playerid][Fraktion] == 1)
if(Spieler[playerid][duty] == 1)
{
new coplist[128];
format(coplist,sizeof(coplist),"Wanted geben\nWanteds löschen");
ShowPlayerDialog(playerid,100,DIALOG_STYLE_LIST,"Wähle eine Option",coplist,"Wählen","Abbrechen");
Klickplayer[playerid] = clickedplayerid;
}
if(IsPlayerAdmin(playerid))
{
new adminlist[128];
format(adminlist,sizeof(adminlist),"Spieler - Fraktion");
ShowPlayerDialog(playerid,1000,DIALOG_STYLE_LIST,"Wähle eine Option",adminlist,"Wählen","Abbrechen");
Klickplayer[playerid] = clickedplayerid;
}
return 1;
}