Kann mir jemand eine MAP DATEI umwandeln in einen filterscript

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Bei OnGameModInit rein oder halt beim Filterscript. hättest auch einfach nachfragen können

    Zitat

    Nimm die Dinge wie sie sind: schlag, wenn du schlagen musst, tritt, wenn du Treten musst
    -Bruce Lee

  • Also ich habe jetzt ne pwn datei und angeblich knn man mit f5 irgentwie eine amx datei herstellen aber bei mir geht das nit.. warum?? wie kann
    ich aus der pwn datei eine amx datrei machen also das ich
    1.pwn datei hab
    und amx datei also flitterscript ??
    weiß das jmd.?

    KleineHilfe 2.0

    Einmal editiert, zuletzt von YaBroo ()

  • Sry, dass ich jetzt Antworte (da die letzte Antwort mehr als 284 Tage zurück liegt) aber ich habe nun folgendes Convertet:


    CreateObject(10564, 285.87768554688, -2113.0344238281, 10.215940475464, 0, 0, 0);
    CreateObject(5821, 265.30361938477, -2093.619140625, 5, 0, 0, 0);
    CreateObject(980, 267.00103759766, -2104.2546386719, 11.294019699097, 0, 0, 87.339508056641);
    CreateObject(980, 279.21270751953, -2094.2543945313, 8.2940196990967, 268.68994140625, 0, 0);
    CreateObject(980, 278.97412109375, -2099.3962402344, 8.6717319488525, 268.68713378906, 0, 0);
    CreateObject(980, 279.12994384766, -2104.5356445313, 8.5000076293945, 268.68713378906, 0, 0);
    CreateObject(980, 286.79769897461, -2098.255859375, 8.418249130249, 268.68713378906, 0, 89.324493408203);


    Wo füge ich das nun bei Pawno ein?

  • Wie müsste das dann aussehen?


    #endif


    public OnGameModeInit()
    CreateObject(10564, 285.87768554688, -2113.0344238281, 10.215940475464, 0, 0, 0);
    CreateObject(5821, 265.30361938477, -2093.619140625, 5, 0, 0, 0);
    CreateObject(980, 267.00103759766, -2104.2546386719, 11.294019699097, 0, 0, 87.339508056641);
    CreateObject(980, 279.21270751953, -2094.2543945313, 8.2940196990967, 268.68994140625, 0, 0);
    CreateObject(980, 278.97412109375, -2099.3962402344, 8.6717319488525, 268.68713378906, 0, 0);
    CreateObject(980, 279.12994384766, -2104.5356445313, 8.5000076293945, 268.68713378906, 0, 0);
    CreateObject(980, 286.79769897461, -2098.255859375, 8.418249130249, 268.68713378906, 0, 89.324493408203);
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }


    So?

  • Also so:


    #endif


    public OnGameModeInit(CreateObject(10564, 285.87768554688, -2113.0344238281, 10.215940475464, 0, 0, 0);
    CreateObject(5821, 265.30361938477, -2093.619140625, 5, 0, 0, 0);
    CreateObject(980, 267.00103759766, -2104.2546386719, 11.294019699097, 0, 0, 87.339508056641);
    CreateObject(980, 279.21270751953, -2094.2543945313, 8.2940196990967, 268.68994140625, 0, 0);
    CreateObject(980, 278.97412109375, -2099.3962402344, 8.6717319488525, 268.68713378906, 0, 0);
    CreateObject(980, 279.12994384766, -2104.5356445313, 8.5000076293945, 268.68713378906, 0, 0);
    CreateObject(980, 286.79769897461, -2098.255859375, 8.418249130249, 268.68713378906, 0, 89.324493408203);)
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }

  • Ich habs dir oben schon deutlich genug geschrieben, und dann machst du wieder einen Fehler :pinch:


    So:
    public OnGameModeInit()
    {
    CreateObject(10564, 285.87768554688, -2113.0344238281, 10.215940475464, 0, 0, 0);
    CreateObject(5821, 265.30361938477, -2093.619140625, 5, 0, 0, 0);
    CreateObject(980, 267.00103759766, -2104.2546386719, 11.294019699097, 0, 0, 87.339508056641);
    CreateObject(980, 279.21270751953, -2094.2543945313, 8.2940196990967, 268.68994140625, 0, 0);
    CreateObject(980, 278.97412109375, -2099.3962402344, 8.6717319488525, 268.68713378906, 0, 0);
    CreateObject(980, 279.12994384766, -2104.5356445313, 8.5000076293945, 268.68713378906, 0, 0);
    CreateObject(980, 286.79769897461, -2098.255859375, 8.418249130249, 268.68713378906, 0, 89.324493408203);
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }

  • Ah ok. Danke Grex. Kann man Schließen


    //EDIT: Folgende Warnung:


    Server\filterscripts\Adminbase.pwn(43) : warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Warning.


    SetGameModeText("Blank Script");


    Das ist die zeile

    Einmal editiert, zuletzt von Rhino ()

  • Aber wenn ich das So Compile dann kommen error´s -.-



    public OnGameModeInit()
    {
    CreateObject(3517, -2029.1540527344, 182.97503662109, 39.036026000977, 0, 0, 0);
    CreateObject(3517, -2023.7781982422, 183.03433227539, 39.036026000977, 0, 0, 0);
    CreateObject(3517, -2017.2358398438, 206.61395263672, 38.11071395874, 0, 0, 0);
    CreateObject(3517, -2017.4710693359, 183.17158508301, 38.102592468262, 0, 0, 0);
    CreateObject(3517, -2017.1779785156, 220.73129272461, 38.273139953613, 0, 0, 0);
    CreateObject(3517, -2040.0833740234, 183.42071533203, 39.252193450928, 0, 0, 0);
    CreateObject(3517, -2034.6782226563, 183.05014038086, 39.036026000977, 0, 0, 0);
    CreateObject(3517, -2017.4140625, 188.38465881348, 38.004272460938, 0, 0, 0);
    CreateObject(3517, -2017.3919677734, 200.0213470459, 38.150985717773, 0, 0, 0);
    CreateObject(3517, -2017.3458251953, 193.86109924316, 37.993354797363, 0, 0, 0);
    CreateObject(3517, -2016.9959716797, 233.6965637207, 39.06689453125, 0, 0, 0);
    CreateObject(3517, -2017.2233886719, 240.20304870605, 39.644248962402, 0, 0, 0);
    CreateObject(3517, -2017.1732177734, 227.45928955078, 38.724838256836, 0, 0, 0);
    CreateObject(3517, -2017.3397216797, 213.76661682129, 38.151916503906, 0, 0, 0);
    CreateObject(3517, -2017.4753417969, 255.28128051758, 41.15007019043, 0, 0, 0);
    CreateObject(3517, -2017.4957275391, 246.66239929199, 40.358673095703, 0, 0, 0);
    CreateObject(3517, -2017.6436767578, 263.26306152344, 41.726016998291, 0, 0, 0);
    CreateObject(3517, -2017.2618408203, 288.50308227539, 44.352638244629, 0, 0, 0);
    CreateObject(3517, -2017.4533691406, 270.09515380859, 42.583267211914, 0, 0, 0);
    CreateObject(3517, -2017.5694580078, 276.83154296875, 43.462875366211, 0, 0, 0);
    CreateObject(3517, -2017.0660400391, 282.39474487305, 43.919364929199, 0, 0, 0);
    CreateObject(3517, -2017.2027587891, 294.58233642578, 44.762771606445, 0, 0, 0);
    CreateObject(3517, -2017.107421875, 299.6015625, 45.130882263184, 0, 0, 0);
    CreateObject(3517, -2016.9619140625, 304.47369384766, 45.252616882324, 0, 0, 0);
    CreateObject(3517, -2016.8966064453, 309.91052246094, 45.412864685059, 0, 0, 0);
    CreateObject(3517, -2021.7316894531, 309.97308349609, 45.425132751465, 0, 0, 0);
    CreateObject(3517, -2027.1716308594, 309.91418457031, 45.434425354004, 0, 0, 0);
    CreateObject(3517, -2032.5087890625, 309.76284790039, 45.458290100098, 0, 0, 0);
    CreateObject(3517, -2037.9141845703, 309.99554443359, 45.374900817871, 0, 0, 0);
    CreateObject(3475, -2132.2536621094, 310.30267333984, 36.658069610596, 0, 0, 270);
    CreateObject(3475, -2126.4343261719, 310.19183349609, 36.601417541504, 0, 0, 269.99499511719);
    CreateObject(3475, -2120.6650390625, 310.16754150391, 36.55583190918, 0, 0, 269.99499511719);
    CreateObject(3475, -2114.642578125, 310.36032104492, 36.540237426758, 0, 0, 269.99499511719);
    CreateObject(3475, -2108.7651367188, 310.31237792969, 36.549587249756, 0, 0, 267.99499511719);
    CreateObject(3475, -2096.890625, 309.97149658203, 36.580768585205, 0, 0, 269.99499511719);
    CreateObject(3475, -2102.8618164063, 310.05755615234, 36.572895050049, 0, 0, 267.99499511719);
    CreateObject(1237, -2135.3635253906, 310.07012939453, 34.276123046875, 0, 0, 0);
    CreateObject(1237, -2136.197265625, 310.10333251953, 34.28638458252, 0, 0, 0);
    CreateObject(1228, -2135.2785644531, 311.20040893555, 34.725582122803, 0, 0, 66);
    CreateObject(1228, -2136.7587890625, 310.94421386719, 34.733665466309, 0, 0, 131.99487304688);
    CreateObject(3475, -2060.515625, 162.89266967773, 30.212112426758, 0, 0, 0);
    CreateObject(3475, -2060.5100097656, 157.11529541016, 30.212112426758, 0, 0, 0);
    CreateObject(3475, -2060.4892578125, 151.02183532715, 30.212112426758, 0, 0, 0);
    CreateObject(3475, -2060.5310058594, 144.96046447754, 30.212112426758, 0, 0, 0);
    CreateObject(3475, -2060.5322265625, 138.79704284668, 30.212112426758, 0, 0, 0);
    CreateObject(3475, -2060.4802246094, 132.95428466797, 30.219106674194, 0, 0, 0);
    CreateObject(3475, -2057.70703125, 129.91967773438, 29.759780883789, 0, 0, 84);
    CreateObject(3475, -2053.1396484375, 126.94270324707, 29.536624908447, 0, 0, 31.99462890625);
    CreateObject(3475, -2044.4265136719, 120.3787689209, 30.198541641235, 0, 0, 85.990478515625);
    CreateObject(3475, -2049.5131835938, 122.46379089355, 30.403234481812, 0, 0, 47.9921875);
    CreateObject(3517, -2100.8916015625, 120.64881896973, 45.510322570801, 0, 0, 0);
    CreateObject(3517, -2096.3862304688, 120.49583435059, 45.443206787109, 0, 0, 0);
    CreateObject(3517, -2092.267578125, 120.47688293457, 44.826263427734, 0, 0, 0);
    CreateObject(3517, -2088.0336914063, 120.45599365234, 44.191719055176, 0, 0, 0);
    CreateObject(3517, -2083.7985839844, 120.19429016113, 43.526809692383, 0, 0, 0);
    CreateObject(3517, -2078.8193359375, 120.31219482422, 42.787799835205, 0, 0, 0);
    CreateObject(3517, -2075.0334472656, 120.23738861084, 42.230522155762, 0, 0, 0);
    CreateObject(3517, -2070.2805175781, 119.96566772461, 41.530639648438, 0, 0, 0);
    CreateObject(3517, -2066.0170898438, 119.64393615723, 40.876327514648, 0, 0, 0);
    CreateObject(3517, -2060.9460449219, 119.11055755615, 40.101577758789, 0, 0, 0);
    CreateObject(3517, -2060.4079589844, 123.15476226807, 40.85245513916, 0, 0, 0);
    CreateObject(3517, -2061.2797851563, 127.91262817383, 38.517288208008, 0, 0, 0);
    CreateObject(9192, -2018.6477050781, 119.01023864746, 31.714464187622, 0, 0, 274);
    CreateObject(10281, -2020.1204833984, 123.49724578857, 29.637626647949, 0, 0, 90);
    CreateObject(1676, -2026.2833251953, 156.65226745605, 29.619930267334, 0, 0, 90);
    CreateObject(1360, -2017.1130371094, 120.87663269043, 27.550901412964, 0, 0, 0);
    CreateObject(1360, -2017.2938232422, 123.86864471436, 27.591144561768, 0, 0, 0);
    CreateObject(1360, -2017.2326660156, 127.05463409424, 27.577531814575, 0, 0, 0);
    CreateObject(1360, -2017.2021484375, 130.10321044922, 27.570737838745, 0, 0, 0);
    CreateObject(1360, -2017.2025146484, 133.25881958008, 27.570819854736, 0, 0, 0);
    CreateObject(1360, -2017.2337646484, 136.41525268555, 27.5777759552, 0, 0, 0);
    CreateObject(1360, -2017.1881103516, 165.35824584961, 27.567613601685, 0, 0, 0);
    CreateObject(1360, -2017.1108398438, 139.70874023438, 27.550411224365, 0, 0, 0);
    CreateObject(1237, -2026.9927978516, 152.99404907227, 28.0390625, 0, 0, 0);
    CreateObject(1237, -2026.0993652344, 152.98046875, 28.0390625, 0, 0, 0);
    CreateObject(1360, -2017.1550292969, 149.10890197754, 27.560247421265, 0, 0, 0);
    CreateObject(1360, -2017.1645507813, 152.33676147461, 27.562368392944, 0, 0, 0);
    CreateObject(1360, -2017.1584472656, 155.56768798828, 27.561010360718, 0, 0, 0);
    CreateObject(1360, -2017.1831054688, 158.79481506348, 27.566499710083, 0, 0, 0);
    CreateObject(1360, -2017.2155761719, 162.12390136719, 27.573726654053, 0, 0, 0);
    CreateObject(1360, -2017.3631591797, 181.07360839844, 27.606580734253, 0, 0, 0);
    CreateObject(1360, -2017.3482666016, 177.99555969238, 27.603265762329, 0, 0, 358);
    CreateObject(1360, -2017.2700195313, 168.64993286133, 27.585845947266, 0, 0, 0);
    CreateObject(1776, -1980.6823730469, 143.92211914063, 27.786891937256, 0, 0, 270);
    CreateObject(10281, -2025.3380126953, 84.083854675293, 34.664371490479, 0, 0, 90);
    CreateObject(1237, -2026.9938964844, 160.53277587891, 28.0390625, 0, 0, 0);
    CreateObject(1237, -2026.1013183594, 160.51643371582, 28.0390625, 0, 0, 0);
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }


  • ah sorry voll vergessen ohne das bringt´s ja wohl nix ^^