//---------------------------------------------------------
Function SetPlayerToTeamColor(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
//SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
SetPlayerColor(playerid,NAMECOLOR_LSCOP); // Copfarbe
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
//SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
SetPlayerColor(playerid,NAMECOLOR_FBI); // Copfarbe
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
//SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
SetPlayerColor(playerid,NAMECOLOR_ARMY); // Armyfarbe
}
else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
{
SetPlayerColor(playerid,NAMECOLOR_MEDIC); // white SetPlayerColor(playerid,NAMECOLOR_MEDIC); // Arztfarbe
}
else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
SetPlayerColor(playerid,0x7A8B8B); // white SetPlayerColor(playerid,NAMECOLOR_LCN); // LaCostaNostrafarbe
}
else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
SetPlayerColor(playerid,0x636363); // white SetPlayerColor(playerid,NAMECOLOR_YAKUZA); // Yakuzafarbe
}
else if(PlayerInfo[playerid][pLeader] == 7)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white SetPlayerColor(playerid,NAMECOLOR_PRAESI); // Präsifarbe
}
else if(PlayerInfo[playerid][pMember] == 7)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white SetPlayerColor(playerid,NAMECOLOR_PRAESI_SCHUTZ); // Präsischutzfarbe
}
else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
{
SetPlayerColor(playerid,NAMECOLOR_CNN); // white SetPlayerColor(playerid,NAMECOLOR_CNN); // CNNfarbe
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
SetPlayerColor(playerid,NAMECOLOR_TAXI); // white SetPlayerColor(playerid,NAMECOLOR_TAXI); // Taxifarbe
}
else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
{
SetPlayerColor(playerid,COLOR_LEHRER); // white SetPlayerColor(playerid,COLOR_LEHRER); // Fahrlehrerfarbe
}
else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
SetPlayerColor(playerid,NAMECOLOR_GROVE); // white SetPlayerColor(playerid,NAMECOLOR_GROVE); // Grovefarbe
}
else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
{
SetPlayerColor(playerid,NAMECOLOR_BALLAS); // white SetPlayerColor(playerid,NAMECOLOR_BALLAS); // Ballasfarbe
}
else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white SetPlayerColor(playerid,NAMECOLOR_FAF); // Dillimore Devils-farbe
}
else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
SetPlayerColor(playerid,NAMECOLOR_VAGOS); // white SetPlayerColor(playerid,NAMECOLOR_VAGOS); // Vagosfarbe
}
else if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
SetPlayerColor(playerid,NAMECOLOR_AZTECAS); // white SetPlayerColor(playerid,NAMECOLOR_AZTECAS); //Aztecasfarbe
}
else if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
else if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19)
{
SetPlayerColor(playerid,NAMECOLOR_FAF); // white
}
else if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
else if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
{
SetPlayerColor(playerid,0xFF140000); // white
}
else if(PlayerInfo[playerid][pMember] == 23 || PlayerInfo[playerid][pLeader] == 23)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
else if(PlayerInfo[playerid][pMember] == 24 || PlayerInfo[playerid][pLeader] == 24)
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // OAMT Farbe
}
else
{
SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
}
}
}
Ich will das die Farben nur im Namen sind und nicht auf der Map als punkt angezeigt wird... wie geht das?