Hi,
habe ein kleines Problem.
Und zwar geht das Textdraw nicht weg, beim Austeigen.
if(newstate == PLAYER_STATE_DRIVER)
{
TextDrawShowForPlayer(playerid,SpeedoBox);
TextDrawShowForPlayer(playerid,SpeedoVehText);
TextDrawShowForPlayer(playerid,SpeedoVeh[playerid]);
TextDrawShowForPlayer(playerid,SpeedoKMHText);
TextDrawShowForPlayer(playerid,SpeedoKMH[playerid]);
TextDrawShowForPlayer(playerid,SpeedoTankText);
//TextDrawShowForPlayer(playerid,SpeedoTank[playerid]);
TextDrawShowForPlayer(playerid,SpeedoHealth[playerid]);
TextDrawShowForPlayer(playerid,SpeedoHealthText);
}
if(oldstate == PLAYER_STATE_DRIVER)
{
TextDrawHideForPlayer(playerid,SpeedoBox);
TextDrawHideForPlayer(playerid,SpeedoVehText);
TextDrawHideForPlayer(playerid,SpeedoVeh[playerid]);
TextDrawHideForPlayer(playerid,SpeedoKMHText);
TextDrawHideForPlayer(playerid,SpeedoKMH[playerid]);
TextDrawHideForPlayer(playerid,SpeedoTankText);
//TextDrawHideForPlayer(playerid,SpeedoTank[playerid]);
TextDrawHideForPlayer(playerid,SpeedoHealth[playerid]);
TextDrawHideForPlayer(playerid,SpeedoHealthText);
}