Hey,
ich habe mal wieder an einer Neuheit auf meinem Server rumgebaut. Ein "War-System"+"Quarantäne-System".
Bei /evakuiren sollen sich eigendlich gemappte straßensperren in San Fierro aufbauen. Aber es tut sich nichts!
//===================================Quarantäne================================
if(strcmp(cmd, "/evakuiren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 4)
{
for(new i = 0; i <MAX_PLAYERS; i++)
{
CreatePlayerObject(i,8613,2446.50000000,-2688.80004883,17.00000000,0.00000000,0.00000000,0.00000000); //object(vgssstairs03_lvs) (1)
CreatePlayerObject(i,8613,2507.60009766,-2672.30004883,17.00000000,0.00000000,0.00000000,180.00000000); //object(vgssstairs03_lvs) (2)
CreatePlayerObject(i,737,-2766.89990234,358.60000610,3.50000000,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (1)
CreatePlayerObject(i,737,-2765.80004883,394.39999390,3.40000010,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (2)
CreatePlayerObject(i,737,-2652.60009766,387.79998779,3.29999995,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (3)
CreatePlayerObject(i,737,-2651.50000000,363.29998779,3.40000010,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (4)
CreatePlayerObject(i,737,-2434.19995117,512.29998779,29.39999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (5)
CreatePlayerObject(i,737,-2420.69995117,538.79998779,29.39999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (6)
CreatePlayerObject(i,2921,-2410.10009766,478.79998779,34.20000076,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreatePlayerObject(i,2921,-2447.50000000,529.59997559,37.50000000,0.00000000,0.00000000,148.00000000); //object(kmb_cam) (2)
CreatePlayerObject(i,10389,824.79998779,-3952.60009766,1.29999995,0.00000000,0.00000000,0.00000000); //object(mission_07_sfs) (1)
CreatePlayerObject(i,10389,863.79998779,-3952.69995117,1.29999995,0.00000000,0.00000000,180.00000000); //object(mission_07_sfs) (2)
CreatePlayerObject(i,10389,814.90002441,-4001.69995117,1.29999995,0.00000000,0.00000000,89.99450684); //object(mission_07_sfs) (3)
CreatePlayerObject(i,10389,883.40002441,-3893.69995117,1.29999995,0.00000000,0.00000000,359.99450684); //object(mission_07_sfs) (4)
CreatePlayerObject(i,10389,833.50000000,-3903.30004883,1.29999995,0.00000000,0.00000000,269.98901367); //object(mission_07_sfs) (5)
CreatePlayerObject(i,10389,874.40002441,-4021.10009766,1.29999995,0.00000000,0.00000000,269.98901367); //object(mission_07_sfs) (6)
CreatePlayerObject(i,13592,872.29998779,-3905.80004883,10.00000000,0.00000000,0.00000000,96.00000000); //object(loopbig) (1)
CreatePlayerObject(i,13592,824.50000000,-3934.00000000,10.00000000,0.00000000,0.00000000,95.99853516); //object(loopbig) (2)
CreatePlayerObject(i,13603,778.90002441,-3908.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(stad_tag) (1)
CreatePlayerObject(i,13608,823.00000000,-3748.10009766,17.20000076,0.00000000,0.00000000,0.00000000); //object(sumoring) (1)
CreatePlayerObject(i,979,2321.60009766,-2114.19995117,13.30000019,0.00000000,0.00000000,46.00000000); //object(sub_roadleft) (1)
CreatePlayerObject(i,979,2316.10009766,-2119.80004883,13.30000019,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (2)
CreatePlayerObject(i,979,2334.19995117,-2357.30004883,13.39999962,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (3)
CreatePlayerObject(i,979,2341.00000000,-2350.50000000,13.19999981,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (4)
CreatePlayerObject(i,979,2267.60009766,-2659.60009766,13.30000019,0.00000000,0.00000000,91.99975586); //object(sub_roadleft) (5)
CreatePlayerObject(i,979,2267.89990234,-2667.69995117,13.19999981,0.00000000,0.00000000,91.99951172); //object(sub_roadleft) (6)
CreatePlayerObject(i,979,-2909.50000000,-1174.90002441,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (9)
CreatePlayerObject(i,979,-2919.10009766,-1173.00000000,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (10)
CreatePlayerObject(i,979,-1738.30004883,-1664.69995117,36.09999847,0.00000000,0.00000000,291.99743652); //object(sub_roadleft) (11)
CreatePlayerObject(i,979,-1736.50000000,-1669.50000000,36.09999847,0.00000000,0.00000000,291.99462891); //object(sub_roadleft) (12)
CreatePlayerObject(i,979,-1236.69995117,-2337.39990234,18.00000000,0.00000000,0.00000000,55.99462891); //object(sub_roadleft) (13)
CreatePlayerObject(i,979,-1151.00000000,-2636.80004883,10.30000019,0.00000000,0.00000000,89.99182129); //object(sub_roadleft) (15)
CreatePlayerObject(i,979,-1231.30004883,-2329.60009766,17.70000076,0.00000000,0.00000000,53.99084473); //object(sub_roadleft) (16)
CreatePlayerObject(i,979,-1229.50000000,-2326.80004883,17.60000038,0.00000000,0.00000000,53.98937988); //object(sub_roadleft) (17)
CreatePlayerObject(i,979,-1151.29980469,-2641.09960938,11.10000038,0.00000000,0.00000000,89.98901367); //object(sub_roadleft) (18)
CreatePlayerObject(i,979,-1187.09997559,-2852.60009766,67.59999847,0.00000000,0.00000000,93.98901367); //object(sub_roadleft) (19)
CreatePlayerObject(i,979,-1186.59997559,-2861.00000000,67.59999847,0.00000000,0.00000000,93.98803711); //object(sub_roadleft) (20)
CreatePlayerObject(i,979,-1186.09997559,-2868.50000000,67.59999847,0.00000000,0.00000000,93.98803711); //object(sub_roadleft) (21)
CreatePlayerObject(i,979,-2900.30004883,-1177.00000000,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (26)
CreatePlayerObject(i,979,-1748.69995117,-712.50000000,29.20000076,0.00000000,0.00000000,213.99743652); //object(sub_roadleft) (27)
CreatePlayerObject(i,979,-1753.59997559,-715.59997559,29.29999924,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (28)
CreatePlayerObject(i,979,-1484.80004883,-1251.19995117,101.19999695,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (29)
CreatePlayerObject(i,979,-1492.09997559,-1256.59997559,100.90000153,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (30)
CreatePlayerObject(i,979,-1499.40002441,-1261.00000000,101.09999847,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (31)
CreatePlayerObject(i,979,-1506.19995117,-1266.50000000,100.69999695,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (32)
CreatePlayerObject(i,979,-1510.80004883,-1270.40002441,100.40000153,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (33)
CreatePlayerObject(i,979,-1534.30004883,-1316.40002441,53.29999924,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (34)
CreatePlayerObject(i,979,-1541.19995117,-1321.50000000,53.00000000,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (35)
CreatePlayerObject(i,979,-1486.69995117,-1608.69995117,41.40000153,0.00000000,0.00000000,243.99719238); //object(sub_roadleft) (36)
CreatePlayerObject(i,979,-1489.80004883,-1616.80004883,41.09999847,0.00000000,0.00000000,243.99536133); //object(sub_roadleft) (37)
CreatePlayerObject(i,979,-1493.50000000,-1623.40002441,41.29999924,0.00000000,0.00000000,243.99536133); //object(sub_roadleft) (38)
CreatePlayerObject(i,979,-2002.80004883,-1300.09997559,38.00000000,0.00000000,0.00000000,213.99536133); //object(sub_roadleft) (39)
CreatePlayerObject(i,979,-1995.30004883,-1294.50000000,37.59999847,0.00000000,0.00000000,213.99169922); //object(sub_roadleft) (40)
CreatePlayerObject(i,979,-1987.09997559,-1289.50000000,38.00000000,0.00000000,0.00000000,213.99169922); //object(sub_roadleft) (41)
CreatePlayerObject(i,979,-1986.00000000,-1185.19995117,39.29999924,0.00000000,0.00000000,185.99169922); //object(sub_roadleft) (42)
CreatePlayerObject(i,979,-1989.00000000,-1185.80004883,39.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (43)
CreatePlayerObject(i,979,-1912.69995117,-1164.00000000,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (44)
CreatePlayerObject(i,979,-1895.30004883,-1161.59997559,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (46)
CreatePlayerObject(i,979,-1739.90002441,-569.90002441,16.29999924,0.00000000,0.00000000,271.98754883); //object(sub_roadleft) (47)
CreatePlayerObject(i,979,-1903.59997559,-1162.69995117,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (48)
CreatePlayerObject(i,979,-1876.69995117,-1152.00000000,29.79999924,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (49)
CreatePlayerObject(i,979,-1876.40002441,-1160.19995117,29.79999924,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (50)
CreatePlayerObject(i,979,-1739.80004883,-579.29998779,16.20000076,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (53)
CreatePlayerObject(i,979,-1739.30004883,-588.79998779,16.20000076,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (54)
CreatePlayerObject(i,979,-1637.19995117,485.50000000,22.70000076,0.00000000,0.00000000,307.98242188); //object(sub_roadleft) (57)
CreatePlayerObject(i,979,-951.39941406,986.79980469,34.40000153,0.00000000,0.00000000,307.97973633); //object(sub_roadleft) (58)
CreatePlayerObject(i,979,-1641.69995117,490.20001221,22.60000038,0.00000000,0.00000000,307.97973633); //object(sub_roadleft) (59)
CreatePlayerObject(i,979,-1142.90002441,1115.80004883,38.00000000,0.00000000,0.00000000,319.97973633); //object(sub_roadleft) (60)
CreatePlayerObject(i,979,-1135.40002441,1110.09997559,38.00000000,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (61)
CreatePlayerObject(i,979,-1128.19995117,1103.69995117,38.00000000,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (62)
CreatePlayerObject(i,979,-1121.30004883,1097.90002441,38.09999847,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (63)
CreatePlayerObject(i,979,-2696.60009766,2142.89990234,55.70000076,0.00000000,0.00000000,359.97680664); //object(sub_roadleft) (64)
CreatePlayerObject(i,979,-2687.39990234,2143.10009766,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (65)
CreatePlayerObject(i,979,-2678.10009766,2143.00000000,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (66)
CreatePlayerObject(i,979,-2668.60009766,2143.00000000,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (67)
CreatePlayerObject(i,979,-2495.89990234,37.20000076,130.19999695,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (68)
CreatePlayerObject(i,979,-2647.60009766,342.70001221,4.19999981,0.00000000,0.00000000,267.97247314); //object(sub_roadleft) (69)
CreatePlayerObject(i,979,-2664.69995117,425.50000000,4.19999981,0.00000000,0.00000000,323.96752930); //object(sub_roadleft) (70)
CreatePlayerObject(i,979,-2648.19995117,324.50000000,4.19999981,0.00000000,0.00000000,267.96752930); //object(sub_roadleft) (72)
CreatePlayerObject(i,979,-2653.10009766,319.50000000,4.19999981,0.00000000,0.00000000,181.96751404); //object(sub_roadleft) (73)
CreatePlayerObject(i,979,-2661.89990234,319.29998779,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (74)
CreatePlayerObject(i,979,-2711.69995117,323.50000000,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (75)
CreatePlayerObject(i,979,-2671.19921875,319.09960938,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (76)
CreatePlayerObject(i,979,-2702.50000000,323.70001221,4.00000000,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (77)
CreatePlayerObject(i,979,-2693.10009766,324.10000610,4.00000000,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (79)
CreatePlayerObject(i,979,-2657.30004883,420.10000610,4.19999981,0.00000000,0.00000000,323.96484375); //object(sub_roadleft) (80)
CreatePlayerObject(i,979,-2650.00000000,414.60000610,4.19999981,0.00000000,0.00000000,323.96484375); //object(sub_roadleft) (81)
CreatePlayerObject(i,979,-2645.60009766,407.70001221,4.19999981,0.00000000,0.00000000,277.96484375); //object(sub_roadleft) (82)
CreatePlayerObject(i,979,-2700.00000000,450.79998779,4.00000000,0.00000000,0.00000000,359.95959473); //object(sub_roadleft) (83)
CreatePlayerObject(i,979,-2709.30004883,451.00000000,4.00000000,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (84)
CreatePlayerObject(i,979,-2767.19995117,428.60000610,4.30000019,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (85)
CreatePlayerObject(i,979,-2718.79980469,451.09960938,4.00000000,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (86)
CreatePlayerObject(i,979,-2757.69995117,428.50000000,4.19999981,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (87)
CreatePlayerObject(i,979,-2748.50000000,428.29998779,4.19999981,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (88)
CreatePlayerObject(i,979,-2770.50000000,318.89999390,4.30000019,0.00000000,0.00000000,179.95605469); //object(sub_roadleft) (89)
CreatePlayerObject(i,979,-2761.39990234,318.79998779,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (90)
CreatePlayerObject(i,979,-2752.10009766,318.39999390,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (91)
CreatePlayerObject(i,979,-2743.29980469,318.19921875,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (94)
CreatePlayerObject(i,3884,-2789.69995117,419.10000610,25.60000038,0.00000000,0.00000000,0.00000000); //object(samsite_sfxrf) (1)
CreatePlayerObject(i,3884,-2788.19995117,373.60000610,47.70000076,0.00000000,0.00000000,0.00000000); //object(samsite_sfxrf) (2)
CreatePlayerObject(i,3884,-2788.39990234,330.39999390,25.39999962,0.00000000,0.00000000,190.00000000); //object(samsite_sfxrf) (3)
CreatePlayerObject(i,3884,-2730.89990234,312.10000610,23.29999924,0.00000000,0.00000000,189.99755859); //object(samsite_sfxrf) (4)
CreatePlayerObject(i,3884,-2681.50000000,314.20001221,23.29999924,0.00000000,0.00000000,189.99755859); //object(samsite_sfxrf) (5)
CreatePlayerObject(i,3884,-2730.80004883,440.00000000,23.29999924,0.00000000,0.00000000,3.99755859); //object(samsite_sfxrf) (6)
CreatePlayerObject(i,3884,-2637.69921875,376.50000000,28.50000000,0.00000000,0.00000000,271.99401855); //object(samsite_sfxrf) (7)
CreatePlayerObject(i,3884,-2681.69921875,440.39941406,23.29999924,0.00000000,0.00000000,3.99353027); //object(samsite_sfxrf) (8)
CreatePlayerObject(i,2985,-2698.69995117,450.20001221,3.29999995,0.00000000,0.00000000,100.00000000); //object(minigun_base) (1)
CreatePlayerObject(i,2985,-2648.60009766,329.50000000,3.40000010,0.00000000,0.00000000,343.99755859); //object(minigun_base) (2)
CreatePlayerObject(i,979,-2648.00000000,334.29998779,4.19999981,0.00000000,0.00000000,267.96752930); //object(sub_roadleft) (96)
CreatePlayerObject(i,2985,-2704.60009766,378.00000000,10.00000000,0.00000000,348.00000000,349.99291992); //object(minigun_base) (3)
CreatePlayerObject(i,2985,-2708.30004883,374.39999390,8.00000000,0.00000000,344.00000000,231.99291992); //object(minigun_base) (4)
CreatePlayerObject(i,2892,-2706.19995117,454.10000610,3.20000005,0.00000000,0.00000000,88.00000000); //object(temp_stinger) (1)
CreatePlayerObject(i,2892,-2706.50000000,315.79998779,3.20000005,0.00000000,0.00000000,87.99499512); //object(temp_stinger) (2)
CreatePlayerObject(i,2892,-2644.50000000,334.50000000,3.20000005,0.00000000,350.00000000,351.99499512); //object(temp_stinger) (3)
}
SendClientMessage(playerid,COLOR_WHITE,"((*San Fierro wurde erfolgreich abgesperrt,over*))");
}
}
return 1;
}
if(strcmp(cmd, "/evakuiren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 4)
{
for(new i = 0; i <MAX_PLAYERS; i++)
{
CreatePlayerObject(i,8613,2446.50000000,-2688.80004883,17.00000000,0.00000000,0.00000000,0.00000000); //object(vgssstairs03_lvs) (1)
CreatePlayerObject(i,8613,2507.60009766,-2672.30004883,17.00000000,0.00000000,0.00000000,180.00000000); //object(vgssstairs03_lvs) (2)
CreatePlayerObject(i,737,-2766.89990234,358.60000610,3.50000000,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (1)
CreatePlayerObject(i,737,-2765.80004883,394.39999390,3.40000010,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (2)
CreatePlayerObject(i,737,-2652.60009766,387.79998779,3.29999995,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (3)
CreatePlayerObject(i,737,-2651.50000000,363.29998779,3.40000010,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (4)
CreatePlayerObject(i,737,-2434.19995117,512.29998779,29.39999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (5)
CreatePlayerObject(i,737,-2420.69995117,538.79998779,29.39999962,0.00000000,0.00000000,0.00000000); //object(aw_streettree3) (6)
CreatePlayerObject(i,2921,-2410.10009766,478.79998779,34.20000076,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreatePlayerObject(i,2921,-2447.50000000,529.59997559,37.50000000,0.00000000,0.00000000,148.00000000); //object(kmb_cam) (2)
CreatePlayerObject(i,10389,824.79998779,-3952.60009766,1.29999995,0.00000000,0.00000000,0.00000000); //object(mission_07_sfs) (1)
CreatePlayerObject(i,10389,863.79998779,-3952.69995117,1.29999995,0.00000000,0.00000000,180.00000000); //object(mission_07_sfs) (2)
CreatePlayerObject(i,10389,814.90002441,-4001.69995117,1.29999995,0.00000000,0.00000000,89.99450684); //object(mission_07_sfs) (3)
CreatePlayerObject(i,10389,883.40002441,-3893.69995117,1.29999995,0.00000000,0.00000000,359.99450684); //object(mission_07_sfs) (4)
CreatePlayerObject(i,10389,833.50000000,-3903.30004883,1.29999995,0.00000000,0.00000000,269.98901367); //object(mission_07_sfs) (5)
CreatePlayerObject(i,10389,874.40002441,-4021.10009766,1.29999995,0.00000000,0.00000000,269.98901367); //object(mission_07_sfs) (6)
CreatePlayerObject(i,13592,872.29998779,-3905.80004883,10.00000000,0.00000000,0.00000000,96.00000000); //object(loopbig) (1)
CreatePlayerObject(i,13592,824.50000000,-3934.00000000,10.00000000,0.00000000,0.00000000,95.99853516); //object(loopbig) (2)
CreatePlayerObject(i,13603,778.90002441,-3908.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(stad_tag) (1)
CreatePlayerObject(i,13608,823.00000000,-3748.10009766,17.20000076,0.00000000,0.00000000,0.00000000); //object(sumoring) (1)
CreatePlayerObject(i,979,2321.60009766,-2114.19995117,13.30000019,0.00000000,0.00000000,46.00000000); //object(sub_roadleft) (1)
CreatePlayerObject(i,979,2316.10009766,-2119.80004883,13.30000019,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (2)
CreatePlayerObject(i,979,2334.19995117,-2357.30004883,13.39999962,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (3)
CreatePlayerObject(i,979,2341.00000000,-2350.50000000,13.19999981,0.00000000,0.00000000,45.99975586); //object(sub_roadleft) (4)
CreatePlayerObject(i,979,2267.60009766,-2659.60009766,13.30000019,0.00000000,0.00000000,91.99975586); //object(sub_roadleft) (5)
CreatePlayerObject(i,979,2267.89990234,-2667.69995117,13.19999981,0.00000000,0.00000000,91.99951172); //object(sub_roadleft) (6)
CreatePlayerObject(i,979,-2909.50000000,-1174.90002441,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (9)
CreatePlayerObject(i,979,-2919.10009766,-1173.00000000,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (10)
CreatePlayerObject(i,979,-1738.30004883,-1664.69995117,36.09999847,0.00000000,0.00000000,291.99743652); //object(sub_roadleft) (11)
CreatePlayerObject(i,979,-1736.50000000,-1669.50000000,36.09999847,0.00000000,0.00000000,291.99462891); //object(sub_roadleft) (12)
CreatePlayerObject(i,979,-1236.69995117,-2337.39990234,18.00000000,0.00000000,0.00000000,55.99462891); //object(sub_roadleft) (13)
CreatePlayerObject(i,979,-1151.00000000,-2636.80004883,10.30000019,0.00000000,0.00000000,89.99182129); //object(sub_roadleft) (15)
CreatePlayerObject(i,979,-1231.30004883,-2329.60009766,17.70000076,0.00000000,0.00000000,53.99084473); //object(sub_roadleft) (16)
CreatePlayerObject(i,979,-1229.50000000,-2326.80004883,17.60000038,0.00000000,0.00000000,53.98937988); //object(sub_roadleft) (17)
CreatePlayerObject(i,979,-1151.29980469,-2641.09960938,11.10000038,0.00000000,0.00000000,89.98901367); //object(sub_roadleft) (18)
CreatePlayerObject(i,979,-1187.09997559,-2852.60009766,67.59999847,0.00000000,0.00000000,93.98901367); //object(sub_roadleft) (19)
CreatePlayerObject(i,979,-1186.59997559,-2861.00000000,67.59999847,0.00000000,0.00000000,93.98803711); //object(sub_roadleft) (20)
CreatePlayerObject(i,979,-1186.09997559,-2868.50000000,67.59999847,0.00000000,0.00000000,93.98803711); //object(sub_roadleft) (21)
CreatePlayerObject(i,979,-2900.30004883,-1177.00000000,9.30000019,0.00000000,0.00000000,167.99743652); //object(sub_roadleft) (26)
CreatePlayerObject(i,979,-1748.69995117,-712.50000000,29.20000076,0.00000000,0.00000000,213.99743652); //object(sub_roadleft) (27)
CreatePlayerObject(i,979,-1753.59997559,-715.59997559,29.29999924,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (28)
CreatePlayerObject(i,979,-1484.80004883,-1251.19995117,101.19999695,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (29)
CreatePlayerObject(i,979,-1492.09997559,-1256.59997559,100.90000153,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (30)
CreatePlayerObject(i,979,-1499.40002441,-1261.00000000,101.09999847,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (31)
CreatePlayerObject(i,979,-1506.19995117,-1266.50000000,100.69999695,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (32)
CreatePlayerObject(i,979,-1510.80004883,-1270.40002441,100.40000153,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (33)
CreatePlayerObject(i,979,-1534.30004883,-1316.40002441,53.29999924,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (34)
CreatePlayerObject(i,979,-1541.19995117,-1321.50000000,53.00000000,0.00000000,0.00000000,213.99719238); //object(sub_roadleft) (35)
CreatePlayerObject(i,979,-1486.69995117,-1608.69995117,41.40000153,0.00000000,0.00000000,243.99719238); //object(sub_roadleft) (36)
CreatePlayerObject(i,979,-1489.80004883,-1616.80004883,41.09999847,0.00000000,0.00000000,243.99536133); //object(sub_roadleft) (37)
CreatePlayerObject(i,979,-1493.50000000,-1623.40002441,41.29999924,0.00000000,0.00000000,243.99536133); //object(sub_roadleft) (38)
CreatePlayerObject(i,979,-2002.80004883,-1300.09997559,38.00000000,0.00000000,0.00000000,213.99536133); //object(sub_roadleft) (39)
CreatePlayerObject(i,979,-1995.30004883,-1294.50000000,37.59999847,0.00000000,0.00000000,213.99169922); //object(sub_roadleft) (40)
CreatePlayerObject(i,979,-1987.09997559,-1289.50000000,38.00000000,0.00000000,0.00000000,213.99169922); //object(sub_roadleft) (41)
CreatePlayerObject(i,979,-1986.00000000,-1185.19995117,39.29999924,0.00000000,0.00000000,185.99169922); //object(sub_roadleft) (42)
CreatePlayerObject(i,979,-1989.00000000,-1185.80004883,39.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (43)
CreatePlayerObject(i,979,-1912.69995117,-1164.00000000,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (44)
CreatePlayerObject(i,979,-1895.30004883,-1161.59997559,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (46)
CreatePlayerObject(i,979,-1739.90002441,-569.90002441,16.29999924,0.00000000,0.00000000,271.98754883); //object(sub_roadleft) (47)
CreatePlayerObject(i,979,-1903.59997559,-1162.69995117,38.50000000,0.00000000,0.00000000,185.98754883); //object(sub_roadleft) (48)
CreatePlayerObject(i,979,-1876.69995117,-1152.00000000,29.79999924,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (49)
CreatePlayerObject(i,979,-1876.40002441,-1160.19995117,29.79999924,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (50)
CreatePlayerObject(i,979,-1739.80004883,-579.29998779,16.20000076,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (53)
CreatePlayerObject(i,979,-1739.30004883,-588.79998779,16.20000076,0.00000000,0.00000000,271.98303223); //object(sub_roadleft) (54)
CreatePlayerObject(i,979,-1637.19995117,485.50000000,22.70000076,0.00000000,0.00000000,307.98242188); //object(sub_roadleft) (57)
CreatePlayerObject(i,979,-951.39941406,986.79980469,34.40000153,0.00000000,0.00000000,307.97973633); //object(sub_roadleft) (58)
CreatePlayerObject(i,979,-1641.69995117,490.20001221,22.60000038,0.00000000,0.00000000,307.97973633); //object(sub_roadleft) (59)
CreatePlayerObject(i,979,-1142.90002441,1115.80004883,38.00000000,0.00000000,0.00000000,319.97973633); //object(sub_roadleft) (60)
CreatePlayerObject(i,979,-1135.40002441,1110.09997559,38.00000000,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (61)
CreatePlayerObject(i,979,-1128.19995117,1103.69995117,38.00000000,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (62)
CreatePlayerObject(i,979,-1121.30004883,1097.90002441,38.09999847,0.00000000,0.00000000,319.97680664); //object(sub_roadleft) (63)
CreatePlayerObject(i,979,-2696.60009766,2142.89990234,55.70000076,0.00000000,0.00000000,359.97680664); //object(sub_roadleft) (64)
CreatePlayerObject(i,979,-2687.39990234,2143.10009766,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (65)
CreatePlayerObject(i,979,-2678.10009766,2143.00000000,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (66)
CreatePlayerObject(i,979,-2668.60009766,2143.00000000,55.29999924,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (67)
CreatePlayerObject(i,979,-2495.89990234,37.20000076,130.19999695,0.00000000,0.00000000,359.97253418); //object(sub_roadleft) (68)
CreatePlayerObject(i,979,-2647.60009766,342.70001221,4.19999981,0.00000000,0.00000000,267.97247314); //object(sub_roadleft) (69)
CreatePlayerObject(i,979,-2664.69995117,425.50000000,4.19999981,0.00000000,0.00000000,323.96752930); //object(sub_roadleft) (70)
CreatePlayerObject(i,979,-2648.19995117,324.50000000,4.19999981,0.00000000,0.00000000,267.96752930); //object(sub_roadleft) (72)
CreatePlayerObject(i,979,-2653.10009766,319.50000000,4.19999981,0.00000000,0.00000000,181.96751404); //object(sub_roadleft) (73)
CreatePlayerObject(i,979,-2661.89990234,319.29998779,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (74)
CreatePlayerObject(i,979,-2711.69995117,323.50000000,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (75)
CreatePlayerObject(i,979,-2671.19921875,319.09960938,4.19999981,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (76)
CreatePlayerObject(i,979,-2702.50000000,323.70001221,4.00000000,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (77)
CreatePlayerObject(i,979,-2693.10009766,324.10000610,4.00000000,0.00000000,0.00000000,181.96655273); //object(sub_roadleft) (79)
CreatePlayerObject(i,979,-2657.30004883,420.10000610,4.19999981,0.00000000,0.00000000,323.96484375); //object(sub_roadleft) (80)
CreatePlayerObject(i,979,-2650.00000000,414.60000610,4.19999981,0.00000000,0.00000000,323.96484375); //object(sub_roadleft) (81)
CreatePlayerObject(i,979,-2645.60009766,407.70001221,4.19999981,0.00000000,0.00000000,277.96484375); //object(sub_roadleft) (82)
CreatePlayerObject(i,979,-2700.00000000,450.79998779,4.00000000,0.00000000,0.00000000,359.95959473); //object(sub_roadleft) (83)
CreatePlayerObject(i,979,-2709.30004883,451.00000000,4.00000000,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (84)
CreatePlayerObject(i,979,-2767.19995117,428.60000610,4.30000019,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (85)
CreatePlayerObject(i,979,-2718.79980469,451.09960938,4.00000000,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (86)
CreatePlayerObject(i,979,-2757.69995117,428.50000000,4.19999981,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (87)
CreatePlayerObject(i,979,-2748.50000000,428.29998779,4.19999981,0.00000000,0.00000000,359.95605469); //object(sub_roadleft) (88)
CreatePlayerObject(i,979,-2770.50000000,318.89999390,4.30000019,0.00000000,0.00000000,179.95605469); //object(sub_roadleft) (89)
CreatePlayerObject(i,979,-2761.39990234,318.79998779,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (90)
CreatePlayerObject(i,979,-2752.10009766,318.39999390,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (91)
CreatePlayerObject(i,979,-2743.29980469,318.19921875,4.19999981,0.00000000,0.00000000,179.95056152); //object(sub_roadleft) (94)
CreatePlayerObject(i,3884,-2789.69995117,419.10000610,25.60000038,0.00000000,0.00000000,0.00000000); //object(samsite_sfxrf) (1)
CreatePlayerObject(i,3884,-2788.19995117,373.60000610,47.70000076,0.00000000,0.00000000,0.00000000); //object(samsite_sfxrf) (2)
CreatePlayerObject(i,3884,-2788.39990234,330.39999390,25.39999962,0.00000000,0.00000000,190.00000000); //object(samsite_sfxrf) (3)
CreatePlayerObject(i,3884,-2730.89990234,312.10000610,23.29999924,0.00000000,0.00000000,189.99755859); //object(samsite_sfxrf) (4)
CreatePlayerObject(i,3884,-2681.50000000,314.20001221,23.29999924,0.00000000,0.00000000,189.99755859); //object(samsite_sfxrf) (5)
CreatePlayerObject(i,3884,-2730.80004883,440.00000000,23.29999924,0.00000000,0.00000000,3.99755859); //object(samsite_sfxrf) (6)
CreatePlayerObject(i,3884,-2637.69921875,376.50000000,28.50000000,0.00000000,0.00000000,271.99401855); //object(samsite_sfxrf) (7)
CreatePlayerObject(i,3884,-2681.69921875,440.39941406,23.29999924,0.00000000,0.00000000,3.99353027); //object(samsite_sfxrf) (8)
CreatePlayerObject(i,2985,-2698.69995117,450.20001221,3.29999995,0.00000000,0.00000000,100.00000000); //object(minigun_base) (1)
CreatePlayerObject(i,2985,-2648.60009766,329.50000000,3.40000010,0.00000000,0.00000000,343.99755859); //object(minigun_base) (2)
CreatePlayerObject(i,979,-2648.00000000,334.29998779,4.19999981,0.00000000,0.00000000,267.96752930); //object(sub_roadleft) (96)
CreatePlayerObject(i,2985,-2704.60009766,378.00000000,10.00000000,0.00000000,348.00000000,349.99291992); //object(minigun_base) (3)
CreatePlayerObject(i,2985,-2708.30004883,374.39999390,8.00000000,0.00000000,344.00000000,231.99291992); //object(minigun_base) (4)
CreatePlayerObject(i,2892,-2706.19995117,454.10000610,3.20000005,0.00000000,0.00000000,88.00000000); //object(temp_stinger) (1)
CreatePlayerObject(i,2892,-2706.50000000,315.79998779,3.20000005,0.00000000,0.00000000,87.99499512); //object(temp_stinger) (2)
CreatePlayerObject(i,2892,-2644.50000000,334.50000000,3.20000005,0.00000000,350.00000000,351.99499512); //object(temp_stinger) (3)
}
SendClientMessage(playerid,COLOR_WHITE,"((*San Fierro wurde erfolgreich abgesperrt,over*))");
}
}
return 1;
}
Ich hoffe ihr könnt mir helfen. Was muss ich verändern dass sich die Objecte bei /evakuiren aufbauen?
Bin dankbar für Hilfe!
MFG FishToast