Könnte mir wer helfen???
hir dir Codes:
enum pInfo
{
	Float:pX,Float:pY,Float:pZ,Float:pA,
	pFarbe1,pFarbe2,pKey,pModel,pPreis,
	pOwner[MAX_PLAYER_NAME],pCheck
};
new PlayerInfo[MAX_PLAYERS][pInfo];
	new cmd[256], idx, string[256];
	cmd = strtok(cmdtext, idx);
	if(strcmp(cmd, "/sellcar", true) == 0)
	{
		if(PlayerInfo[playerid][pKey] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED,"Du besitzt noch kein Auto !");
		if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pKey])
		{
		    new str[128];
		    new Float: X, Float: Y, Float: Z, Float: A;
		    GetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z);
		    GetVehicleZAngle(GetPlayerVehicleID(playerid), A);
		    PlayerInfo[playerid][pX] = 0;
		    PlayerInfo[playerid][pY] = 0;
		    PlayerInfo[playerid][pZ] = 0;
		    PlayerInfo[playerid][pA] = 0;
		    PlayerInfo[playerid][pModel] = 0;
		    PlayerInfo[playerid][pFarbe1] = 0;
		    PlayerInfo[playerid][pFarbe2] = 0;
			DeleteVehicle(playerid);
			DestroyVehicle(GetPlayerVehicleID(playerid));
			PlayerInfo[playerid][pKey] = 0;
			GivePlayerMoney(playerid, PlayerInfo[playerid][pPreis]/2);
			PlayerInfo[playerid][pPreis] = 0;
			format(str, sizeof(str),"Du hast dein Fahrzeug erfolgreich für %d$ verkauft.",pPreis);
			SendClientMessage(playerid, COLOR_LIGHTBLUE,str);
			return 1;
		}
		else
		{
		    return SendClientMessage(playerid, COLOR_LIGHTRED,"Dieses Auto gehört nicht dir !");
		}
	}
stock LoadVehicels(playerid)
{
    new arrCoords[30][64];
	new strFromFile2[256];
	new string[256], name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof(name));
	format(string, sizeof(string),"/Autohaus/%s.ini",name);
	if(!fexist(string)) return 1;
	new File: file = fopen(string, io_read);
	if (file)
	{
	    fread(file, strFromFile2);
		split(strFromFile2, arrCoords, ',');
		PlayerInfo[playerid][pX] = floatstr(arrCoords[0]);
		PlayerInfo[playerid][pY] = floatstr(arrCoords[1]);
		PlayerInfo[playerid][pZ] = floatstr(arrCoords[2]);
		PlayerInfo[playerid][pA] = floatstr(arrCoords[3]);
		PlayerInfo[playerid][pFarbe1] = strval(arrCoords[4]);
		PlayerInfo[playerid][pFarbe2] = strval(arrCoords[5]);
		PlayerInfo[playerid][pModel] = strval(arrCoords[6]);
		PlayerInfo[playerid][pPreis] = strval(arrCoords[7]);
		PlayerInfo[playerid][pNitro] = stravl(arrCoords[8]);
		PlayerInfo[playerid][pHyd] = stravl(arrCoords[9]);
		PlayerInfo[playerid][pWheel] = stravl(arrCoords[10]);
		PlayerInfo[playerid][pSpoiler] = stravl(arrCoords[11]);
		strmid(PlayerInfo[playerid][pOwner], name, 0, strlen(name), 255);
		new str[259];
		format(str, sizeof(str),"%s",name);
		PlayerInfo[playerid][pKey] = CreateVehicle(PlayerInfo[playerid][pModel],PlayerInfo[playerid][pX],PlayerInfo[playerid][pY],PlayerInfo[playerid][pZ],PlayerInfo[playerid][pA],PlayerInfo[playerid][pFarbe1],PlayerInfo[playerid][pFarbe2],PlayerInfo[playerid][pSpoiler],PlayerInfo[playerid][pNitro],PlayerInfo[playerid][pWheel],PlayerInfo[playerid][pHyd],-1);
		SetVehicleNumberPlate(PlayerInfo[playerid][pKey],str);
		SetVehicleToRespawn(PlayerInfo[playerid][pKey]);
		fclose(file);
	}
	return 1;
}
stock SaveVehicles(string[],playerid)
{
    new entry[256],str[256],name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
	format(str, sizeof(str),"/Autohaus/%s.ini",name);
	format(entry, sizeof(entry), "%s\n",string);
	new File:hFile;
	hFile = fopen(str, io_write);
	fwrite(hFile, entry);
	fclose(hFile);
}
 
		 
		
		
	 
			
									
		


