Kann mir Wer Helfen
Wer Teamviewer hat soll bei mir melden per PN
oder Skype im Forum geht auch
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(696) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(1104) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(2686) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(2696) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(5239) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(5248) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(5521) : warning 217: loose indentation
C:\Users\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(5537) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(6246) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(6266) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(7045) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(7068) : warning 217: loose indentation
C:\Users\\Desktop\San Andreas Roleplay SAR\gamemodes\GSN.pwn(7091) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
13 Warnings.
Zeilen:
(7091) if(dialogid==DIALOG_BALLASWAFFE)
(7068) if(dialogid==DIALOG_GROVEWAFFE)
(7045) if(dialogid==DIALOG_MS14WAFFE)
(6266) if(newkeys==(KEY_ANALOG_LEFT))
(6264) if(newkeys ==( KEY_ANALOG_UP)){
(5537) if(newstate==PLAYER_STATE_DRIVER)
(5521) if(newstate==PLAYER_STATE_DRIVER)
(5248) if(strcmp("/perso",cmdtext,true,10)==0)
(5239) if(strcmp("/eventrufen",cmdtext,true,10)==0)
(2698) RemoveBuildingForPlayer(playerid, 1226, 1451.6250, -1727.6719, 16.4219, 0.25);
(2686) CreateObject(19378, 369.65, -1459.78, 34.97, 0.00, 90.00, 40.00);
(1104) CreateObject(3865,1378.19995117,-1743.50000000,15.80000019,89.49993896,0.00000000,0.00000000); //object(concpipe_sfxrf) (1)
(933) CreateObject(970, 1537.54, -1665.97, 13.10, 0.00, 0.00, 270.06);