autos werden nicht erstellt

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Hey ich habe ein Problem ich habe autos im Script aber die werden nicht ingame erstellt Ich kan mich hin porten zu den autos aber man sieht sich nicht:


    Code:



    FBICars[0] = CreateVehicle(598,2285.8999000,2430.3000500,3.1000000,0.0000000,255,255,1500); //Police Car (LVPD)
    FBICars[1] = CreateVehicle(598,2312.0000000,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[2] = CreateVehicle(598,2316.8999000,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[3] = CreateVehicle(598,2290.1999500,2430.3000500,3.1000000,0.0000000,255,255,1500); //Police Car (LVPD)
    FBICars[4] = CreateVehicle(598,2294.6999500,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[5] = CreateVehicle(598,2307.8000500,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[6] = CreateVehicle(598,2303.5000000,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[7] = CreateVehicle(598,2299.0000000,2430.3000500,3.1000000,0.0000000,245,245,1500); //Police Car (LVPD)
    FBICars[8] = CreateVehicle(599,2268.1001000,2430.3000500,3.7000000,0.0000000,255,255,1500); //Police Ranger
    FBICars[9] = CreateVehicle(599,2264.1999500,2430.3000500,3.7000000,0.0000000,255,255,1500); //Police Ranger
    FBICars[9] = CreateVehicle(528,2277.0000000,2430.3000500,3.5000000,0.0000000,-1,-1,1500); //FBI Truck
    FBICars[10] = CreateVehicle(528,2272.6001000,2430.3000500,3.5000000,0.0000000,-1,-1,1500); //FBI Truck
    FBICars[11] = CreateVehicle(490,2259.8999000,2430.3000500,3.6000000,0.0000000,-1,-1,1500); //FBI Rancher
    FBICars[12] = CreateVehicle(427,2251.1001000,2430.3000500,3.5000000,0.0000000,255,255,1500); //Enforcer
    FBICars[13] = CreateVehicle(427,2246.6999500,2430.3000500,3.5000000,0.0000000,255,255,1500); //Enforcer
    FBICars[14] = CreateVehicle(490,2255.3999000,2430.3000500,3.6000000,0.0000000,-1,-1,1500); //FBI Rancher
    FBICars[15] = CreateVehicle(523,2243.1999500,2428.6001000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[16] = CreateVehicle(523,2240.8999000,2432.6001000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[17] = CreateVehicle(523,2238.3999000,2428.8999000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[18] = CreateVehicle(523,2236.6001000,2428.8999000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[19] = CreateVehicle(523,2238.5000000,2432.6001000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[20] = CreateVehicle(523,2240.6999500,2429.0000000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[21] = CreateVehicle(523,2243.1999500,2432.3000500,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[22] = CreateVehicle(523,2236.8000500,2432.8999000,2.9000000,0.0000000,-1,-1,1500); //HPV1000
    FBICars[23] = CreateVehicle(430,1618.2295,588.4580,-0.0383,180.2040,46,26,1500); // LVPD Boot
    FBICars[24] = CreateVehicle(497,2261.8953,2473.6643,38.8563,357.2700,1,1,1500); // LVPD Heli1
    FBICars[25] = CreateVehicle(497,611.4988,-568.6709,26.3147,269.4709,1,1,1500); // LVPD Heli2
    FBICars[26] = CreateVehicle(497,612.1920,-580.3390,26.3145,270.4106,1,1,1500); // LVPD Heli2