Server Crasht andauernt!

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  • Hallo,
    ich starte den Server und dann stürzt er ab wenn c.a 3 Leute im Tutorial sind :(
    Hoffentlich kann mir jemand helfen :)
    Hier die LOG:
    14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnPlayerUpdate () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public Server () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public PresentTheServer () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public OnGangwarUpdate1 () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public LoadAccountKoffer () from pRPv2.0b.amx
    [14:12:54] [debug] Run time error 8: "Heap underflow"
    [14:12:54] [debug] Heap pointer (HEA) is 0xF745399C, heap bottom (HLW) is 0xEBAEAC
    [14:12:54] [debug] AMX backtrace:
    [14:12:54] [debug] #0 00000008 in public Other2 () from pRPv2.0b.amx
    [14:12:54] [debug] Server crashed due to an unknown error
    [14:12:54] [debug] System backtrace:
    [14:12:54] [debug] #0 f692f0f3 in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [14:12:54] [debug] #1 f6926b61 in _ZN11crashdetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
    [14:12:54] [debug] #2 f6929441 in _ZN11crashdetect15SystemExceptionEPv () from plugins/crashdetect.so
    [14:12:54] [debug] #3 f692ec42 in ?? () from plugins/crashdetect.so
    [14:12:54] [debug] #4 f7717400 in ?? ()
    [14:12:54] [debug] #5 08095187 in ?? () from ./samp7777_2566
    [14:12:54] [debug] #6 080952aa in ?? () from ./samp7777_2566
    [14:12:54] [debug] #7 f73b4176 in amx_PushString () from plugins/mysql.so
    [14:12:54] [debug] #8 f73b4df9 in ProcessTick () from plugins/mysql.so
    [14:12:54] [debug] #9 080c5df2 in ?? () from ./samp7777_2566
    [14:12:54] [debug] #10 080b5bac in ?? () from ./samp7777_2566
    [14:12:54] [debug] #11 080b1453 in ?? () from ./samp7777_2566
    [14:12:54] [debug] #12 f7489ca6 in __libc_start_main () from /lib32/libc.so.6
    [14:12:54] [debug] #13 0804b521 in ?? () from ./samp7777_2566



  • Kann irgendwie keinen Pawn code posten


    public Other2()
    {
    new string[256];
    if(gettime() > GeneratedKeyTstamp)
    {
    GeneratedKey = 100000 + random(50000);
    }
    for(new drg=0;drg<MAX_DRUGS;drg++)
    {
    if(DrugInfo[drg][drgfraktid] != 0)
    {
    new timerand = random(30) + 30,drugrand = random(50) + 100;
    DrugInfo[drg][drgNextDrugsIn]--;
    if(DrugInfo[drg][drgNextDrugsIn] <= 0)
    {
    DrugInfo[drg][drgProduceDrugs] += drugrand;
    DrugInfo[drg][drgNextDrugsIn] = (60*timerand);
    }
    format(string,sizeof(string),"Pflanzen-ID %i\n%s\nBesitzer: %s,%s\nDrogenmenge: %ig\nNeue Drogen in %i:%02d Minuten\nWasserzustand: %i%",drg,DrugArtByName(DrugInfo[drg][drgArt]),DrugInfo[drg][drgOwner],FraktionsName(DrugInfo[drg][drgfraktid]),DrugInfo[drg][drgProduceDrugs],DrugInfo[drg][drgNextDrugsIn]/60,DrugInfo[drg][drgNextDrugsIn]%60,DrugInfo[drg][drgWasserzustand]);
    Update3DTextLabelText(DrugLabel[drg],GRUEN,string);
    }
    }
    for(new oi=1;oi<MAX_OFFLINEPICKUPS;oi++)
    {
    if(OfflineInfo[oi][Ocreated] == true)
    {
    if(gettime() > OfflineInfo[oi][Odeletetime]){ DeleteOfflineInfo(oi); }
    else
    {
    new time = OfflineInfo[oi][Odeletetime] - gettime();
    format(string,sizeof(string),""#HTML_WHITE"Offline Information\n"#SERVERFARBE"Name"#HTML_WHITE": %s\n"#SERVERFARBE"Wantedpunkte"#HTML_WHITE": %i\n"#SERVERFARBE"Offlinezeit"#HTML_WHITE": %i:%02d Minuten",OfflineInfo[oi][Oname],OfflineInfo[oi][Owanteds],time/60,time%60);
    Update3DTextLabelText(OfflineInfo3Dtext[oi],WEISS,string);
    }
    }
    }
    return 1;
    }

  • Also es Läuft auf einem anderen Server auch ohne Probleme. Allerdings wissen wir nicht, ob der Server mehr Ram hat, da man das bei samp4you.com nicht sehen kann. Wir haben auch schon probiert ein neueres MySQL Plugin zu verwenden, aber das hat nichts gebracht. Und die Ram-Auslastung kam nicht annähernd über 50%.

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