Godmode geben?

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  • Hey,


    Wie kann ich bei /aduty Godmode einbauen?


    Bisher sieht es so aus:
    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Moderator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Super Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Super Moderator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Supermod[playerid] = Create3DTextLabel("Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Supermod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Administrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1337)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("1337 Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"1337 Adminstrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1338)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Fraktionsverwalter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Fraktionsverwalter %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1339)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("High-Adminstrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"High-Adminstrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2000)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Server-Manager on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Server-Manager %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2001)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2002)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    else if(PlayerInfo[playerid][pSupporter] >= 1)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Supporter[playerid] = Create3DTextLabel("Supporter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Supporter[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Supporter %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid,99999);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    format(string,sizeof(string),"Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    format(string,sizeof(string),"Super Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
    format(string,sizeof(string),"Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1337)
    {
    format(string,sizeof(string),"1337 Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1338)
    {
    format(string,sizeof(string),"Fraktionsverwalter %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1339)
    {
    format(string,sizeof(string),"High-Adminstrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2000)
    {
    format(string,sizeof(string),"Server-Manager %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2001)
    {
    format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2002)
    {
    format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pSupporter] <= 1)
    {
    format(string,sizeof(string),"Supporter %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    SetPlayerColor(playerid, NAMECOLOR_LSCOP);
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }


    SetPlayerHealth(playerid, 999999); funktioniert nicht...

    Mit freundlichen Grüßen

  • Geh in das Callback "OnPlayerTakeDamage"
    dort fragst du ab, ob der Spieler Aduty ist
    wenn ja einfach das Leben auf 100 setzen


    Das liegt bei dir sicherlich daran, dass du ein Anticheat eingebaut hast wo du 0 Plan von hast, welches die HP immer zurücksetzt.
    Sehr gerne dazu verwendet: M_Bot


    Der wert 100 kann auch höher ausfallen aber es gibt nichts, was mehr als 100 HP schaden macht

    ik bin der vito c:

  • Erstelle einfach einen Timer, welchem dem Spieler alle 100 ms 100 Leben gibt!


    Parameter: SetTimerEx(funcname[], interval, repeating, const format[], {Float,_}:...)


    Ich denke einen Timer dafür extra zu erstellen, wäre nicht so angebracht.
    Ich bin mir nicht sicher, aber könnte man es nicht auch einfach hier rüber machen?
    http://wiki.sa-mp.com/wiki/OnPlayerTakeDamage
    Falls nicht, bitte verbessert mich!

  • Bekomme nun 12 Warnings


    So sieht der Code aus:
    if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
    {
    if(AdminDuty[playerid] == 0)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Moderator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Mod[playerid] = Create3DTextLabel("Super Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Super Moderator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Supermod[playerid] = Create3DTextLabel("Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Supermod[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Administrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1337)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("1337 Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"1337 Adminstrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1338)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Fraktionsverwalter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Fraktionsverwalter %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 1339)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("High-Adminstrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"High-Adminstrator %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2000)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Server-Manager on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Server-Manager %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2001)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pAdmin] == 2002)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    else if(PlayerInfo[playerid][pSupporter] >= 1)
    {
    SetPlayerColor(playerid,0xFF0A00FF);
    AdminDuty[playerid] = 1;
    Supporter[playerid] = Create3DTextLabel("Supporter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
    Attach3DTextLabelToPlayer(Supporter[playerid], playerid, 0.0, 0.0, 0.4);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string,sizeof(string),"Supporter %s ist nun im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetTimerEx("Aduty",1000,true);
    return 1;
    }
    }
    if(AdminDuty[playerid] == 1)
    {
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
    format(string,sizeof(string),"Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
    format(string,sizeof(string),"Super Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 3)
    {
    format(string,sizeof(string),"Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1337)
    {
    format(string,sizeof(string),"1337 Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1338)
    {
    format(string,sizeof(string),"Fraktionsverwalter %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 1339)
    {
    format(string,sizeof(string),"High-Adminstrator %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2000)
    {
    format(string,sizeof(string),"Server-Manager %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2001)
    {
    format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pAdmin] == 2002)
    {
    format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    else if(PlayerInfo[playerid][pSupporter] <= 1)
    {
    format(string,sizeof(string),"Supporter %s ist nun nicht mehr im Dienst",sendername,playerid);
    SendClientMessageToAll(0xFF0A00FF, string);
    SetPlayerHealth(playerid, 100);
    }
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    Delete3DTextLabel(Admin[playerid]);
    Delete3DTextLabel(Supermod[playerid]);
    Delete3DTextLabel(Mod[playerid]);
    Delete3DTextLabel(Supporter[playerid]);
    AdminDuty[playerid] = 0;
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    SetPlayerColor(playerid, NAMECOLOR_LSCOP);
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    }
    return 1;
    }
    return 1;
    }


    und das sind die Warnings weiß nicht woran das liegt : ) sorry
    C:\Users\en\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44004) : warning 202: number of arguments does not match definition
    C:\Users\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44016) : warning 202: number of arguments does not match definition
    C:\Users\Sen\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44028) : warning 202: number of arguments does not match definition
    C:\Users\en\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44040) : warning 202: number of arguments does not match definition
    C:\Users\Sn\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44052) : warning 202: number of arguments does not match definition
    C:\Users\n\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44064) : warning 202: number of arguments does not match definition
    C:\Users\n\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44076) : warning 202: number of arguments does not match definition
    C:\Users\rn\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44088) : warning 202: number of arguments does not match definition
    C:\Users\ö\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44100) : warning 202: number of arguments does not match definition
    C:\Users\n\Desktop\\German Gaming Reallife\gamemodes\SS.pwn(44112) : warning 202: number of arguments does not match definition

    Mit freundlichen Grüßen