Label vermischen sich

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Also,

    Ich weis echt nicht mehr weiter,

    alles funktioniert, nur die Label vermischen sich.

    Bedeutet:

    Supporter 1 spawnt ein Fahrzeug ( 3D Label : Supportfahrzeug von Supporter 1 ).
    Supporter 2 spawnt ein Fahrzeug ( 3D Label : Supportfahrzeug von Supporter 2 ).


    Fährt man ein Stück, hat jeder das von dem anderen auch noch drin und man kann nix mehr lesen ^^






    case DIALOG_AFAHRZEUG:
    {
    switch(listitem)
    {
    case 0:
    {
    new Float:x, Float:y, Float:z, supporter[MAX_PLAYER_NAME],string[200];
    GetPlayerName(playerid,supporter,MAX_PLAYER_NAME);
    GetPlayerPos(playerid,x,y,z);
    SetVehicleNumberPlate(car[playerid]=CreateVehicle(560,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    SendClientMessage(playerid,0xFFB400FF,"Du hast ein Supporter Mobil gespawnt.");
    format(string,sizeof(string),"Support Fahrzeug von %s",supporter);
    supportveh[playerid] = Create3DTextLabel(string,0xFFB400FF,0.0,0.0,0.0,30.0,0,1);
    Attach3DTextLabelToVehicle(supportveh[playerid],car[playerid],0.0,0.0,2.0);
    SetPVarInt(playerid,"SupMobil",1);
    return 1;
    }
    case 1:
    {
    new Float:x, Float:y, Float:z, supporter[MAX_PLAYER_NAME],string[200];
    GetPlayerName(playerid,supporter,MAX_PLAYER_NAME);
    GetPlayerPos(playerid,x,y,z);
    SetVehicleNumberPlate(car[playerid]=CreateVehicle(520,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    SendClientMessage(playerid,0xFFB400FF,"Du hast ein Supporter Mobil gespawnt.");
    format(string,sizeof(string),"Support Fahrzeug von %s",supporter);
    supportveh[playerid] = Create3DTextLabel(string,0xFFB400FF,0.0,0.0,0.0,30.0,0,1);
    Attach3DTextLabelToVehicle(supportveh[playerid],car[playerid],0.0,0.0,2.0);
    SetPVarInt(playerid,"SupMobil",1);
    return 1;
    }
    case 2:
    {
    new Float:x, Float:y, Float:z, supporter[MAX_PLAYER_NAME],string[200];
    GetPlayerName(playerid,supporter,MAX_PLAYER_NAME);
    GetPlayerPos(playerid,x,y,z);
    SetVehicleNumberPlate(car[playerid]=CreateVehicle(411,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    SendClientMessage(playerid,0xFFB400FF,"Du hast ein Supporter Mobil gespawnt.");
    format(string,sizeof(string),"Support Fahrzeug von %s",supporter);
    supportveh[playerid] = Create3DTextLabel(string,0xFFB400FF,0.0,0.0,0.0,30.0,0,1);
    Attach3DTextLabelToVehicle(supportveh[playerid],car[playerid],0.0,0.0,2.0);
    SetPVarInt(playerid,"SupMobil",1);
    return 1;
    }
    }
    }
    }

    ehm. Administration StateV ~ Domi

  • warum sovielen unnötigen Code verballern??

    case DIALOG_AFAHRZEUG:
    {
    new Float:x, Float:y, Float:z, supporter[MAX_PLAYER_NAME],string[200];
    GetPlayerName(playerid,supporter,MAX_PLAYER_NAME);
    GetPlayerPos(playerid,x,y,z);
    switch(listitem)
    {
    case 0:
    {

    SetVehicleNumberPlate(car[playerid]=CreateVehicle(560,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    return 1;
    }
    case 1:
    {

    SetVehicleNumberPlate(car[playerid]=CreateVehicle(520,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    return 1;
    }
    case 2:
    {

    SetVehicleNumberPlate(car[playerid]=CreateVehicle(411,x,y,z,3,0,0,-1),"Supporter");
    PutPlayerInVehicle(playerid,car[playerid],0);
    return 1;
    }
    }
    SendClientMessage(playerid,0xFFB400FF,"Du hast ein Supporter Mobil gespawnt.");
    format(string,sizeof(string),"Support Fahrzeug von %s",supporter);
    supportveh[playerid] = Create3DTextLabel(string,0xFFB400FF,0.0,0.0,0.0,30.0,0,1);
    Attach3DTextLabelToVehicle(supportveh[playerid],car[playerid],0.0,0.0,2.0);
    SetPVarInt(playerid,"SupMobil",1);
    }
    }