Hey,
wieso wird Müllmann fail angezeigt ?
Job[playerid] = CreatePlayerTextDraw(playerid,515.000000, 210.500000, "Packete Eingelagert %d/10");
PlayerTextDrawBackgroundColor(playerid,Job[playerid], 255);
PlayerTextDrawFont(playerid,Job[playerid], 1);
PlayerTextDrawLetterSize(playerid,Job[playerid], 0.259999, 1.100000);
PlayerTextDrawColor(playerid,Job[playerid], -65281);
PlayerTextDrawSetOutline(playerid,Job[playerid], 0);
PlayerTextDrawSetProportional(playerid,Job[playerid], 1);
PlayerTextDrawSetShadow(playerid,Job[playerid], 1);
PlayerTextDrawUseBox(playerid,Job[playerid], 1);
PlayerTextDrawBoxColor(playerid,Job[playerid], 0x00000077);
PlayerTextDrawTextSize(playerid,Job[playerid], 630.000000, 230.000000);
PlayerTextDrawSetSelectable(playerid,Job[playerid], 1);
Job1[playerid] = CreatePlayerTextDraw(playerid,515.000000, 198.000000, "Postbote");
PlayerTextDrawBackgroundColor(playerid,Job1[playerid], 255);
PlayerTextDrawFont(playerid,Job1[playerid], 1);
PlayerTextDrawLetterSize(playerid,Job1[playerid], 0.370000, 0.899999);
PlayerTextDrawColor(playerid,Job1[playerid], -16776961);
PlayerTextDrawSetOutline(playerid,Job1[playerid], 0);
PlayerTextDrawSetProportional(playerid,Job1[playerid], 1);
PlayerTextDrawSetShadow(playerid,Job1[playerid], 1);
PlayerTextDrawUseBox(playerid,Job1[playerid], 1);
PlayerTextDrawBoxColor(playerid,Job1[playerid], 0x000000FF);
PlayerTextDrawTextSize(playerid,Job1[playerid], 630.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,Job1[playerid], 0);
PlayerTextDrawShow(playerid, Job1[playerid]);
PlayerTextDrawSetString(playerid,Job[playerid], "Mülltonnen Geleert 0/10");