Actor´s stehen auf der Straße anstatt im selbstgemappten gebäude was das Interior 0 besitzt woran kann das liegen ?
Hier mal die Codes von den Actors
Code
		
					
			public OnActorStreamIn(actorid, forplayerid)
{
    SetActorVirtualWorld(ActorSHanmeldung, 0);
	SetActorVirtualWorld(ActorSHsecurity1, 0);
 	SetActorVirtualWorld(ActorSHsecurity2, 0);
	return 1;
}
Onplayerspawn:
SetActorPos(ActorSHanmeldung, 1478.7755,-1783.4714,15.7261);//ActorSHanmeldung
    SetActorPos(ActorSHsecurity1, 1477.7610,-1793.0029,15.2788);//ActorSHsecurity1
	SetActorPos(ActorSHsecurity2, 1477.5750,-1790.3433,15.2788);//ActorSHsecurity2
Ongamemodeinit:
//Stadthallen Actor´s Los Santos
 	ActorSHanmeldung  = CreateActor(141, 0.0, 0.0, 15.7261, 0.0);
    ActorSHsecurity1  = CreateActor(163, 0.0, 0.0, 15.2788, 0.0);
	ActorSHsecurity2  = CreateActor(164, 0.0, 0.0, 15.2788, 0.0);
	SetActorVirtualWorld(ActorSHanmeldung, 0);
	SetActorVirtualWorld(ActorSHsecurity1, 0);
 	SetActorVirtualWorld(ActorSHsecurity2, 0);
    SetActorFacingAngle(ActorSHanmeldung, 276.4087);
    SetActorFacingAngle(ActorSHsecurity1, 269.6837);
    SetActorFacingAngle(ActorSHsecurity2, 265.9236);
	ApplyActorAnimation(ActorSHanmeldung, "FOOD", "FF_Sit_Look", 3.1, 1,0,0,0,0);
	ApplyActorAnimation(ActorSHsecurity1, "COP_AMBIENT", "Coplook_loop", 2.0,0,1,1,1,-1);
	ApplyActorAnimation(ActorSHsecurity2, "COP_AMBIENT", "Coplook_loop", 2.0,0,1,1,1,-1);
 	//Stadthallen Actor´s Los Santos ENDE ! 
		 
		
		
	 
			
									
		








