Actor´s stehen auf der Straße anstatt im selbstgemappten gebäude was das Interior 0 besitzt woran kann das liegen ?
Hier mal die Codes von den Actors
Code
public OnActorStreamIn(actorid, forplayerid)
{
SetActorVirtualWorld(ActorSHanmeldung, 0);
SetActorVirtualWorld(ActorSHsecurity1, 0);
SetActorVirtualWorld(ActorSHsecurity2, 0);
return 1;
}
Onplayerspawn:
SetActorPos(ActorSHanmeldung, 1478.7755,-1783.4714,15.7261);//ActorSHanmeldung
SetActorPos(ActorSHsecurity1, 1477.7610,-1793.0029,15.2788);//ActorSHsecurity1
SetActorPos(ActorSHsecurity2, 1477.5750,-1790.3433,15.2788);//ActorSHsecurity2
Ongamemodeinit:
//Stadthallen Actor´s Los Santos
ActorSHanmeldung = CreateActor(141, 0.0, 0.0, 15.7261, 0.0);
ActorSHsecurity1 = CreateActor(163, 0.0, 0.0, 15.2788, 0.0);
ActorSHsecurity2 = CreateActor(164, 0.0, 0.0, 15.2788, 0.0);
SetActorVirtualWorld(ActorSHanmeldung, 0);
SetActorVirtualWorld(ActorSHsecurity1, 0);
SetActorVirtualWorld(ActorSHsecurity2, 0);
SetActorFacingAngle(ActorSHanmeldung, 276.4087);
SetActorFacingAngle(ActorSHsecurity1, 269.6837);
SetActorFacingAngle(ActorSHsecurity2, 265.9236);
ApplyActorAnimation(ActorSHanmeldung, "FOOD", "FF_Sit_Look", 3.1, 1,0,0,0,0);
ApplyActorAnimation(ActorSHsecurity1, "COP_AMBIENT", "Coplook_loop", 2.0,0,1,1,1,-1);
ApplyActorAnimation(ActorSHsecurity2, "COP_AMBIENT", "Coplook_loop", 2.0,0,1,1,1,-1);
//Stadthallen Actor´s Los Santos ENDE !
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