Fragen zu /contract

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  • Hay, wie schreibe ich das System um das ich den Contract nichtmehr vergeben muss und der Auftrag einfach von ein Hitman ausgeführt wird und das der Spieler dann eine nachricht erhält wann der spieler getötet worden ist und von welchen Hitman.


    Ich bitte um dringende Hilfe
    @Jeffry




    if(strcmp(cmd, "/contract", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Benutze: /contract [playerid] [Betrag]");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Benutze: /contract [playerid] [Betrag]");
    return 1;
    }
    moneys = strval(tmp);
    if(moneys < 50000 || moneys > 1000000) { SendClientMessage(playerid, COLOR_GREY, " Die Vertragssumme muss mindestens $50000-, aber nicht mehr als $1.000.000 betragen!"); return 1; }
    if(PlayerInfo[playerid][pLevel] < 3)
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du musst mindestens Level 3 haben um einen Vertrag zu erstellen.");
    return 1;
    }
    if (IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    if(PlayerInfo[giveplayerid][pMember] == 8 && PlayerInfo[playerid][pLeader] == 8)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du kannst keine Verträge mit deiner eigenen Agentur abschließen!");
    return 1;
    }
    else if(PlayerInfo[giveplayerid][pLeader] == 8 && PlayerInfo[playerid][pMember] == 8)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du kannst keine Verträge mit deiner eigenen Agentur abschließen!");
    return 1;
    }
    else if(PlayerInfo[giveplayerid][pMember] == 8||PlayerInfo[giveplayerid][pLeader] == 8)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du kannst keinen Hitman unter Vertrag nehmen !");
    return 1;
    }
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Du kannst dich nicht selber unter Vertrag nehmen!"); return 1; }
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    playermoney = GetPlayerMoney(playerid);
    if (moneys > 0 && playermoney >= moneys)
    {
    GivePlayerMoney(playerid, (0 - moneys));
    PlayerInfo[giveplayerid][pHeadValue]+=moneys;
    format(string, sizeof(string), "%s möchte das ein Hitman die Zielperson: %s für $%d tötet.",sendername, giveplayer, moneys);
    SendFamilyMessage(8, COLOR_YELLOW, string);
    format(string, sizeof(string), "* Du hast einem Hitman den Auftrag zur Beseitigung von %s für $%d erteilt.",giveplayer, moneys);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Falsche Angaben!");
    }
    }
    }
    else
    {
    format(string, sizeof(string), " %d ist kein Aktiver Spieler.", giveplayerid);
    SendClientMessage(playerid, COLOR_GRAD1, string);
    }
    }
    return 1;
    }


  • if(PlayerInfo[playerid][pHeadValue] > 0)
    {
    if(IsPlayerConnected(killerid))
    {
    if(PlayerInfo[killerid][pMember] == 8 || PlayerInfo[killerid][pLeader] == 8)
    {
    ConsumingMoney[killerid] = 1;
    new killer[MAX_PLAYER_NAME];
    GetPlayerName(killerid, killer, sizeof(killer));
    FraktionsKasse[7] += PlayerInfo[playerid][pHeadValue]/2;
    GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]/2);
    format(string,128,"<< Hitman %s hat den Auftrag an %s erfüllt und bekommt: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]/2);
    SendFamilyMessage(8, COLOR_YELLOW, string);
    PlayerInfo[playerid][pHeadValue] = 0;
    }
    }
    }

    • Offizieller Beitrag

    Dann nimm einen globalen String der für MAX_PLAYERS ist, schreibe bei /contract den sendername in die Variable und lasse sie per format & SendClientMessage bei dem Tod von playerid wieder ausgeben, vergiss aber nicht abzufragen ob der Spieler noch online ist!

  • Müsste theoretisch so klappen.


    edit:
    @DerFamer ändere bitte den alten Code zu dem hier

    Einmal editiert, zuletzt von malE ()

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen

  • if(PlayerInfo[playerid][pHeadValue] > 0)
    {
    if(IsPlayerConnected(killerid))
    {
    if(PlayerInfo[killerid][pMember] == 8 || PlayerInfo[killerid][pLeader] == 8)
    {
    ConsumingMoney[killerid] = 1;
    new killer[MAX_PLAYER_NAME];
    GetPlayerName(killerid, killer, sizeof(killer));
    FraktionsKasse[7] += PlayerInfo[playerid][pHeadValue]/2;
    GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]/2);
    // Neu
    if(ReturnPlayerID(PlayerInfo[playerid][pAuftraggeber]) != INVALID_PLAYER_ID){ //6103
    format(string, 128, "Hitman %s hat dein Contract %s getötet.", killer, name);
    SendClientMessage(ReturnPlayerID(PlayerInfo[playerid][pAuftraggeber]), COLOR_YELLOW, string);
    format(PlayerInfo[playerid][pAuftraggeber], MAX_PLAYER_NAME, "");
    }
    format(string,128,"<< Hitman %s hat den Auftrag an %s erfüllt und bekommt: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]/2);
    SendFamilyMessage(8, COLOR_YELLOW, string);
    PlayerInfo[playerid][pHeadValue] = 0;
    }
    }
    }
    GW_OnPlayerDeath(playerid, killerid, reason);
    killerid = INVALID_PLAYER_ID;
    SetPlayerColor(playerid,COLOR_GRAD2);
    return 1;
    }





    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\pawno\include\M_Bot.inc(165) : error 017: undefined symbol "IsAnAdmin"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(79) : error 017: undefined symbol "MAX_PLAYER"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(79) : error 009: invalid array size (negative, zero or out of bounds)
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3546) : error 017: undefined symbol "FRAC_OnPlayerEnterVehicle"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3582) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3592) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3602) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3610) : error 017: undefined symbol "IsAFahrschulVeh"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3623) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3633) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3643) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4319) : error 017: undefined symbol "OnPlayerCarLogin"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4534) : error 017: undefined symbol "ShowConInfo"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4925) : error 017: undefined symbol "GW_OnPlayerDisconnect"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5008) : error 017: undefined symbol "RemoveBlitzer"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5023) : error 017: undefined symbol "OnPlayerCarUpdate"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5212) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5225) : error 017: undefined symbol "RemoveRoadblock"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5237) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5336) : error 017: undefined symbol "SetPlayerToKnast"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5653) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5959) : error 017: undefined symbol "IstInGangFight"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5970) : error 017: undefined symbol "GetPlayerFaction"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5976) : error 017: undefined symbol "IstInGangFight"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(6004) : error 004: function "ClearBlack" is not implemented
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(6103) : error 033: array must be indexed (variable "pAuftraggeber")

  • Function OnPlayerDeath(playerid, killerid, reason)
    {
    new Float:xPosi[3];
    GetPlayerPos(playerid, xPosi[0],xPosi[1],xPosi[2]);
    TodesIcon[playerid] = CreatePickup(1254, 1, xPosi[0], xPosi[1], xPosi[2]);
    TodesITimer[playerid] = SetTimer("DestroyTodesIcon", 1000*60, false);
    M_OnPlayerDeath(playerid,killerid,reason);
    new name[MAX_PLAYER_NAME];
    new string[256];
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    FrakMatsHolding[playerid] = 0;
    PlayerInfo[playerid][pDeaths] ++;
    PlayerInfo[killerid][pKills] ++;
    /*new playercash;
    new victimteam;
    new killerteam;*/
    if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && !IstInGangFight(killerid)){
    WantedPoints[killerid] += 2;
    SetPlayerCriminal(killerid,255, "Mord");
    SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(playerid)+2);
    }
    if(PlayerInfo[playerid][pLevel] > 2 && KHSperre[playerid] == 0 && PlayerInfo[playerid][pJailed] == 0 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
    {
    PlayerInfo[playerid][pTot] = 1;
    }
    for(new fs;fs<sizeof(FightSystem);fs++){
    if(FightSystem[fs][fsFightTime]){
    if(GetPlayerFaction(playerid) == FightSystem[fs][fsOwnerFaction]||
    GetPlayerFaction(playerid) == FightSystem[fs][fsAttackFaction]) {
    PlayerInfo[playerid][pTot] = 0;
    }
    }
    }
    if (!IsACop(killerid) && reason != 49 && PlayerInfo[killerid][pJailed] == 0 && !IstInGangFight(playerid))
    {
    SetPlayerCriminal(killerid,255, "Vorsätzlicher Mord");
    }
    if (!IsACop(killerid) && reason == 49)
    {
    SetPlayerCriminal(killerid,255, "Fahrerflucht");
    }
    if(gPlayerUsingLoopingAnim[playerid])
    {
    gPlayerUsingLoopingAnim[playerid] = 0;
    TextDrawHideForPlayer(playerid,txtAnimHelper);
    }
    if(BlindFold[playerid] == 1)
    {
    BlindFold[playerid] = 0;
    }
    if(PlayerInfo[playerid][pMauled] == 1)
    {
    PlayerInfo[playerid][pMauled] = 0;
    }
    InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0;
    if(FirstSpawn[playerid] == 1)
    {
    FirstSpawn[playerid] = 0;
    }
    if(IsBlacklist[playerid]==1)
    {
    ClearBlack(playerid);
    IsBlacklist[playerid]=0;
    }
    //=======================
    //victimteam = gTeam[playerid];
    //killerteam = gTeam[killerid];
    gPlayerSpawned[playerid] = 0;
    GetPlayerName(playerid, name, sizeof(name));
    PlayerInfo[playerid][pLocal] = 255;
    if(killerid != 255)
    if(reason == 38)
    {
    new kstring[128];
    new kickname[MAX_PLAYER_NAME];
    if(IsPlayerConnected(killerid))
    {
    GetPlayerName(killerid, kickname, sizeof(kickname));
    format(string, 256, "Warnung: [%d]%s hat einen Spieler mit einer Minigun gekillt. ACHTUNG [CheatVerdacht].",killerid,kickname);
    ABroadCast(COLOR_YELLOW,string,1);
    printf("%s", kstring);
    }
    }
    if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
    {
    DisablePlayerCheckpoint(playerid);
    gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
    }
    new caller = Mobile[playerid];
    if(caller != 255)
    {
    if(caller < 255)
    {
    SendClientMessage(caller, COLOR_GRAD2, " Die Verbindung wurde unterbrochen....");
    CellTime[caller] = 0;
    CellTime[playerid] = 0;
    Mobile[caller] = 255;
    }
    Mobile[playerid] = 255;
    CellTime[playerid] = 0;
    }
    ClearCrime(playerid);
    if(PlayerPaintballing[playerid] != 0)
    {
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
    new killer[MAX_PLAYER_NAME];
    PaintballWinner = killerid;
    PaintballWinnerKills = PlayerPaintballKills[killerid];
    GetPlayerName(killerid, killer, sizeof(killer));
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    if(PlayerPaintballing[i] != 0)
    {
    format(string, sizeof(string), "* %s ist mit %d Kills in Führung.",killer,PaintballWinnerKills);
    SendClientMessage(i, COLOR_WHITE, string);
    }
    }
    }
    }
    return 1;
    }
    if(GettingCK[playerid] < 999 || OnCK[playerid] < 999)
    {
    if(IsPlayerConnected(killerid))
    {
    if(GettingCK[killerid] < 999 || OnCK[playerid] < 999)
    {
    new killer[MAX_PLAYER_NAME];
    new dier[MAX_PLAYER_NAME];
    GetPlayerName(playerid, dier, sizeof(dier));
    GetPlayerName(killerid, killer, sizeof(killer));
    format(string, sizeof(string), "* %s hat deinen Charakter gesperrt, du kannst nun mit diesem Charakter nicht mehr Spielen.",killer);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "** %s hat den Spieler %s erledigt**",killer,dier);
    CKLog(string);
    PlayerInfo[playerid][pCK] = 1;
    if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
    else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
    if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
    else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
    KickPlayer[playerid] = 1;
    }
    }
    }
    if(PlayerInfo[playerid][pHeadValue] > 0)
    {
    if(IsPlayerConnected(killerid))
    {
    if(PlayerInfo[killerid][pMember] == 8 || PlayerInfo[killerid][pLeader] == 8)
    {
    ConsumingMoney[killerid] = 1;
    new killer[MAX_PLAYER_NAME];
    GetPlayerName(killerid, killer, sizeof(killer));
    FraktionsKasse[7] += PlayerInfo[playerid][pHeadValue]/2;
    GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]/2);
    format(string,128,"<< Hitman %s hat den Auftrag an %s erfüllt und bekommt: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]/2);
    SendFamilyMessage(8, COLOR_YELLOW, string);
    PlayerInfo[playerid][pHeadValue] = 0;
    }
    }
    }
    GW_OnPlayerDeath(playerid, killerid, reason);
    killerid = INVALID_PLAYER_ID;
    SetPlayerColor(playerid,COLOR_GRAD2);
    return 1;
    }


    Hab das wider Komplett am anfang zurück gesetzt da ging nichts mehr


  • Paste 1:



    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\pawno\include\M_Bot.inc(165) : error 017: undefined symbol "IsAnAdmin"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3525) : error 017: undefined symbol "FRAC_OnPlayerEnterVehicle"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3561) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3571) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3581) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3589) : error 017: undefined symbol "IsAFahrschulVeh"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3602) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3612) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(3622) : error 017: undefined symbol "IsPlayerInFrac"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4298) : error 017: undefined symbol "OnPlayerCarLogin"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4513) : error 017: undefined symbol "ShowConInfo"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4565) : error 017: undefined symbol "SendIRCMessage"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4587) : error 017: undefined symbol "SendIRCMessage"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4619) : error 017: undefined symbol "SavePapers"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4856) : error 017: undefined symbol "OOCOff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4868) : error 017: undefined symbol "OOCOff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4886) : error 017: undefined symbol "SaveStuff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4888) : error 017: undefined symbol "OOCOff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4894) : error 017: undefined symbol "SaveStuff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4896) : error 017: undefined symbol "OOCOff"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4904) : error 017: undefined symbol "GW_OnPlayerDisconnect"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(4987) : error 017: undefined symbol "RemoveBlitzer"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5002) : error 017: undefined symbol "OnPlayerCarUpdate"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5019) : error 017: undefined symbol "ABroadCast"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5029) : error 017: undefined symbol "ABroadCast"
    C:\Windows\Vss\First Person\German-Next-Era-Life-v2.5-0.3x\German Reallife v1.2\gamemodes\German.pwn(5058) : error 017: undefined symbol "PlayerUpdate"


    Paste 2:
    Funktioniert