habe eine frage für ein filterscript

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  • also ich wollte mal fragen wie ich objekte in ein filter script einfüge. ( so das man sie auch ingame sieht^^)
    wenn ich dir ins gamemode einfüge funktioniert es zwa aber wenn es zu viele sind werden immer manche nicht angezeigt...


    ich habe es schon so als FS versucht , kommen auch garkeine errors aber man sieht die objekte ingame nicht :


    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }


    public OnGameModeExit()
    {


    // bankmap
    CreateObject(0000, 1424.690308, -1004.066162, 1643.018677, 0.0000, 0.0000, 90.0000);
    CreateObject(0000, 1433.026245, -1004.643921, 1635.819824, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1429.296997, -1004.618652, 1641.281128, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1440.957031, -979.682068, 1640.297729, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1429.337158, -979.545288, 1639.723389, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1449.314087, -984.505005, 1648.023193, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1413.914063, -984.515381, 1643.073486, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1448.510132, -1003.642944, 1647.093994, 19.7670, 0.0000, 223.3584);
    CreateObject(0000, 1414.706543, -980.604431, 1647.061646, 19.7670, 0.0000, 43.3584);
    CreateObject(2774, 1430.416870, -999.017273, 1638.722412, 0.0000, 269.7592, 0.0000);
    CreateObject(2774, 1408.149292, -998.996826, 1638.722412, 0.0000, 269.7592, 180.0000);
    CreateObject(2774, 1443.577271, -986.634644, 1638.723389, 0.0000, 269.7592, 270.0000);
    CreateObject(2774, 1443.604492, -998.998169, 1647.797485, 0.0000, 0.0000, 0.0000);
    CreateObject(11359, 1414.356201, -988.985352, 1639.795898, 0.0000, 0.0000, 90.0000);
    CreateObject(2774, 1413.927368, -986.011719, 1643.046997, 0.0000, 0.0000, 270.0000);
    CreateObject(2774, 1413.763672, -992.085388, 1643.673340, 0.0000, 0.0000, 0.0000);
    CreateObject(626, 1427.554565, -997.322998, 1640.766479, 0.0000, 0.0000, 135.0000);
    CreateObject(626, 1427.488281, -990.752502, 1640.841553, 0.0000, 0.0000, 135.0000);
    CreateObject(2773, 1427.756714, -995.781189, 1639.310181, 0.0000, 0.0000, 0.0000);
    CreateObject(2773, 1427.694946, -992.841431, 1639.310181, 0.0000, 0.0000, 0.0000);
    CreateObject(2773, 1427.596924, -989.128601, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(2773, 1429.863159, -982.927368, 1639.310181, 0.0000, 0.0000, 90.0000);
    CreateObject(626, 1427.665283, -983.128601, 1640.841553, 0.0000, 0.0000, 236.2500);
    CreateObject(2773, 1432.755859, -982.990784, 1639.310181, 0.0000, 0.0000, 90.0000);
    CreateObject(626, 1434.648315, -983.188904, 1640.841553, 0.0000, 0.0000, 236.2500);
    CreateObject(2773, 1437.091431, -983.054993, 1639.310181, 0.0000, 0.0000, 90.0000);
    CreateObject(2773, 1440.040283, -983.012756, 1639.310181, 0.0000, 0.0000, 90.0000);
    CreateObject(3462, 1448.466919, -993.014465, 1640.297974, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1448.512085, -982.992615, 1640.181519, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1441.636230, -997.047729, 1640.741455, 0.0000, 0.0000, 146.2500);
    CreateObject(0000, 1443.648682, -995.934631, 1638.667725, 0.0000, 0.0000, 90.0000);
    CreateObject(0000, 1432.156372, -1018.015259, 1639.988159, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1432.294922, -998.852478, 1639.740112, 0.0000, 0.0000, 180.0000);
    CreateObject(0000, 1438.352539, -998.846741, 1639.815674, 0.0000, 0.0000, 180.0000);
    CreateObject(0000, 1435.183838, -996.759277, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1435.152466, -993.932556, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1439.338623, -996.658691, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1439.288940, -994.000671, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1426.280151, -994.863586, 1638.707275, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1426.244629, -991.150452, 1638.732300, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1422.277466, -996.935059, 1638.682251, 0.0000, 0.0000, 90.0000);
    CreateObject(0000, 1422.279297, -993.210022, 1638.657227, 0.0000, 0.0000, 90.0000);
    CreateObject(0000, 1424.232422, -992.173584, 1638.838745, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1424.228516, -995.704163, 1638.838745, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1432.633301, -987.739014, 1639.202393, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1432.631104, -986.977234, 1639.202393, 0.0000, 0.0000, 180.0000);
    CreateObject(0000, 1438.111572, -986.977539, 1639.202393, 0.0000, 0.0000, 180.0000);
    CreateObject(0000, 1438.086304, -987.730713, 1639.227417, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1439.028320, -999.826660, 1639.211304, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1433.505615, -999.827637, 1639.301392, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1414.355225, -990.513489, 1638.755615, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1414.380249, -987.392517, 1638.755005, 0.0000, 0.0000, 180.0000);
    CreateObject(0000, 1424.165283, -1004.815674, 1640.781128, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1426.806763, -1004.832520, 1640.826904, 0.0000, 0.0000, 90.0000);
    CreateObject(0000, 1414.730591, -993.523010, 1646.908569, 17.1887, 0.0000, 67.5000);
    CreateObject(0000, 1431.414551, -996.845825, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1431.473389, -994.017090, 1639.301514, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1434.735352, -987.757507, 1639.131226, 0.0000, 0.0000, 213.7500);
    CreateObject(0000, 1417.713623, -980.475159, 1639.363525, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1443.281372, -989.311279, 1639.387817, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1421.217163, -980.448914, 1639.385498, 0.0000, 0.0000, 0.0000);
    CreateObject(0000, 1424.630493, -980.526672, 1639.371460, 0.0000, 0.0000, 0.0000);
    CreateObject(0000,1443.277832, -991.424866, 1639.424194, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1443.251221, -987.278198, 1639.376221, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1443.259766, -985.484985, 1639.376221, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1441.228638, -993.042969, 1639.301514, 0.0000, 0.0000, 270.0000);
    CreateObject(0000, 1424.297241, -992.054932, 1639.247681, 0.0000, 0.0000, 78.7500);
    return 1;
    }


    PS_ die 0000 sind extra ....


    hoffe ihr könnt mir schnel helfen
    DANKE im vorraus

    [GER] SA Reallife !
    78.143.58.25:7777

  • Was...Streamer ?
    Für 67 Objekte rate ich keinem zu einem Streamer weder in Pluginform
    oder noch schlimmer als Filterscript.
    Sobald es mehr Objekte sind, kannst du mal drüber nachdenken.
    Deine Objekte kommen bei als Filterscript geladenen Objekte unter


    public OnFilterScriptInit()

    [align=center]
    Mta Script Editor - Work in Progress