public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(Spieler[playerid][skinchange] == 1)
    {
    	if(newkeys & KEY_LOOK_LEFT)
    	{
   		 pClasses[playerid] = pClasses[playerid] + 1;
   		 if(pClasses[playerid] == 9)
   		 {
       		 pClasses[playerid] = 1;
   		 }
   		 if(pClasses[playerid] == 1)
   		 {
       		 SetPlayerSkin(playerid, 7);
  		      }
   		 if(pClasses[playerid] == 2)
   		 {
       		 SetPlayerSkin(playerid, 17);
   		 }
   		 if(pClasses[playerid] == 3)
   		 {
       		 SetPlayerSkin(playerid, 20);
   		 }
   		 if(pClasses[playerid] == 4)
   		 {
       		 SetPlayerSkin(playerid, 24);
   		 }
   		 if(pClasses[playerid] == 5)
   		 {
       		 SetPlayerSkin(playerid, 25);
			 }
   		 if(pClasses[playerid] == 6)
   		 {
       		 SetPlayerSkin(playerid, 28);
   		 }
   		 if(pClasses[playerid] == 7)
   		 {
       		 SetPlayerSkin(playerid, 29);
   		 }
   		 if(pClasses[playerid] == 8)
   		 {
       		 SetPlayerSkin(playerid, 30);
   		 }
   		 }
 	if(newkeys & KEY_LOOK_RIGHT)
    	{
        	pClasses[playerid] = pClasses[playerid] - 1;
        	if(pClasses[playerid] == 0)
   		 {
       		 pClasses[playerid] = 8;
   		 }
        	if(pClasses[playerid] == 1)
   		 {
       		 SetPlayerSkin(playerid, 7);
   		 }
   		 if(pClasses[playerid] == 2)
   		 {
       		 SetPlayerSkin(playerid, 17);
   		 }
   		 if(pClasses[playerid] == 3)
   		 {
       		 SetPlayerSkin(playerid, 20);
   		 }
   		 if(pClasses[playerid] == 4)
   		 {
       		 SetPlayerSkin(playerid, 24);
   		 }
   		 if(pClasses[playerid] == 5)
   		 {
       		 SetPlayerSkin(playerid, 25);
			 }
   		 if(pClasses[playerid] == 6)
   		 {
       		 SetPlayerSkin(playerid, 28);
   		 }
   		 if(pClasses[playerid] == 7)
   		 {
       		 SetPlayerSkin(playerid, 29);
   		 }
   		 if(pClasses[playerid] == 8)
   		 {
       		 SetPlayerSkin(playerid, 30);
   		 }
   		 }
   		 if(newkeys & KEY_JUMP)
   		 {
   		 Spieler[playerid][skin] = GetPlayerSkin(playerid);
   		 SetPlayerCameraPos(playerid, -2780.5110, 1465.5461, 231.0950);
   		 SetPlayerCameraLookAt(playerid, -2685.6938, 1758.3491, 159.7273);
   		 SetPlayerPos(playerid, -1868.7306, 48.9485, 1055.2434);
   		 pClasses[playerid] = 0;
   		 SendClientMessage(playerid,0xFFFFFFF,"Ok, nun folgt das Tutorial!");
   		 Spieler[playerid][tutorial] = 1;
   		 Spieler[playerid][skinchange] = 1;
   		 SetPlayerInterior(playerid,0);
    	}
    	return 1;
    }
    return 1;
}
Was ist falsch?