also ich ahbe alles gemappt in ne .maap datei gemacht dann convertet dann in ne pwn und es funkt nich !!!!!
#include <a_samp>
public OnGameModeInit()
{
CreateObject(980, 2720.046143, -2404.941650, 12.534370, 0.0000, 0.0000, 90.0000);
CreateObject(980, 767.968750, -1419.428955, 15.313812, 0.0000, 0.0000, 0.0000);
CreateObject(980, 756.423340, -1419.439697, 15.306208, 0.0000, 0.0000, 0.0000);
CreateObject(980, 776.194397, -1443.061890, 15.330429, 0.0000, 0.0000, 270.0000);
CreateObject(980, 772.328796, -1483.947998, 15.341751, 0.0000, 0.0000, 251.8746);
CreateObject(980, 754.229187, -1535.067383, 15.367062, 0.0000, 0.0000, 258.7500);
CreateObject(980, 752.007080, -1546.393188, 15.328682, 0.0000, 0.0000, 258.7500);
CreateObject(980, 748.269470, -1566.302002, 15.320267, 0.0000, 0.0000, 180.0000);
CreateObject(980, 364.025513, -1470.282959, 32.111759, 0.0000, 0.0000, 217.2650);
CreateObject(980, 960.130859, -1438.886963, 15.277813, 0.0000, 0.0000, 0.0000);
CreateObject(980, 958.880188, -1455.805054, 15.221767, 0.0000, 0.0000, 180.0000);
CreateObject(980, -2209.814697, 958.851318, 81.005150, 0.0000, 0.0000, 90.0000);
CreateObject(980, -2183.851318, 1011.178833, 81.048347, 0.0000, 0.0000, 0.0000);
CreateObject(980, -2172.348389, 1011.183289, 81.030151, 0.0000, 0.0000, 0.0000);
CreateObject(980, 2540.877441, -2117.352783, 13.145258, 0.0000, 0.0000, 270.0000);
}