Hallo Leute,
ich habe versucht im GF-Gamemode bei /makeleader statt die Level ID`s die Fraktionsbeschreibungen ein zu fügen, dies funktioniert auch, Compilen funktioniert auch, das Problem liegt Online, denn wenn ich /makeleader [ID] [Frak-ID] benutze kommt nur: Du wurdest von Admin [NAME] zum Leader der Fraktion 0 ernannt.
Ich hoffe mir kann jemand helfen.
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-11)]");
return 1;
}
new para1;
new level;
new ftext [20];
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 11 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 11!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, COLOR_GREY, " That player is in a Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
format(string, sizeof(string), " Du wurdest von Admin %s zum Leader der Fraktion %d ernennt.", sendername, ftext);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Du hast %s zum Leader der Fraktion %d ernannt.", giveplayer, ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(level == 0) { PlayerInfo[para1][pChar] = 0; ftext = "Zivilist"; }
else if(level == 1) { PlayerInfo[para1][pChar] = 288; ftext = "LSPD"; } //Police Force
else if(level == 2) { PlayerInfo[para1][pChar] = 286; ftext = "FBI"; } //FBI/ATF
else if(level == 3) { PlayerInfo[para1][pChar] = 287; ftext = "Army"; } //National Guard
else if(level == 4) { PlayerInfo[para1][pChar] = 228; ftext = "Medic / Feuerwehr"; } //Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pChar] = 113; ftext = "La Cosa Nostra"; } //La Cosa Nostra
else if(level == 6) { PlayerInfo[para1][pChar] = 120; ftext = "Yakuza"; } //Yakuza
else if(level == 7) { PlayerInfo[para1][pChar] = 147; ftext = "Regierung"; } //Mayor
else if(level == 8) { PlayerInfo[para1][pChar] = 294; ftext = "Hitmans"; } //Hitmans
else if(level == 9) { PlayerInfo[para1][pChar] = 227; ftext = "CNN"; } //News Reporters
else if(level == 10) { PlayerInfo[para1][pChar] = 61; ftext = "Taxi GmBH"; } //Taxi Cab Company
else if(level == 11) { PlayerInfo[para1][pChar] = 171; ftext = "Fahrschule"; } //Driving/Flying School
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}