Nametimer Bei LoH 0.4

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Hallo, ich wollte Grad ne Treppe Bei der Feuerwehr Zu den Helis Ins script einfügen hab ich auch getan
    Wollte es compile und dann kamm das hier :
    error 017: undefined symbol "NameTimer"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.
    :cursing:

  • jetzt bekomme ich 2 errors
    warning 217: loose indentation
    error 029: invalid expression, assumed zero
    error 017: undefined symbol "NameTimer"
    warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    2 Errors.
    /edit
    Wo muss das Forword Timer rein is welchen abteil? :o

  • schlechte idee da kann eine funktion verbuggt sein ;)=

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • Neues Problem
    pwn(11710) : warning 217: loose indentation
    (11726) : warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    //Feuerwehr treppe
    CreateObject(987, 1536.1755371094, 2795.5827636719, 9.8203125, 0, 0, 268);
    CreateObject(980, 1535.9079589844, 2777.9016113281, 12.472322463989, 0, 0, 274);
    CreateObject(980, 1536.2158203125, 2766.3208007813, 12.593704223633, 0, 0, 268);
    CreateObject(987, 1418.4611816406, 2822.5354003906, 9.8246507644653, 0, 0, 284);
    CreateObject(987, 1422.6772460938, 2739.244140625, 9.8203125, 0, 0, 278);
    CreateObject(987, 1536.2214355469, 2795.673828125, 9.8716497421265, 0, 0, 100);
    CreateObject(987, 1536.0379638672, 2760.5483398438, 9.9208564758301, 0, 0, 286);
    CreateObject(987, 1539.0856933594, 2749.0544433594, 9.8203125, 0, 0, 254);
    CreateObject(987, 1534.908203125, 2737.5549316406, 9.8203125, 0, 0, 272);
    CreateObject(3928, 1486.8602294922, 2832.2697753906, 10.386437416077, 0, 0, 0);
    CreateObject(14877, 1032.2170410156, -1441.8068847656, 20.622699737549, 0, 0, 0);
    CreateObject(8613, 1023.846862793, -1439.2819824219, 16.926055908203, 0, 0, 270);
    CreateObject(8613, 1002.2165527344, -1458.6550292969, 16.918296813965, 0, 0, 186);
    CreateObject(14414, 1037.9989013672, -1463.2734375, 19.665462493896, 0, 0, 178);
    //feuerwehr treppe ende
    //Präsileviint
    b_CreateObject(14404,1261.532,-796.095,1186.609,0.0,0.0,0.0);
    b_CreateObject(2873,1262.298,-794.677,1185.981,0.0,0.0,-180.000,0);
    b_CreateObject(2873,1262.162,-804.213,1186.031,0.0,0.0,-270.000,0);
    b_CreateObject(1723,1262.595,-799.911,1184.757,0.0,0.0,-90.077,0);
    b_CreateObject(2747,1262.570,-798.632,1185.222,0.0,0.0,-90.000,0);
    b_CreateObject(1670,1262.625,-798.756,1185.654,0.0,0.0,0.0,0);
    b_CreateObject(1704,1262.098,-796.868,1184.813,0.0,0.0,-14.610,0);
    b_CreateObject(1562,1260.539,-799.577,1185.439,0.0,0.0,-180.000,0);
    b_CreateObject(1562,1260.596,-801.793,1185.489,0.0,0.0,-180.000,0);
    b_CreateObject(1563,1260.558,-799.904,1185.964,0.0,0.0,180.000,0);
    b_CreateObject(1563,1260.598,-802.131,1186.002,0.0,0.0,180.000,0);
    b_CreateObject(1752,1260.609,-794.519,1186.640,12.032,0.859,3.438,0);
    b_CreateObject(2747,1260.333,-798.326,1185.072,0.0,0.0,0.0,0);
    b_CreateObject(2747,1260.307,-800.633,1185.072,0.0,0.0,0.0,0);
    b_CreateObject(2824,1260.577,-798.378,1185.493,0.0,0.0,0.0,0);
    b_CreateObject(2816,1260.717,-800.669,1185.493,0.0,0.0,-213.750,0);