Hey
Ich möchte mal eure Meinung zu einer von meinen Maps
Es ist eine Fußgängerbrücke die ca. 63 Objecte hat.
Ich habe dafür 1Stunden gebraucht.
Hier sind mal ein Paar Screens
Hier der Pastebin Link
CreateObject(8580,1193.95898438,-942.45214844,46.57234573,0.00000000,0.00000000,279.99755859); //object(vgssstairs05_lvs) (1)
CreateObject(8615,1182.04003906,-933.46972656,44.59115601,0.00000000,0.00000000,9.99755859); //object(vgssstairs04_lvs) (1)
CreateObject(8615,1200.39160156,-954.33190918,44.55773163,0.00000000,0.00000000,10.00000000); //object(vgssstairs04_lvs) (2)
CreateObject(9131,1201.18554688,-941.87011719,42.87447739,0.00000000,0.00000000,9.99755859); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,1201.18554688,-941.87011719,45.13999939,0.00000000,0.00000000,9.99755859); //object(shbbyhswall13_lvs) (2)
CreateObject(9131,1198.95019531,-929.92675781,43.04901123,0.00000000,0.00000000,9.99755859); //object(shbbyhswall13_lvs) (3)
CreateObject(9131,1198.95019531,-929.92675781,45.13999939,0.00000000,0.00000000,9.99755859); //object(shbbyhswall13_lvs) (4)
CreateObject(9131,1186.31933594,-931.31402588,43.18187714,0.00000000,0.00000000,10.00000000); //object(shbbyhswall13_lvs) (5)
CreateObject(9131,1186.31933594,-931.31402588,45.13999939,0.00000000,0.00000000,10.00000000); //object(shbbyhswall13_lvs) (6)
CreateObject(983,1189.12597656,-931.31250000,46.99000168,0.00000000,0.00000000,98.99780273); //object(fenceshit3) (1)
CreateObject(983,1195.24682617,-930.25366211,46.99000168,0.00000000,0.00000000,101.00000000); //object(fenceshit3) (2)
CreateObject(983,1198.91748047,-932.76934814,46.99000168,0.00000000,0.00000000,10.00000000); //object(fenceshit3) (4)
CreateObject(983,1200.02587891,-939.04498291,46.99000168,0.00000000,0.00000000,10.00000000); //object(fenceshit3) (5)
CreateObject(983,1201.12011719,-945.30468750,46.99000168,0.00000000,0.00000000,9.99755859); //object(fenceshit3) (3)
CreateObject(983,1201.93298340,-949.92150879,46.99000168,0.00000000,0.00000000,10.00000000); //object(fenceshit3) (6)
CreateObject(3920,1201.59216309,-946.85186768,46.49000168,0.00000000,0.00000000,100.00000000); //object(lib_veg3) (1)
CreateObject(3920,1199.72314453,-935.66253662,46.49000168,0.00000000,0.00000000,100.00000000); //object(lib_veg3) (2)
CreateObject(3920,1192.32019043,-930.57287598,46.49000168,0.00000000,0.00000000,190.00000000); //object(lib_veg3) (3)
CreateObject(3920,1203.28503418,-948.32147217,46.24000168,0.00000000,0.00000000,282.00000000); //object(lib_veg3) (4)
CreateObject(3920,1201.79895020,-940.09259033,46.24000168,0.00000000,0.00000000,280.00000000); //object(lib_veg3) (6)
CreateObject(3920,1200.82214355,-933.74792480,46.24000168,0.00000000,0.00000000,280.00000000); //object(lib_veg3) (7)
CreateObject(3920,1194.00061035,-928.69940186,46.24000168,0.00000000,0.00000000,10.00000000); //object(lib_veg3) (8)
CreateObject(3920,1189.46423340,-929.48144531,46.24000168,0.00000000,0.00000000,10.00000000); //object(lib_veg3) (9)
CreateObject(984,1177.72155762,-935.27722168,42.50558472,0.00000000,0.00000000,100.00000000); //object(fenceshit2) (1)
CreateObject(984,1190.40136719,-933.03710938,42.50558472,0.00000000,0.00000000,99.99755859); //object(fenceshit2) (2)
CreateObject(984,1203.01074219,-930.83105469,42.50558472,0.00000000,0.00000000,99.99755859); //object(fenceshit2) (3)
CreateObject(983,1173.01647949,-936.10491943,42.54558563,0.00000000,0.00000000,100.00000000); //object(fenceshit3) (7)
CreateObject(997,1208.72656250,-925.29998779,41.92448425,0.00000000,0.00000000,277.99804688); //object(lhouse_barrier3) (1)
CreateObject(997,1207.82373047,-930.31488037,41.92534256,0.00000000,0.00000000,100.00000000); //object(lhouse_barrier3) (2)
CreateObject(997,1169.30004883,-932.09997559,42.17448425,0.00000000,0.00000000,277.99804688); //object(lhouse_barrier3) (3)
CreateObject(997,1171.01562500,-933.22991943,42.17448425,0.00000000,0.00000000,278.00000000); //object(lhouse_barrier3) (4)
CreateObject(984,1232.39440918,-925.77136230,42.50558472,0.00000000,0.00000000,100.00000000); //object(fenceshit2) (4)
CreateObject(997,1225.54394531,-922.40002441,41.92448425,0.00000000,0.00000000,277.99804688); //object(lhouse_barrier3) (5)
CreateObject(997,1227.24682617,-923.45062256,41.92448425,0.00000000,0.00000000,278.00000000); //object(lhouse_barrier3) (6)
CreateObject(997,1237.80810547,-919.79455566,41.92448425,0.00000000,0.00000000,278.00000000); //object(lhouse_barrier3) (7)
CreateObject(997,1236.71875000,-921.73999023,41.92448425,0.00000000,0.00000000,277.99804688); //object(lhouse_barrier3) (8)
CreateObject(982,1199.32775879,-952.44940186,42.50558472,0.00000000,0.00000000,100.00000000); //object(fenceshit) (1)
CreateObject(996,1187.00000000,-956.79998779,42.63443375,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier1) (1)
CreateObject(997,1187.98767090,-954.45001221,41.88596344,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier3) (11)
CreateObject(997,1189.85778809,-956.76770020,41.90402222,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier3) (12)
CreateObject(996,1212.26000977,-952.29998779,42.67470169,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier1) (2)
CreateObject(997,1210.19995117,-950.55297852,41.92018127,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier3) (13)
CreateObject(996,1209.00000000,-952.97998047,42.69387054,0.00000000,0.00000000,280.00000000); //object(lhouse_barrier1) (3)
CreateObject(1597,1196.72998047,-942.94000244,44.09999847,0.00000000,0.00000000,100.00000000); //object(cntrlrsac1) (2)
CreateObject(1597,1205.28491211,-941.40002441,44.09999847,0.00000000,0.00000000,100.00000000); //object(cntrlrsac1) (3)
CreateObject(1597,1213.74926758,-939.75970459,44.04000092,0.00000000,0.00000000,102.00000000); //object(cntrlrsac1) (4)
CreateObject(1597,1231.67663574,-936.46984863,43.93000031,0.00000000,0.00000000,100.00000000); //object(cntrlrsac1) (5)
CreateObject(1597,1188.21362305,-944.30340576,44.09999847,0.00000000,0.00000000,100.00000000); //object(cntrlrsac1) (6)
CreateObject(1597,1179.79748535,-945.64270020,44.09999847,0.00000000,0.00000000,98.00000000); //object(cntrlrsac1) (7)
CreateObject(1597,1240.25244141,-934.96679688,43.95000076,0.00000000,0.00000000,102.00000000); //object(cntrlrsac1) (9)
CreateObject(641,1184.45043945,-944.92608643,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (1)
CreateObject(641,1192.83483887,-943.46520996,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (2)
CreateObject(641,1209.86999512,-940.38006592,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (3)
CreateObject(641,1218.19995117,-938.78375244,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (4)
CreateObject(641,1227.93994141,-937.00000000,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (5)
CreateObject(641,1236.30004883,-935.49816895,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (6)
CreateObject(641,1244.66003418,-933.79992676,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (7)
CreateObject(641,1212.33996582,-950.21997070,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (8)
CreateObject(641,1186.80993652,-954.76000977,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (9)
CreateObject(641,1169.97998047,-936.63000488,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (10)
CreateObject(641,1209.54614258,-929.89001465,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (11)
CreateObject(641,1226.25000000,-926.89001465,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (12)
CreateObject(641,1238.94995117,-924.60998535,39.22986984,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (14)
Ich hoffe euch gefällt meine Map
Mfg
James_Ryan