habe jetzt meine gemappte .map datei
wie füge ich die in den server ein?
MFG
habe jetzt meine gemappte .map datei
wie füge ich die in den server ein?
MFG
Dat machste mitnem Map Converter..
Hier mal nen Link zu einem:
wasn das für ne seite?
wo steht dort download? schick anderen link pls
Dort mussu auf Durchsuchen klicken, dann deine Map Hochladen danach kommt der Pawn Code...
//Nachtrag:
Dort wo IPL Format steht, auswählen für was du es wilst
aso dachte ich muss converter als programm downloaden
naja danke
~closed
EDIT: und wo muss ich das einfügen?
Wo soll man das eintragen, ich checks nicht
also die createobject codes musste bei onegamemodinit einfügen
Wo soll man das eintragen, ich checks nicht
was willst du wissen?
er meint im script
also habe pawno auf und welchen ordner soll ich öffnen?
er meint im script
Jop
MfG
welchen ordner öffnen ?
du musst deinen gamemode öffnen
Also,
Du öffnest dein Script, und suchst dan OnGameModeinit, dort fügste das dann ein.
mfG
public OnGameModeInit()
{
CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
}
else
{
dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
}
Ich hab da sowas stehen, aber trotzdem funzts nicht
hast du irgentwelche errors oder warnings ? oder hast du vieleicht andere filterscrtipe in denen maps sind ?
haste es in einem anderen Statement ??
haste es in einem anderen Statement ??
WTF was ist das? =D
hast du irgentwelche errors oder warnings ? oder hast du vieleicht andere filterscrtipe in denen maps sind ?
Errors nich, fs in denen Maps sind auch nicht
Mit Statement meine ich , ob du diese Objekte innerhalb einer if abfrage oder sowas hast
weil mir fällt auf darunter steht iwas von else daher muss es zwischen einer if abfrage sein, mach sie dort hin wo keine Statements sind
public OnGameModeInit()
{
CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
}
else
{
dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
}
Wo genau einfügen, und was einfügen? (if?)
Hast du Fehler beim erstellen des Script also Compilen, weil da passt schon das else wieder nicht, dazu bräuchtest du eine if abfrage