if(GetPVarInt(playerid,"Jump",1))
if(GetPVarInt(playerid,"Jump",1))
{
if(newkeys == KEY_SPRINT newkeys == 8 )
{
new Float:pX,Float:pY,Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
SetPlayerPos(playerid,pX,pY,pZ+10);
return 1;
}
}
letzte zeile ist der fehler
SetPlayerPos(playerid,pX,pY,pZ+10);