Hi,
Hab das jetz so:
if( (newkeys & KEY_CROUCH) && !(oldkeys & KEY_CROUCH) ) // First time touching the Crotch.. button{ // Hangar 1 if( IsPlayerInRangeOfPoint(playerid, 7.0, 286.53305053711, 1953.8522949219, 12.539841079712) ) { if ( !HangarOpen[0] ) { SendClientMessage(playerid,0x00C0FFFF,"Hangar 1 wird geöffnet....!"); MoveObject(Hangar11, 286.53305053711, 1953.8522949219, 12.539841079712, 1.5); MoveObject(Hangar12, 286.55035400391, 1959.6234130859, 12.539841079712, 1.5); HangarOpen[0] = 1; PlayerPlaySound(playerid, 1153 ,286.55035400391, 1959.6234130859, 12.539841079712); } else { SendClientMessage(playerid,0x00C0FFFF,"Hangar 1 wird geschlossen....!"); MoveObject(Hangar11, 286.53305053711, 1953.8522949219, 19.639841079712, 1.5); MoveObject(Hangar12, 286.55035400391, 1959.6234130859, 19.639841079712, 1.5); HangarOpen[0] = 0; PlayerPlaySound(playerid, 1153 ,286.55035400391, 1959.6234130859, 12.539841079712); } return 1; } // Hangar 2 else if ( IsPlayerInRangeOfPoint(playerid, 7.0, 286.50668334961, 1985.2104492188, 12.539841079712); { if ( !HangarOpen[1] ) { SendClientMessage(playerid,0x00C0FFFF,"Hangar 2 wird geöffnet....!"); MoveObject(Hangar21, 286.50668334961, 1985.2104492188, 12.539841079712, 1.5); MoveObject(Hangar22, 286.52880859375, 1993.7634277344, 12.539841079712, 1.5); HangarOpen[1] = 1; PlayerPlaySound(playerid, 1153 , 286.50668334961, 1985.2104492188, 12.539841079712); } else { SendClientMessage(playerid,0x00C0FFFF,"Hangar 2 wird geschlossen....!"); MoveObject(Hangar21, 286.50668334961, 1985.2104492188, 19.639841079712, 1.5); MoveObject(Hangar22, 286.52880859375, 1993.7634277344, 19.639841079712, 1.5); HangarOpen[1] = 0; PlayerPlaySound(playerid, 1153 , 286.50668334961, 1985.2104492188, 12.539841079712); } return 1; }
Warum geht bei mir der Pawn Code net richtig??
Hier nochma ohne:
if( (newkeys & KEY_CROUCH) && !(oldkeys & KEY_CROUCH) ) // First time touching the Crotch.. button
{
// Hangar 1
if( IsPlayerInRangeOfPoint(playerid, 7.0, 286.53305053711, 1953.8522949219, 12.539841079712) )
{
if ( !HangarOpen[0] )
{
SendClientMessage(playerid,0x00C0FFFF,"Hangar 1 wird geöffnet....!");
MoveObject(Hangar11, 286.53305053711, 1953.8522949219, 12.539841079712, 1.5);
MoveObject(Hangar12, 286.55035400391, 1959.6234130859, 12.539841079712, 1.5);
HangarOpen[0] = 1;
PlayerPlaySound(playerid, 1153 ,286.55035400391, 1959.6234130859, 12.539841079712);
}
else
{
SendClientMessage(playerid,0x00C0FFFF,"Hangar 1 wird geschlossen....!");
MoveObject(Hangar11, 286.53305053711, 1953.8522949219, 19.639841079712, 1.5);
MoveObject(Hangar12, 286.55035400391, 1959.6234130859, 19.639841079712, 1.5);
HangarOpen[0] = 0;
PlayerPlaySound(playerid, 1153 ,286.55035400391, 1959.6234130859, 12.539841079712);
}
return 1;
}
// Hangar 2
else if ( IsPlayerInRangeOfPoint(playerid, 7.0, 286.50668334961, 1985.2104492188, 12.539841079712);
{
if ( !HangarOpen[1] )
{
SendClientMessage(playerid,0x00C0FFFF,"Hangar 2 wird geöffnet....!");
MoveObject(Hangar21, 286.50668334961, 1985.2104492188, 12.539841079712, 1.5);
MoveObject(Hangar22, 286.52880859375, 1993.7634277344, 12.539841079712, 1.5);
HangarOpen[1] = 1;
PlayerPlaySound(playerid, 1153 , 286.50668334961, 1985.2104492188, 12.539841079712);
}
else
{
SendClientMessage(playerid,0x00C0FFFF,"Hangar 2 wird geschlossen....!");
MoveObject(Hangar21, 286.50668334961, 1985.2104492188, 19.639841079712, 1.5);
MoveObject(Hangar22, 286.52880859375, 1993.7634277344, 19.639841079712, 1.5);
HangarOpen[1] = 0;
PlayerPlaySound(playerid, 1153 , 286.50668334961, 1985.2104492188, 12.539841079712);
}
return 1;
}
Edit:
Hier die Errors:
C:\Users\Vince\Desktop\Area51.pwn(172) : error 001: expected token: ")", but found ";"
C:\Users\Vince\Desktop\Area51.pwn(172) : error 036: empty statement
C:\Users\Vince\Desktop\Area51.pwn(192) : warning 225: unreachable code
C:\Users\Vince\Desktop\Area51.pwn(298) : error 030: compound statement not closed at the end of file (started at line 126)
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Errors.
Mfg Vince