Beiträge von Cr4zy0ne

    hey kann mir einer helfen jedes mal wenn ich auf die Suchfunktion komme kommt das hier





    You get more information about the problem in our knowledge base: http://www.woltlab.com/help/?code=29
    Information:
    error message: Invalid SQL: SELECTsearchID FROMwcf1_search WHEREsearchHash = '07f781580c8a30d1ec128de45f2dcfad44a6a349' AND userID = 15476 AND searchType = 'messages' AND searchDate > 1316860405 LIMIT 1
    error code: 29
    sql type: MySQLDatabase
    sql error: File './usr_web0_11/wcf1_search.MYD' not found (Errcode: 2)
    sql error number: 29
    sql version:
    file: /home/www/web0/html/samp/relaunch/wbb/wcf/lib/system/database/MySQLDatabase.class.php (118)
    php version: 5.2.5
    wcf version: 1.1.7 (Tempest)
    date: Sat, 24 Sep 2011 11:03:25 +0000
    request: /index.php?form=Search
    referer: http://forum.sa-mp.de/index.php?form=Search


    Stacktrace:
    #0 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/system/database/Database.class.php(118): MySQLDatabase->sendQuery('SELECT?searchID...', 1, 0) #1 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/SearchForm.class.php(250): Database->getFirstRow('SELECT?searchID...') #2 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/AbstractForm.class.php(43): SearchForm->validate() #3 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/SearchForm.class.php(344): AbstractForm->submit() #4 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/AbstractForm.class.php(90): SearchForm->submit() #5 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/CaptchaForm.class.php(104): AbstractForm->readData() #6 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/SearchForm.class.php(355): CaptchaForm->readData() #7 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/page/AbstractPage.class.php(90): SearchForm->readData() #8 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/form/SearchForm.class.php(407): AbstractPage->show() #9 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/page/AbstractPage.class.php(46): SearchForm->show() #10 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/util/RequestHandler.class.php(64): AbstractPage->__construct() #11 /home/www/web0/html/samp/relaunch/wbb/wcf/lib/util/RequestHandler.class.php(95): RequestHandler->__construct('Search', Array, 'form') #12 /home/www/web0/html/samp/relaunch/wbb/index.php(8): RequestHandler::handle(Array) #13 {main}

    ne kann das vlt an das hier liegen:


    new idx22;
    new giveplayer22[MAX_PLAYER_NAME];
    new sendername22[MAX_PLAYER_NAME];
    new tmp22[100];
    new string22[100];


    aber nur durch das bekomme ich keine errors
    Ich habe dann natürlich auch die idx strings in dem befehl so geändert mit 22

    hey ich bin auf der suche nach einem Wanted system mit folgenden Funktionen :


    mann sollte einem User mit /su [Id/PlayerName ][Anzahl der wantedpunkte] [Grund]
    un es sollte so sein das 10 wantedpunkte ein Wantedlevel ist sprich: /su 0 10 Diebstahl ... un dann hat der User ein Stern


    Ich danke euch schonmal :)
    wäre sehr dankbar für hilfe

    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"58",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 58 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+58);


    WantedPoints[giveplayerid] += 58;


    WantedLevel[giveplayerid]+=58;



    format(turnmes, sizeof(turnmes), "%s hat %s 58 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"59",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 59 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+59);


    WantedLevel[giveplayerid]+=59;


    WantedPoints[giveplayerid] += 59;



    format(turnmes, sizeof(turnmes), "%s hat %s 59 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"60",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 60 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+60);


    WantedLevel[giveplayerid]+=60;


    WantedPoints[giveplayerid] += 60;



    format(turnmes, sizeof(turnmes), "%s hat %s 60 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"61",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 61 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+61);


    WantedLevel[giveplayerid]+=61;


    WantedPoints[giveplayerid] += 61;



    format(turnmes, sizeof(turnmes), "%s hat %s 61 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"62",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 62 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+62);


    WantedLevel[giveplayerid]+=62;


    WantedPoints[giveplayerid] += 62;



    format(turnmes, sizeof(turnmes), "%s hat %s 62 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"63",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 63 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+63);


    WantedLevel[giveplayerid]+=63;


    WantedPoints[giveplayerid] += 63;



    format(turnmes, sizeof(turnmes), "%s hat %s 63 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"64",true) == 0)


    {



    format(turnmes,sizeof(turnmes), "Officer %s hat dir 64 Wanted gegeben!
    Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);


    SetPlayerWantedLevel(giveplayerid,points+64);


    WantedPoints[giveplayerid] += 64;


    WantedLevel[giveplayerid]+=64;



    format(turnmes, sizeof(turnmes), "%s hat %s 64 Wanted gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"65",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 65 Wanteds
    gegeben!! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+65);


    WantedPoints[giveplayerid] += 65;


    WantedLevel[giveplayerid]+=65;



    format(turnmes, sizeof(turnmes), "%s hat %s die 65 Wandeds gegeben!
    Grund: %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"66",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 66 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+66);


    WantedPoints[giveplayerid] += 66;


    WantedLevel[giveplayerid]+=66;



    format(turnmes, sizeof(turnmes), "%s hat %s 66 Wanteds!! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"67",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 67 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+67);


    WantedPoints[giveplayerid] += 67;


    WantedLevel[giveplayerid]+=67;



    format(turnmes, sizeof(turnmes), "%s hat %s 67 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"68",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 68 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+68);


    WantedPoints[giveplayerid] += 68;


    WantedLevel[giveplayerid]+=68;



    format(turnmes, sizeof(turnmes), "%s hat %s 68 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"69",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 69 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+69);


    WantedLevel[giveplayerid]+=69;


    WantedPoints[giveplayerid] += 69;



    format(turnmes, sizeof(turnmes), "%s hat %s 69 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);




    }


    return 1;


    }


    }


    }


    else


    {



    format(string999, sizeof(string999), "%d ist kein aktiver Spieler.",
    giveplayerid);


    SendClientMessage(playerid, COLOR_GRAD1, string999);


    return 1;


    }


    }


    else


    {


    SendClientMessage(playerid, COLOR_GRAD2, "Du bist kein Beamter!");


    }




    }


    return 1;


    }










    Das wars mit dem befehl :D

    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"28",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 28 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+28);


    WantedPoints[giveplayerid] += 28;


    WantedLevel[giveplayerid]+=28;



    format(turnmes, sizeof(turnmes), "%s hat %s 28 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"29",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 29 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+29);


    WantedLevel[giveplayerid]+=29;


    WantedPoints[giveplayerid] += 29;



    format(turnmes, sizeof(turnmes), "%s hat %s 29 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"30",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 30 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+30);


    WantedLevel[giveplayerid]+=30;


    WantedPoints[giveplayerid] += 30;



    format(turnmes, sizeof(turnmes), "%s hat %s 30 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"31",true) == 0)


    {



    format(turnmes,sizeof(turnmes), "Officer %s hat dir 31 Wanted gegeben!
    Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);


    SetPlayerWantedLevel(giveplayerid,points+31);


    WantedPoints[giveplayerid] += 31;


    WantedLevel[giveplayerid]+=31;



    format(turnmes, sizeof(turnmes), "%s hat %s 31 Wanted gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"32",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 32 Wanteds
    gegeben!! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+32);


    WantedPoints[giveplayerid] += 32;


    WantedLevel[giveplayerid]+=32;



    format(turnmes, sizeof(turnmes), "%s hat %s die 32 Wandeds gegeben!
    Grund: %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"33",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 33 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+33);


    WantedPoints[giveplayerid] += 33;


    WantedLevel[giveplayerid]+=33;



    format(turnmes, sizeof(turnmes), "%s hat %s 33 Wanteds!! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"34",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 34 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+34);


    WantedPoints[giveplayerid] += 34;


    WantedLevel[giveplayerid]+=34;



    format(turnmes, sizeof(turnmes), "%s hat %s 34 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"35",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 35 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+35);


    WantedPoints[giveplayerid] += 35;


    WantedLevel[giveplayerid]+=35;



    format(turnmes, sizeof(turnmes), "%s hat %s 35 Wantedsl gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"36",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 36 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+36);


    WantedLevel[giveplayerid]+=36;


    WantedPoints[giveplayerid] += 36;



    format(turnmes, sizeof(turnmes), "%s hat %s 36 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"37",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 37 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+37);


    WantedLevel[giveplayerid]+=37;


    WantedPoints[giveplayerid] += 37;



    format(turnmes, sizeof(turnmes), "%s hat %s 37 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"38",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 38 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+38);


    WantedLevel[giveplayerid]+=38;


    WantedPoints[giveplayerid] += 38;



    format(turnmes, sizeof(turnmes), "%s hat %s 38 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"39",true) == 0)


    {



    format(turnmes,sizeof(turnmes), "Officer %s hat dir 39 Wanted gegeben!
    Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);


    SetPlayerWantedLevel(giveplayerid,points+39);


    WantedPoints[giveplayerid] += 39;


    WantedLevel[giveplayerid]+=39;



    format(turnmes, sizeof(turnmes), "%s hat %s 39 Wanted gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"40",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 40 Wanteds
    gegeben!! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+40);


    WantedPoints[giveplayerid] += 40;


    WantedLevel[giveplayerid]+=40;



    format(turnmes, sizeof(turnmes), "%s hat %s die 40 Wandeds gegeben!
    Grund: %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"41",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 41 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+41);


    WantedPoints[giveplayerid] += 41;


    WantedLevel[giveplayerid]+=41;



    format(turnmes, sizeof(turnmes), "%s hat %s 41 Wanteds!! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"42",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 42 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+42);


    WantedPoints[giveplayerid] += 42;


    WantedLevel[giveplayerid]+=42;



    format(turnmes, sizeof(turnmes), "%s hat %s 42 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"43",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 43 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+43);


    WantedPoints[giveplayerid] += 43;


    WantedLevel[giveplayerid]+=43;



    format(turnmes, sizeof(turnmes), "%s hat %s 43 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"44",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 44 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+44);


    WantedLevel[giveplayerid]+=44;


    WantedPoints[giveplayerid] += 44;



    format(turnmes, sizeof(turnmes), "%s hat %s 44 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"45",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 45 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+45);


    WantedLevel[giveplayerid]+=45;


    WantedPoints[giveplayerid] += 45;



    format(turnmes, sizeof(turnmes), "%s hat %s 45 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"46",true) == 0)


    {



    format(turnmes,sizeof(turnmes), "Officer %s hat dir 46 Wanted gegeben!
    Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);


    SetPlayerWantedLevel(giveplayerid,points+16);


    WantedPoints[giveplayerid] += 46;


    WantedLevel[giveplayerid]+=46;



    format(turnmes, sizeof(turnmes), "%s hat %s 46 Wanted gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"47",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 47 Wanteds
    gegeben!! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+47);


    WantedPoints[giveplayerid] += 47;


    WantedLevel[giveplayerid]+=47;



    format(turnmes, sizeof(turnmes), "%s hat %s die 47 Wandeds gegeben!
    Grund: %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"48",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 48 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+48);


    WantedPoints[giveplayerid] += 48;


    WantedLevel[giveplayerid]+=48;



    format(turnmes, sizeof(turnmes), "%s hat %s 48 Wanteds!! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"49",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 49 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+49);


    WantedPoints[giveplayerid] += 49;


    WantedLevel[giveplayerid]+=49;



    format(turnmes, sizeof(turnmes), "%s hat %s 49 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"50",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 50 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+50);


    WantedPoints[giveplayerid] += 50;


    WantedLevel[giveplayerid]+=50;



    format(turnmes, sizeof(turnmes), "%s hat %s 50 Wantedsl gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"51",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 51 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+51);


    WantedLevel[giveplayerid]+=51;


    WantedPoints[giveplayerid] += 51;



    format(turnmes, sizeof(turnmes), "%s hat %s 51 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"52",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 52 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+52);


    WantedLevel[giveplayerid]+=52;


    WantedPoints[giveplayerid] += 52;



    format(turnmes, sizeof(turnmes), "%s hat %s 52 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"53",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 53 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+53);


    WantedLevel[giveplayerid]+=53;


    WantedPoints[giveplayerid] += 53;



    format(turnmes, sizeof(turnmes), "%s hat %s 53 Wanteds gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"54",true) == 0)


    {



    format(turnmes,sizeof(turnmes), "Officer %s hat dir 54 Wanted gegeben!
    Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);


    SetPlayerWantedLevel(giveplayerid,points+54);


    WantedPoints[giveplayerid] += 54;


    WantedLevel[giveplayerid]+=54;



    format(turnmes, sizeof(turnmes), "%s hat %s 54 Wanted gegeben! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"55",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 55 Wanteds
    gegeben!! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+55);


    WantedPoints[giveplayerid] += 55;


    WantedLevel[giveplayerid]+=55;



    format(turnmes, sizeof(turnmes), "%s hat %s die 55 Wandeds gegeben!
    Grund: %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"56",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 56 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+56);


    WantedPoints[giveplayerid] += 56;


    WantedLevel[giveplayerid]+=56;



    format(turnmes, sizeof(turnmes), "%s hat %s 56 Wanteds!! Grund:
    %s",sendername,giveplayer,result);


    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);


    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);


    }


    else if(strcmp(x_job,"57",true) == 0)


    {



    format(string999,sizeof(string999), "Officer %s hat dir 57 Wanteds
    gegeben! Grund: %s", sendername,result);



    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);


    SetPlayerWantedLevel(giveplayerid,points+27);


    WantedPoints[giveplayerid] += 57;


    WantedLevel[giveplayerid]+=57;



    format(turnmes, sizeof(turnmes), "%s hat %s 57 Wanteds gegeben! Grund:

    new reason;
    new string999[500];
    new tmp333[500];
    if(strcmp(cmdtext, "/givewanted", true) == 0 || strcmp(cmdtext, "/givewanted", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    new idx;
    new x_job[128];
    if(OnDuty[playerid]==0)
    {
    SendClientMessage(playerid, COLOR_GREY, "Du bist kein Beamter!");
    return 1;
    }



    tmp333 = strtok(cmdtext, idx);
    if(!strlen(tmp333))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Verwendung: (/givewanted [Playerid] [Anzahl] [Grund] ");
    return 1;
    }



    new giveplayer[MAX_PLAYER_NAME];
    new sendername[MAX_PLAYER_NAME];


    strtok(cmdtext, idx);


    x_job = strtok(cmdtext, idx);
    if(!strlen(x_job ))
    {
    SendClientMessage(playerid, COLOR_GRAD1, " /givewanted [Playerid/Name] [Anzahl] [Grund] ");
    return 1;
    }
    new turnmes[128];
    new turned[MAX_PLAYER_NAME];
    GetPlayerName(playerid, turned, sizeof(turned));
    new points = WantedPoints[playerid];
    new giveplayerid = ReturnUser(tmp333);
    tmp333 = strtok(cmdtext, idx);
    new length = strlen(cmdtext);
    while ((idx < length) && (cmdtext[idx] <= ' '))
    {
    idx++;
    }


    new offset = idx;


    new result[64];


    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
    {
    result[idx - offset] = cmdtext[idx];
    idx++;
    }
    result[idx - offset] = EOS;
    if(!strlen(result))
    if (gTeam[playerid] == 2 || IsACop(playerid))
    {
    if(IsPlayerConnected(giveplayerid))
    {
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    for(new i = 0; i <MAX_PLAYERS; i++)
    {
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    if(WantedLevel[giveplayerid] >= 69)
    {
    SendClientMessage(playerid,COLOR_GRAD2,"Der Spieler hat schon 69 Wanteds");
    return 1;
    }
    else if(strcmp(x_job,"1",true) == 0)
    {
    format(turnmes,sizeof(turnmes), "Officer %s hat dir 1 Wanted gegeben! Grund: %s", sendername,reason);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);
    SetPlayerWantedLevel(giveplayerid,points+1);
    WantedPoints[giveplayerid] += 1;
    WantedLevel[giveplayerid]+=1;
    format(turnmes, sizeof(turnmes), "%s hat %s 1 Wanted gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"2",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 2 Wanteds gegeben!! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+2);
    WantedPoints[giveplayerid] += 2;
    WantedLevel[giveplayerid]+=2;
    format(turnmes, sizeof(turnmes), "%s hat %s die 2 Wandeds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"3",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 3 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+3);
    WantedPoints[giveplayerid] += 3;
    WantedLevel[giveplayerid]+=3;
    format(turnmes, sizeof(turnmes), "%s hat %s 3 Wanteds!! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"4",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 4 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+4);
    WantedPoints[giveplayerid] += 4;
    WantedLevel[giveplayerid]+=4;
    format(turnmes, sizeof(turnmes), "%s hat %s 4 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"5",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 5 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+5);
    WantedPoints[giveplayerid] += 5;
    WantedLevel[giveplayerid]+=5;
    format(turnmes, sizeof(turnmes), "%s hat %s 5 Wantedsl gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"6",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 6 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+6);
    WantedLevel[giveplayerid]+=6;
    WantedPoints[giveplayerid] += 6;
    format(turnmes, sizeof(turnmes), "%s hat %s 6 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"7",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 7 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+7);
    WantedLevel[giveplayerid]+=7;
    WantedPoints[giveplayerid] += 7;
    format(turnmes, sizeof(turnmes), "%s hat %s 7 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"8",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 8 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+8);
    WantedLevel[giveplayerid]+=8;
    WantedPoints[giveplayerid] += 8;
    format(turnmes, sizeof(turnmes), "%s hat %s 8 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"9",true) == 0)
    {
    format(turnmes,sizeof(turnmes), "Officer %s hat dir 9 Wanted gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);
    SetPlayerWantedLevel(giveplayerid,points+9);
    WantedPoints[giveplayerid] += 9;
    WantedLevel[giveplayerid]+=9;
    format(turnmes, sizeof(turnmes), "%s hat %s 9 Wanted gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"10",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 10 Wanteds gegeben!! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+10);
    WantedPoints[giveplayerid] += 10;
    WantedLevel[giveplayerid]+=10;
    format(turnmes, sizeof(turnmes), "%s hat %s die 10 Wandeds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"11",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 11 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+11);
    WantedPoints[giveplayerid] += 11;
    WantedLevel[giveplayerid]+=11;
    format(turnmes, sizeof(turnmes), "%s hat %s 11 Wanteds!! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"12",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 12 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+12);
    WantedPoints[giveplayerid] += 12;
    WantedLevel[giveplayerid]+=12;
    format(turnmes, sizeof(turnmes), "%s hat %s 12 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"13",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 13 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+5);
    WantedPoints[giveplayerid] += 13;
    WantedLevel[giveplayerid]+=13;
    format(turnmes, sizeof(turnmes), "%s hat %s 13 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"14",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 14 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+14);
    WantedLevel[giveplayerid]+=14;
    WantedPoints[giveplayerid] += 14;
    format(turnmes, sizeof(turnmes), "%s hat %s 14 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"15",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 15 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+15);
    WantedLevel[giveplayerid]+=15;
    WantedPoints[giveplayerid] += 15;
    format(turnmes, sizeof(turnmes), "%s hat %s 15 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"16",true) == 0)
    {
    format(turnmes,sizeof(turnmes), "Officer %s hat dir 16 Wanted gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);
    SetPlayerWantedLevel(giveplayerid,points+16);
    WantedPoints[giveplayerid] += 16;
    WantedLevel[giveplayerid]+=16;
    format(turnmes, sizeof(turnmes), "%s hat %s 16 Wanted gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"17",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 17 Wanteds gegeben!! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+17);
    WantedPoints[giveplayerid] += 17;
    WantedLevel[giveplayerid]+=17;
    format(turnmes, sizeof(turnmes), "%s hat %s die 17 Wandeds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"18",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 18 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+18);
    WantedPoints[giveplayerid] += 18;
    WantedLevel[giveplayerid]+=18;
    format(turnmes, sizeof(turnmes), "%s hat %s 18 Wanteds!! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"19",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 19 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+19);
    WantedPoints[giveplayerid] += 19;
    WantedLevel[giveplayerid]+=19;
    format(turnmes, sizeof(turnmes), "%s hat %s 19 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"20",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 20 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+20);
    WantedPoints[giveplayerid] += 20;
    WantedLevel[giveplayerid]+=20;
    format(turnmes, sizeof(turnmes), "%s hat %s 20 Wantedsl gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"21",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 21 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+21);
    WantedLevel[giveplayerid]+=21;
    WantedPoints[giveplayerid] += 21;
    format(turnmes, sizeof(turnmes), "%s hat %s 21 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"22",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 22 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+22);
    WantedLevel[giveplayerid]+=22;
    WantedPoints[giveplayerid] += 22;
    format(turnmes, sizeof(turnmes), "%s hat %s 22 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"23",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 23 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+23);
    WantedLevel[giveplayerid]+=23;
    WantedPoints[giveplayerid] += 23;
    format(turnmes, sizeof(turnmes), "%s hat %s 23 Wanteds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"24",true) == 0)
    {
    format(turnmes,sizeof(turnmes), "Officer %s hat dir 24 Wanted gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, turnmes);
    SetPlayerWantedLevel(giveplayerid,points+24);
    WantedPoints[giveplayerid] += 24;
    WantedLevel[giveplayerid]+=24;
    format(turnmes, sizeof(turnmes), "%s hat %s 24 Wanted gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"25",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 25 Wanteds gegeben!! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+25);
    WantedPoints[giveplayerid] += 25;
    WantedLevel[giveplayerid]+=25;
    format(turnmes, sizeof(turnmes), "%s hat %s die 25 Wandeds gegeben! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"26",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 26 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+26);
    WantedPoints[giveplayerid] += 26;
    WantedLevel[giveplayerid]+=26;
    format(turnmes, sizeof(turnmes), "%s hat %s 26 Wanteds!! Grund: %s",sendername,giveplayer,result);
    SendRadioMessage(1,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(2,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(3,COLOR_LIGHTBLUE, turnmes);
    SendRadioMessage(21,COLOR_LIGHTBLUE, turnmes);
    }
    else if(strcmp(x_job,"27",true) == 0)
    {
    format(string999,sizeof(string999), "Officer %s hat dir 27 Wanteds gegeben! Grund: %s", sendername,result);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string999);
    SetPlayerWantedLevel(giveplayerid,points+27);
    WantedPoints[giveplayerid] += 27;
    WantedLevel[giveplayerid]+=27;
    format(turnmes, sizeof(turnmes), "%s hat %s 27 Wanteds gegeben! Grund:

    Hey unzwar mein Wanted system funktioniert nicht der user bekommt
    einfach keine wanteds bei dem befehl /givewanted steht dann dort
    [playerid] ... usw


    dann gebe ich das in der richtigen Reihnfolge ein und es passiert nichts
    auser das mir das angezeigt wird /givewanted .... nicht exestiert

    liegt das vlt daran ???



    public OnPlayerSpawn(playerid)
    {


    SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 1

    hier das mit dem Deagle-skill kaufen:




    if (strcmp(cmdtext, "/skilldeagle", true) == 0)
    {



    if(GetPlayerMoney(playerid) < 49999)
    SendClientMessage(playerid,COLOR_YELLOW,"Du hast nicht genügend Geld.");


    if(GetPlayerMoney(playerid) > 49999)
    {
    GivePlayerMoney(playerid, -50000); //Preis 250
    SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
    SendClientMessage(playerid,COLOR_YELLOW," Du hast dir Deagle-Skill gekauft.");


    return 1;
    }
    }