Die sind doch in der a_samp.inc defined...
/*#define MAX_DIALOGS (15)
#define DIALOG_BASE (324)
enum DialogInfo
{
DTaken,
DStyle,
DCap[64], //i have never used an array(string) in an enum like this before, untested
DInfo[512], //freakishly big me no likey
DBut1[24],
DBut2[24]
}
new Dialogs[MAX_DIALOGS][DialogInfo];
//handleid is NOT dialog id, multiple dialogs with the same text can be shown with different id's
CreateDialog(style, caption[], info[], button1[], button2[]) //returns handleid
{
#pragma unused CreateDialog
new handleid = 0;
//tempted to use foreach here, not going to, for portability
for ( ; handleid < MAX_DIALOGS; handleid++)
{
if (Dialogs[handleid][DTaken] == 0) break;
}
Dialogs[handleid][DTaken] = 1;
Dialogs[handleid][DStyle] = style;
format(Dialogs[handleid][DCap], sizeof(Dialogs[handleid][DCap]), caption);
format(Dialogs[handleid][DInfo], sizeof(Dialogs[handleid][DInfo]), info);
format(Dialogs[handleid][DBut1], sizeof(Dialogs[handleid][DBut1]), button1);
format(Dialogs[handleid][DBut2], sizeof(Dialogs[handleid][DBut2]), button2);
return handleid;
}*/