Und nochmal Alles:
/*
Scripten Lernen
*/
//Includes
#include <a_samp>
//Farben
#define GELB 0xFFFF00FF
#define ROT 0xFF0005FF
#define BLAU 0x0023FFFF
#define TUERKIS 0x00FFFAFF
//Variabelen
new Variabele = 1, Variabeleleer;
new waffenp;
new array[5];
new string[256];
new Spielername[MAX_PLAYER_NAME];
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n----------------------------------");
print("Hier lerne ich Scripten V.0.1");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Scripten Lernen");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//Pickup
waffenp = CreatePickup(1239,2,1286.3197,-818.0971,84.1406,0);
//Autos
AddStaticVehicle(510,1254.8156,-804.5561,83.7561,177.7327,39,39); // Noobspawn-fahrrad
//Objecte
//3d texte
Create3DTextLabel("Hier ist dein Spawn \n Viel Spaß !", BLAU, 1281.3179,-810.8336,88.3151+0.5, 40.0, 0);
if(array[1] < array[2])
{
OnGameModeExit();
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1283.3523,-845.8353,73.3571);
SetPlayerCameraPos(playerid, 1283.3523,-845.8353,73.3571);
SetPlayerCameraLookAt(playerid, 1276.7473,-842.6531,75.1989);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,GELB,"Willkommen beim Scriptenlernen");
GetPlayerName(playerid,Spielername,sizeof(Spielername));
format(string,sizeof(string),"Der Spieler %s hat den Server betreten!",Spielername);
SendClientMessageToAll(playerid, 0x0023FFFF ,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
SendClientMessage(playerid,ROT,"Der Spieler %s hat den Server Verlassen");
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,1275.2880,-798.8099,88.3151);
SetPlayerFacingAngle(playerid,169.7750);
SendClientMessage(playerid,TUERKIS,"Du bist nun gespawnt, Viel Spaß noch!");
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,ROT,"Du wurdest von %s Getötet");
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true, 10) == 0)
{
// Do something here
SendClientMessage(playerid,ROT,"Willkommen in der Hilfe");
SendClientMessage(playerid,BLAU,"/help, /heilen, /spawn");
return 1;
}
if (strcmp("/heilen", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,100.0);
SendClientMessage(playerid,ROT,"Du hast dich Erfolgreich geheilt");
return 1;
}
if (strcmp("/spawn",cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,1275.2880,-798.8099,88.3151);
SendClientMessage(playerid,TUERKIS,"Du hast dich Erfolgreich neu gespawnt");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == waffenp)
{
SendClientMessage(playerid,TUERKIS,"Viel Spaß mit deiner Waffe");
GivePlayerWeapon(playerid,30,200);
GivePlayerWeapon(playerid,31,200);
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Fehler:
C:\Users\Tobias\Desktop\Homeserver\gamemodes\scriptenlernen.pwn(79) : error 017: undefined symbol "Blau"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.