Beiträge von Mr.Undercover

    Nein,
    Du kannst es allgemein machen


    New Preis = Level * 2300;
    Das bestimmt nun den Preise Pro Level
    Wenn du nun bei den RespektPunkten Proportional hoch gehst z.b 6


    New RespektBrauch = Level * 6;


    If(deine RespektPunkt speicher variable >= RespektBrauch)


    Dann was passiereh soll
    Bei Fragen melden

    Hallo,
    Ich habe mir das Pure RolePlay Script runtergeladen
    Und nichts daran gemacht da habe ich es versucht zu Compilen aber es geht nicht
    Ich habe das richtige Pawno geöffnet alles
    Hatte wer das Selbe Problem und konnte es lösen?
    Wäre dem jenigen sehr dankbar
    Mit freundlichen Grüßen

    Hallo,
    Wenn ich InGame /Swatduty mache
    Ändert sich mein Name nicht?
    Woran kann das liegen?
    Ich habe keinen Fehler gefunden


    COMMAND:swatduty(playerid,params[])
    {
    #pragma unused params
    if(IsPlayerInFrac(playerid,22))
    {
    if(SWATDuty[playerid] == 0)
    {
    SendClientMessage(playerid,WEISS,"Du bist nun SWAT Duty");
    SetPlayerColor(playerid,COLOR_WHITE);
    SWATDuty[playerid] = 1;
    SetPlayerSkin(playerid,285);
    SwatName = SpielerName(playerid);
    switch(PlayerInfo[playerid][pSwatName])
    {
    case 0: { SendClientMessage(playerid,ROT,"Du hast noch keinen Decknamen. Ein Leader muss dir einen geben."); SWATDuty[playerid] = 0; SetPlayerSkin(playerid, 282);}
    case 1: { SetPlayerName(playerid,"Alpha"); }
    case 2: { SetPlayerName(playerid,"Beta"); }
    case 3: { SetPlayerName(playerid,"Gamma"); }
    case 4: { SetPlayerName(playerid,"Omega"); }
    case 5: { SetPlayerName(playerid,"Delta"); }
    case 6: { SetPlayerName(playerid,"Epsilon"); }
    case 7: { SetPlayerName(playerid,"Zeta"); }
    case 8: { SetPlayerName(playerid,"Eta"); }
    case 9: { SetPlayerName(playerid,"Theta"); }
    case 10: { SetPlayerName(playerid,"Iota"); }
    case 11: { SetPlayerName(playerid,"Kappa"); }
    case 12: { SetPlayerName(playerid,"Lambda"); }
    case 13: { SetPlayerName(playerid,"Omikron"); }
    case 14: { SetPlayerName(playerid,"Rho"); }
    case 15: { SetPlayerName(playerid,"Sigma"); }
    case 16: { SetPlayerName(playerid,"Tau"); }
    case 17: { SetPlayerName(playerid,"Ypsilon"); }
    case 18: { SetPlayerName(playerid,"Psi"); }
    case 19: { SetPlayerName(playerid,"Omega"); }
    }
    PlayerUpdate(playerid);
    }
    else
    {
    SendClientMessage(playerid,WEISS,"Du bist nun nicht mehr SWAT Duty");
    SetPlayerColor(playerid,COLOR_WHITE);
    SetPlayerSkin(playerid, 282);
    SWATDuty[playerid] = 0;
    SetPlayerName(playerid,SwatName);
    }
    }
    else
    {
    SendClientMessage(playerid,WEISS,"Du bist kein SWAT Mitglied");
    }
    return 1;
    }
    COMMAND:deckname(playerid,params[])
    {
    new pID,DeckNamen;
    if(PlayerInfo[playerid][pLeader] == 22)
    {
    if(sscanf(params,"us",pID,DeckNamen))
    {
    SendClientMessage(playerid,ROT,"Befehl: /Deckname [Spieler] [Deckname]");
    SendClientMessage(playerid,ROT,"1.Alpha");
    SendClientMessage(playerid,ROT,"2.Beta");
    SendClientMessage(playerid,ROT,"3.Gamma");
    SendClientMessage(playerid,ROT,"4.Omega");
    SendClientMessage(playerid,ROT,"5.Delta");
    SendClientMessage(playerid,ROT,"6.Epsilon");
    SendClientMessage(playerid,ROT,"7.Zeta");
    SendClientMessage(playerid,ROT,"8.Eta");
    SendClientMessage(playerid,ROT,"9.Theta");
    SendClientMessage(playerid,ROT,"10.Iota");
    SendClientMessage(playerid,ROT,"11.Kappa");
    SendClientMessage(playerid,ROT,"12.Lambda");
    SendClientMessage(playerid,ROT,"13.Omikron");
    SendClientMessage(playerid,ROT,"14.Rho");
    SendClientMessage(playerid,ROT,"15.Sigma");
    SendClientMessage(playerid,ROT,"16.Tau");
    SendClientMessage(playerid,ROT,"17.Ypsilon");
    SendClientMessage(playerid,ROT,"18.Psi");
    SendClientMessage(playerid,ROT,"19.Omega");
    }
    PlayerInfo[pID][pSwatName] = DeckNamen;
    PlayerUpdate(playerid);
    }
    else
    {
    SendClientMessage(playerid,ROT,"Du bist kein SWAT Leader");
    }
    }


    Danke im Vorraus

    Function OnPlayerCommandPerformed(playerid, cmdtext[], success)
    {
    new string[124];
    if(!success)
    {
    format(string,sizeof(string),""#SERVERTAG" : Der Befehl existiert nicht! %s (/hilfe)",cmdtext);
    SendClientMessage(playerid,WEISS,string);
    return 0;
    }
    return 1;
    }
    ?