wo ist der Ordner htdocs???
bin zu doof dazu ![]()
Beiträge von Sharpadox
-
-
Ich stimme Rocky zu, dann möchte ich noch hinzufügen, dass sie lieber selber Mappen sollten..
Wenn sie sich alles downloaden, werden sie nur Mapping-Faul und laden sich alles runter.. Besser
sollen sie es selber machen
-
Das vielleicht nicht
Aber Tion hat freundlich geantwortet..
Du kannst nicht von Swain_Blake auf alle anderen schieben
-
Unfreundlich? Du hast gefragt, sie haben geantwortet oO
ist doch nicht "unfreundlich"
-
Wo und wie erstellst du denn die lastpos's ?
-
Was für Warnings denn?
-
Erstelle doch lieber neuen Thread, da es nichts mit dem alten zu tun hat..
Also: Warum lädt mein Privatcar nicht?
Spoiler anzeigen stock LoadPCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
PrivatCar[playerid][privatColor1] = mysql_GetInt("privatcars", "Color1", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][privatColor2] = mysql_GetInt("privatcars", "Color2", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][CarName] = mysql_GetString("privatcars", "Autoname", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][modelid] = mysql_GetInt("privatcars", "modelid", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcX] = mysql_GetFloat("privarcars", "CarX", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcY] = mysql_GetFloat("privarcars", "CarY", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcZ] = mysql_GetFloat("privarcars", "CarZ", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcA] = mysql_GetFloat("privarcars", "CarA", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][HaveKey] = mysql_GetInt("privarcars", "HaveKey", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][vehid] = mysql_GetInt("privarcars", "vehid", "Name",PrivatCar[playerid][PlayerName]);
meinauto[playerid] = CreateVehicle(PrivatCar[playerid][modelid],PrivatCar[playerid][pcX],PrivatCar[playerid][pcY],PrivatCar[playerid][pcZ],PrivatCar[playerid][pcA],PrivatCar[playerid][privatColor1],PrivatCar[playerid][privatColor2],0);
}
return 1;
}
stock SavePCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
mysql_SetInt("privatcars","Color1",PrivatCar[playerid][privatColor1],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","Color2",PrivatCar[playerid][privatColor2],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetString("privatcars","Autoname",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","modelid",GetVehicleModel(meinauto[playerid]),"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarX",PrivatCar[playerid][pcX],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarY",PrivatCar[playerid][pcY],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarZ",PrivatCar[playerid][pcZ],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarA",PrivatCar[playerid][pcA],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","vehid",PrivatCar[playerid][vehid],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","HaveKey",PrivatCar[playerid][HaveKey],"Name", PrivatCar[playerid][PlayerName]);
}
}//push: Help *Q*

-
SetSpawnInfo(playerid, 0, 0, Float:lastx, Float:lasty, Float:lastz, Float:lasta, 0, 0, 0, 0, 0, 0);
zu
SetSpawnInfo(playerid, 0, 0, lastx, lasty, lastz, lasta, 0, 0, 0, 0, 0, 0);
-
Noch eine Frage.. Warum spawn mein Auto nicht?
Versuche schon seit Stunden -.-"stock LoadPCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
PrivatCar[playerid][privatColor1] = mysql_GetInt("privatcars", "Color1", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][privatColor2] = mysql_GetInt("privatcars", "Color2", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][CarName] = mysql_GetString("privatcars", "Autoname", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][modelid] = mysql_GetInt("privatcars", "modelid", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcX] = mysql_GetFloat("privarcars", "CarX", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcY] = mysql_GetFloat("privarcars", "CarY", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcZ] = mysql_GetFloat("privarcars", "CarZ", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcA] = mysql_GetFloat("privarcars", "CarA", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][HaveKey] = mysql_GetInt("privarcars", "HaveKey", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][vehid] = mysql_GetInt("privarcars", "vehid", "Name",PrivatCar[playerid][PlayerName]);
meinauto[playerid] = CreateVehicle(PrivatCar[playerid][modelid],PrivatCar[playerid][pcX],PrivatCar[playerid][pcY],PrivatCar[playerid][pcZ],PrivatCar[playerid][pcA],PrivatCar[playerid][privatColor1],PrivatCar[playerid][privatColor2],0);
}
return 1;
}
stock SavePCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
mysql_SetInt("privatcars","Color1",PrivatCar[playerid][privatColor1],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","Color2",PrivatCar[playerid][privatColor2],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetString("privatcars","Autoname",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","modelid",GetVehicleModel(meinauto[playerid]),"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarX",PrivatCar[playerid][pcX],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarY",PrivatCar[playerid][pcY],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarZ",PrivatCar[playerid][pcZ],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarA",PrivatCar[playerid][pcA],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","vehid",PrivatCar[playerid][vehid],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","HaveKey",PrivatCar[playerid][HaveKey],"Name", PrivatCar[playerid][PlayerName]);
}
} -
Hey,
wieso kommt der Warning?

C:\Users\Narushi\Desktop\samp\New-Evolution-Reallife\gamemodes\SelfmadeBT.pwn(3756) : warning 213: tag mismatch
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase1 Warning.
stock mysql_GetFloat(Table[], Field[], Where[], Is[])
{
new query[128], Float:sqlfloat;
mysql_real_escape_string(Table, Table);
mysql_real_escape_string(Field, Field);
mysql_real_escape_string(Where, Where);
mysql_real_escape_string(Is, Is);
format(query, 128, "SELECT `%s` FROM `%s` WHERE `%s` = '%s'", Field, Table, Where, Is);
mysql_query(query);
mysql_store_result();
mysql_fetch_float(sqlfloat);
mysql_free_result();
return sqlfloat; //Zeile
} -
Limit 1500€.. wieso bekommste dann kein geld mehr?

-
Hay, Josh und Sh12 ich fange morgen an weiter zu machen und behalte was ihr sagtet
Und danke für den TIpp am meisten der in LS
Jo gern geschehen
, wünsche dir Viel Glück, und das sie gut wird :> -
-
Server: x/10 (Nicht getestet)
Forum: 8/10
-
Find ich nun nicht soooo toll,
aber ich gebe8/10 Broten :>
-
Das hier ist ein SA:MP Forum und kein MTA Forum, siehs ein..
Such dir ein MTA Forum -
Nicht umbedingt Zombies, aber Geister, Monster und evtl. paar Zombies ..
Supernatural

-
Ansicht etwas schlecht, aber was ich sehe sieht mir stark nach
7/10 aus

-
8/10
- Ansich nicht schlecht die Fenster so hoch zu platzieren, jedoch sind die Wände größtenteils kahl und schaut irgendwie komisch aus.
- Sonst noch bisschen mehr Deko schaut noch zu fad aus
Ich hätte es ja anders gemacht, aber wie schon gesagt, ich mappe diese Map nicht weiter..
Ich veröffentliche diese (fast) leere Haus, damit evtl. einige es benutzen und weitermappen können.
Wegen der Wand: Find ich auch bisschen, aber hab keine bessere gefunden^^
-
Die sind alles dreidimensional hab es geändert..
Errors waren immernoch da, aber habs behoben