Das wäre so:
new BizInfo[MAX_BIZ][Business_daten];
static bMaxProds[][] =
{
{750},
{750},
{500},
{500},
{250},
{500},
{750},
{500},
{500},
{8000},
{30},
{500},
{250},
{75},
{500},
{30},
{125},
{200}
};
Das wäre so:
new BizInfo[MAX_BIZ][Business_daten];
static bMaxProds[][] =
{
{750},
{750},
{500},
{500},
{250},
{500},
{750},
{500},
{500},
{8000},
{30},
{500},
{250},
{75},
{500},
{30},
{125},
{200}
};
Hey Community,
hier geht ein befehl nicht, kriege folgenden debug code.
[18:40:33] [debug] Run time error 4: "Array index out of bounds"
[18:40:33] [debug] Accessing element at index 18 past array upper bound 17
[18:40:33] [debug] Backtrace (most recent call first):
[18:40:33] [debug] #0 0037c3d0 in public ocmd_bizlist (playerid=0, params[]=@0x00000000 "") at D:\pRP\gamemodes\purerpscript_pub.pwn:38307
[18:40:33] [debug] #1 ???????? in native CallLocalFunction () from samp-server.exe
[18:40:33] [debug] #2 00008484 in public OnPlayerCommandText (playerid=0, cmdtext[]=@0x00000000 "") at D:\pRP\pawno\include\ocmd.inc:31
OCMD Include:
#include <a_samp>
#define ocmd:%1(%2) forward ocmd_%1(%2);\
public ocmd_%1(%2)
public OnPlayerCommandText(playerid,cmdtext[])
{
cmdtext[0]='_';
new ocmdStr[128],ocmdParams[128],bool:ocmdAffe,ocmdFu;
for(new i;i<128;i++)
{
if(cmdtext[i]=='\0')break;
if((cmdtext[i]==' ')&&(!ocmdAffe))
{
ocmdAffe=true;
continue;
}
if(!ocmdAffe)ocmdStr[i]=cmdtext[i];
else
{
ocmdParams[ocmdFu]=cmdtext[i];
ocmdFu++;
}
}
format(ocmdStr,128,"ocmd%s",ocmdStr);
if(!strlen(ocmdParams))format(ocmdParams,128," ");
if(CallLocalFunction(ocmdStr,"ds",playerid,ocmdParams))return 1; //error zeile
cmdtext[0]='/';
return CallLocalFunction("ocmd_OnPlayerCommandText","ds",playerid,cmdtext);
}
#if defined _ALS_OnPlayerCommandText
#undef OnPlayerCommandText
#else
#define _ALS_OnPlayerCommandText
#endif
#define OnPlayerCommandText ocmd_OnPlayerCommandText
forward ocmd_OnPlayerCommandText(playerid, cmdtext[]);
Script (befehl ausschnitt)
for (new i = 0; i < sizeof(BizInfo); i++)
{
format(string, sizeof(string), "%s\n%s [ %i/%i ]", string, BizName(i), BizInfo[i][biz_prods], bMaxProds[BizInfo[i][biz_art]-1][0]); //Error zeile (vermute -1)
}
ShowPlayerDialog(playerid, DIALOG_TRUCKER_BIZLIST, DIALOG_STYLE_LIST, "Bizliste", string, "Checkpoint", "Abbrechen");
Hallo.
Ich habe folgendes Problem bei einem Befehl.
Den Befehl gibt es nicht und dieser debug kommt:
[18:40:33] [debug] Run time error 4: "Array index out of bounds"
[18:40:33] [debug] Accessing element at index 18 past array upper bound 17
[18:40:33] [debug] Backtrace (most recent call first):
[18:40:33] [debug] #0 0037c3d0 in public ocmd_bizlist (playerid=0, params[]=@0x00000000 "") at D:\pRP\gamemodes\purerpscript_pub.pwn:38307
[18:40:33] [debug] #1 ???????? in native CallLocalFunction () from samp-server.exe
[18:40:33] [debug] #2 00008484 in public OnPlayerCommandText (playerid=0, cmdtext[]=@0x00000000 "") at D:\pRP\pawno\include\ocmd.inc:31
for (new i = 0; i < sizeof(BizInfo); i++)
{
format(string, sizeof(string), "%s\n%s [ %i/%i ]", string, BizName(i), BizInfo[i][biz_prods], bMaxProds[BizInfo[i][biz_art]-1][0]); // Zeile 38307
}
ShowPlayerDialog(playerid, DIALOG_TRUCKER_BIZLIST, DIALOG_STYLE_LIST, "Bizliste", string, "Checkpoint", "Abbrechen");
ocmd:
Habe die etwas verändert:
#include <a_samp>
#define ocmd:%1(%2) forward ocmd_%1(%2);\
public ocmd_%1(%2)
public OnPlayerCommandText(playerid,cmdtext[])
{
cmdtext[0]='_';
new ocmdStr[128],ocmdParams[128],bool:ocmdAffe,ocmdFu;
for(new i;i<128;i++)
{
if(cmdtext[i]=='\0')break;
if((cmdtext[i]==' ')&&(!ocmdAffe))
{
ocmdAffe=true;
continue;
}
if(!ocmdAffe)ocmdStr[i]=cmdtext[i];
else
{
ocmdParams[ocmdFu]=cmdtext[i];
ocmdFu++;
}
}
format(ocmdStr,128,"ocmd%s",ocmdStr);
if(!strlen(ocmdParams))format(ocmdParams,128," ");
if(CallLocalFunction(ocmdStr,"ds",playerid,ocmdParams))return 1; // error zeile
cmdtext[0]='/';
return CallLocalFunction("ocmd_OnPlayerCommandText","ds",playerid,cmdtext);
}
#if defined _ALS_OnPlayerCommandText
#undef OnPlayerCommandText
#else
#define _ALS_OnPlayerCommandText
#endif
#define OnPlayerCommandText ocmd_OnPlayerCommandText
forward ocmd_OnPlayerCommandText(playerid, cmdtext[]);
eine variable musst du oben ins script tuen, zu den globalen variablen
new Roller[MAX_PLAYERS];
ocmd:roller(playerid,params[])
{
new Auto, Float:x, Float:y,Float:z, Float:a;
if(GetPlayerScore(playerid) >= 3) return SendClientMessage(playerid, BLAU, "* Du kannst kein Roller mehr Spawnen!");
if(Roller[playerid] == 1) return SendClientMessage(playerid, BLAU, "Du kannst kein Roller mehr Spawnen.");
SendClientMessage(playerid,BLAU,"Achtung wenn dein Level größer als 3 ist, kannst du kein Roller mehr Spawnen.");
GetPlayerPos(playerid, x, y, z); // Abfragen wo der Spieler steht
GetPlayerFacingAngle(playerid, a); // Die Rotation abfragen
Auto = CreateVehicle(571, x, y ,z,a ,-1,-1,-1); // Erstellen mit CreateVehicle
PutPlayerInVehicle(playerid, Auto, 0); // ins Auto rein tuen
Roller[playerid] = 1;
return 1;
}
Steht es in der server.cfg?
Sind die plugins im Plugin ordner?
Sind die includes im Pawno/Include ordner?
Nebenbei, wenn ein y irgendwo dran steht ich rate dir bearbeite deine user files ( wenn du ein user bearbeitest) nicht mit den normalen text editor.
Jedes mal wenn jemand stirbt, kommt dieser Debug.
[16:30:10] [debug] Run time error 4: "Array index out of bounds"
[16:30:10] [debug] Accessing element at index 65535 past array upper bound 999
[16:30:10] [debug] AMX backtrace:
[16:30:10] [debug] #0 0003ca84 in public OnPlayerDeath (playerid=0, killerid=65535, reason=255) at D:\Server SVT\gamemodes\selfmade.pwn:2053
Zeile 2052: SendDeathMessage(killerid,playerid,reason);
Zeile 2053: killstreak[killerid]++;
Zeile 2054: killstreak[playerid] = 0;
Soweit ich weiß wird mit %e theoritisch %s ausgegeben, und du benutzt es bei jeden Integer.
Du kannst es ja einfach mal printen oder einfach direkt ändern.
Übrigens brauchst du kein public zum Speichern, eine Funktion wird ausreichen.
Was du noch machst, accFormat1-4, du machst jedes mal eine neue Variable mit der gleichen größe.
Es reicht wenn du eine Variable machst und diese Formatierst, wenn du in eine neue Zeile möchtest das machst du mit \
beispiel:
blablablabla\
blablablabla
Ist das die stream_distance?
Also bei MySQL musst du 4 tabellen anlegen mit dem Wert "Float".
Wenn der Spieler gespeichert wird machst zum Beispiel:
OnPlayerDisconneted:
new Float:x, Float:y, Float:z, Float:r; //Variablen erstellen
GetPlayerPos(playerid, x, y, z); // x, y, z wird befüllt mit den Koordinaten wo er steht
GetPlayerFacingAngle(playerid, r); // r wird befüllt mit der Sicht
pInfo[playerid][SpawnX] = x; // SpawnX = x
pInfo[playerid][SpawnY] = y; // SpawnY = y
pInfo[playerid][SpawnZ] = z; // SpawnZ = z
pInfo[playerid][SpawnR] = r; // SpawnR = r
SpielerSpeichern:
SpawnX='%f', SpawnY='%f', SpawnZ'%f', SpawnR='%f'", pInfo[playerid][SpawnX], pInfo[playerid][SpawnY], pInfo[playerid][SpawnZ],
pInfo[playerid][SpawnZ]); // Speicherst die Koordinaten ab
Wo du den Spieler ladest:
SetPlayerPos(playerid, pInfo[playerid][SpawnX], pInfo[playerid][SpawnY], pInfo[playerid][SpawnZ]); // Setzt den Spieler an die Position zurück
SetPlayerFacingAngle(playerid, pInfo[playerid][SpawnR]); // setzt die sicht da hin, als wo er sich ausgelogt hat
Diese werden dann in der Datenbank gespeichert.
Funktioniert nun, Danke
Aber ein kleines Problem hab ich noch, kriege jetzt so ein Warning im Log:
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] Map wurde geladen
[21:42:08] meta.xml geladen
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:08] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4897) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:09] Map wurde geladen
[21:42:09] meta.xml geladen
[21:42:09] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3078) Limit: 3000/sec
[21:42:11] Map wurde geladen
[21:42:11] meta.xml geladen
[21:42:11] Map wurde geladen
[21:42:11] meta.xml geladen
[21:42:12] Map wurde geladen
[21:42:12] meta.xml geladen
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] Map wurde geladen
[21:42:13] meta.xml geladen
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:13] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (4082) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:14] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
[21:42:15] [warning] client exceeded 'ackslimit' 127.0.0.1:49153 (3274) Limit: 3000/sec
Alles anzeigen
Habe da was gesehen mit der Zeile 3281, das war die Funktion "StartRace".
[20:56:02] [debug] Server crashed while executing selfmade.amx
[20:56:02] [debug] AMX backtrace:
[20:56:02] [debug] #0 native fread () from samp-server.exe
[20:56:02] [debug] #1 0000b7f0 in LoadFromMeta (path[]=@006893ec "/Racemaps/[DM]AbodyRulez-v2-Pray-For-It") at D:\Server SVT\pawno\include\mta_loader.inc:245
[20:56:02] [debug] #2 0000b6f0 in LoadMap (path[]=@00689a40 "/Racemaps/[DM]AbodyRulez-v2-Pray-For-It/", Float:offZ=0.00000) at D:\Server SVT\pawno\include\mta_loader.inc:237
[20:56:02] [debug] #3 0000a42c in LoadRandomMap (Float:offZ=0.00000) at D:\Server SVT\pawno\include\mta_loader.inc:188
[20:56:02] [debug] #4 0003b418 in public ocmd_race (playerid=0, params[]=@00685cc8 " ") at D:\Server SVT\gamemodes\selfmade.pwn:3281
[20:56:02] [debug] #5 native CallLocalFunction () from samp-server.exe
[20:56:02] [debug] #6 00006f6c in public OnPlayerCommandText (playerid=0, cmdtext[]=@00685cb0 "/race") at D:\Server SVT\pawno\include\ocmd.inc:78
[20:56:03] [debug] Native backtrace:
[20:56:03] [debug] #0 77d877b2 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[20:56:03] [debug] #1 004972e0 in ?? () from samp-server.exe
[20:56:03] [debug] #2 00497910 in ?? () from samp-server.exe
[20:56:03] [debug] #3 00404f44 in ?? () from samp-server.exe
Alles anzeigen
stock StartRace(playerid, time)
{
if(InitializeRace(playerid))
{
setproperty(.name = "CountdownTime", .value = time);
return LoadData[lTimerID] = SetTimerEx("@Countdown",1000,false,"ii",playerid, time);
}
return 1;
}
stock static LoadFromMeta(path[])
{
if(!fexist(path))return 0;
new File:fhandle = fopen(path,io_read),loadstr[400];
while(fread(fhandle, loadstr))
{
if(strfind(loadstr,"#weather") != -1)
{
strmid(loadstr, loadstr, strfind(loadstr,"[")+1, strfind(loadstr,"]"));
SetWeather(strval(loadstr));
printf("meta.xml geladen");
break;
}
}
fclose(fhandle);
return 1;
}
Sie ist aus dem Include:
stock LoadRandomMap(Float:offZ = 0.0)
{
new rand;
do
{
rand = random((LoadData[lMaxMaps]-10000000))+10000000;
}
while(LoadData[lLastMap] == rand);
new loadstr[100];
if(!existproperty(0, "", rand))return print("Es konnte keine Map geladen werden!"),0;
getproperty(0, "", rand, loadstr);
strunpack(loadstr, loadstr, sizeof(loadstr));
strins(loadstr,"/Racemaps/",0);
strcat(loadstr,"/objects.map");
return LoadMap(loadstr,offZ);
}
stock LoadMap(path[], Float:offZ = 0.0)
{
if(UnloadMap())
{
new loadstr[400],mapValues[mapData],count;
if(!fexist(path))return 0;
new File:fhandle = fopen(path,io_read);
while(fread(fhandle, loadstr))
{
if(!loadstr[0])continue;
if(!sscanf(loadstr, "p<">'object''model='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]))
{
CreateDynamicObject(mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ, mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ],-1,-1,-1,300.0,300.0);
}
else if(!sscanf(loadstr, "p<">'racepickup''type='s[30]'vehicle='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMtype],mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]))
{
if(strcmp(mapValues[pMtype],"nitro") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,1);
else if(strcmp(mapValues[pMtype],"repair") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,2);
else if(strcmp(mapValues[pMtype],"vehiclechange") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,3,mapValues[pMmodelid]);
}
else if(!sscanf(loadstr, "p<">'spawnpoint''vehicle='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]))
{
++count;
CreateRaceSpawn(mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ, mapValues[pMRZ],count);
}
else if(!sscanf(loadstr, "p<">'marker''color='s[10]'posX='f'posY='f'posZ='f",mapValues[pMtype],mapValues[pMX], mapValues[pMY], mapValues[pMZ]))
{
mapValues[pMmodelid] = CreateDynamicObject(1559,mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,0.0,0.0,0.0,-1,-1,-1,400.0,400.0);
mapValues[pMcolorID] = ConvertStringToHex(mapValues[pMtype]);
SetDynamicObjectMaterial(mapValues[pMmodelid], 0, 1231, "dynsigns", "white64", mapValues[pMcolorID]);
}
else if(!sscanf(loadstr, "p<">'speedboost''posX='f'posY='f'posZ='f'veloX='f'veloY='f'veloZ='f", mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]))
{
CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,4, 0 ,mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]);
}
else if(!sscanf(loadstr, "p<">'teleport''posX='f'posY='f'posZ='f'nposX='f'nposY='f'nposZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ],mapValues[pNMRZ],mapValues[pNMRZ],mapValues[pNMRZ]))
{
CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,5 , 0 ,mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]+offZ,mapValues[pNMRZ]);
}
}
fclose(fhandle);
if(!count)return print("Map konnte nicht geladen werden"),0;
print("Map wurde geladen");
strdel(path,strfind(path,"objects.map"),strlen(path));
strdel(loadstr,0,sizeof(loadstr));
format(loadstr,40,"%smeta.xml",path);
LoadFromMeta(loadstr);
}
return 1;
}
Hi Community,
mein Server crasht sobald ich doppelt ein Command eingebe.
Beim Crashdetect kam folgendes herraus:
Command:
ocmd:race(playerid, params[])
{
modus[playerid] = 2;
SetPlayerVirtualWorld(playerid, 2);
//TogglePlayerControllable(playerid, 0);
//new Float:x, Float:y, Float:z;
//GetPlayerPos(playerid, x, y, z);
//SetPlayerPos(playerid, x-10, y-10, z-10);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i) && modus[i] == 2)
{
if (alive[i] == 0)
{
LoadRandomMap();
StartRace(playerid, 5000);
}
else
{
//Wenn noch welche Fahren
new vID = GetPlayerVehicleID(i);
PlayerSpectateVehicle(playerid, vID);
specid[playerid] = i;
}
return 1;
}
}
new string[128];
format(string, 128, "Modus: %i", modus[playerid]);
SendClientMessage(playerid, -1, string);
return 1;
}
[16:55:55] [debug] Server crashed while executing selfmade.amx
[16:55:55] [debug] AMX backtrace:
[16:55:55] [debug] #0 native fread () from samp-server.exe
[16:55:55] [debug] #1 00009d38 in ?? (6853612) from selfmade.amx
[16:55:55] [debug] #2 00009c50 in ?? (6855232, 0) from selfmade.amx
[16:55:55] [debug] #3 00008c10 in ?? (0) from selfmade.amx
[16:55:55] [debug] #4 0002fb08 in public ocmd_race (0, 6839496) from selfmade.amx
[16:55:55] [debug] #5 native CallLocalFunction () from samp-server.exe
[16:55:55] [debug] #6 000061a8 in public OnPlayerCommandText (0, 6839472) from selfmade.amx
[16:55:56] [debug] Native backtrace:
[16:55:56] [debug] #0 77d877b2 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[16:55:56] [debug] #1 004972e0 in ?? () from samp-server.exe
[16:55:56] [debug] #2 00497910 in ?? () from samp-server.exe
[16:55:56] [debug] #3 00404f44 in ?? () from samp-server.exe
[16:55:56] [debug] Server crashed while executing selfmade.amx
[16:55:56] [debug] AMX backtrace:
[16:55:56] [debug] #0 native fread () from samp-server.exe
[16:55:56] [debug] #1 00009d38 in public ocmd_race (0, 6839472) from selfmade.amx
[16:55:56] [debug] #2 native CallLocalFunction () from samp-server.exe
[16:55:56] [debug] #3 000061a8 in public OnPlayerCommandText (0, 6839472) from selfmade.amx
[16:55:56] [debug] Native backtrace:
[16:55:56] [debug] #0 77d95f99 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[16:55:56] [debug] #1 77d96287 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[16:55:56] [debug] #2 77d965a6 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[16:55:56] [debug] #3 77edbbe4 in ?? () from C:\Windows\system32\kernel32.dll
[16:55:56] [debug] #4 00497541 in ?? () from samp-server.exe
[16:55:56] [debug] #5 0044e119 in ?? () from samp-server.exe
[16:55:56] [debug] #6 00458bec in ?? () from samp-server.exe
[16:55:56] [debug] #7 00010100 in ?? ()
[16:55:56] [debug] #8 0045a360 in ?? () from samp-server.exe
[16:55:56] [debug] #9 0045a600 in ?? () from samp-server.exe
[16:55:56] [debug] #10 0045b040 in ?? () from samp-server.exe
[16:55:56] [debug] #11 00450660 in ?? () from samp-server.exe
[16:55:56] [debug] #12 00450670 in ?? () from samp-server.exe
[16:55:56] [debug] #13 00450680 in ?? () from samp-server.exe
[16:55:56] [debug] #14 004506d0 in ?? () from samp-server.exe
[16:55:56] [debug] #15 00458180 in ?? () from samp-server.exe
[16:55:56] [debug] #16 0045b050 in ?? () from samp-server.exe
[16:55:56] [debug] #17 0045b060 in ?? () from samp-server.exe
[16:55:56] [debug] #18 00450720 in ?? () from samp-server.exe
[16:55:56] [debug] #19 0045b070 in ?? () from samp-server.exe
[16:55:56] [debug] #20 0045b080 in ?? () from samp-server.exe
[16:55:56] [debug] #21 0045b640 in ?? () from samp-server.exe
[16:55:56] [debug] #22 0045b090 in ?? () from samp-server.exe
[16:55:56] [debug] #23 00450830 in ?? () from samp-server.exe
[16:55:56] [debug] #24 0045b0a0 in ?? () from samp-server.exe
[16:55:56] [debug] #25 0045b0b0 in ?? () from samp-server.exe
[16:55:56] [debug] #26 0045b0c0 in ?? () from samp-server.exe
[16:55:56] [debug] #27 0045b0d0 in ?? () from samp-server.exe
[16:55:56] [debug] #28 0045b0e0 in ?? () from samp-server.exe
[16:55:56] [debug] #29 00458630 in ?? () from samp-server.exe
[16:55:56] [debug] #30 0045b0f0 in ?? () from samp-server.exe
[16:55:56] [debug] #31 0045b100 in ?? () from samp-server.exe
[16:55:56] [debug] #32 00452190 in ?? () from samp-server.exe
[16:55:56] [debug] #33 0045b110 in ?? () from samp-server.exe
[16:55:56] [debug] #34 0045b120 in ?? () from samp-server.exe
[16:55:56] [debug] #35 0045b130 in ?? () from samp-server.exe
[16:55:56] [debug] #36 00452390 in ?? () from samp-server.exe
[16:55:56] [debug] #37 00458660 in ?? () from samp-server.exe
[16:55:56] [debug] #38 0045b140 in ?? () from samp-server.exe
[16:55:56] [debug] #39 00455d10 in ?? () from samp-server.exe
[16:55:56] [debug] #40 00455d60 in ?? () from samp-server.exe
[16:55:56] [debug] #41 00450970 in ?? () from samp-server.exe
[16:55:56] [debug] #42 00455da0 in ?? () from samp-server.exe
[16:55:56] [debug] #43 00455df0 in ?? () from samp-server.exe
[16:55:56] [debug] #44 00458680 in ?? () from samp-server.exe
[16:55:56] [debug] #45 0045b150 in ?? () from samp-server.exe
[16:55:56] [debug] #46 0045b160 in ?? () from samp-server.exe
[16:55:56] [debug] #47 004509f0 in ?? () from samp-server.exe
[16:55:56] [debug] #48 0045b170 in ?? () from samp-server.exe
[16:55:56] [debug] #49 0045b180 in ?? () from samp-server.exe
[16:55:56] [debug] #50 0045b190 in ?? () from samp-server.exe
[16:55:56] [debug] #51 0045b1a0 in ?? () from samp-server.exe
[16:55:56] [debug] #52 0045b1b0 in ?? () from samp-server.exe
[16:55:56] [debug] #53 00450b60 in ?? () from samp-server.exe
[16:55:56] [debug] #54 00450ee0 in ?? () from samp-server.exe
[16:55:56] [debug] #55 00450bb0 in ?? () from samp-server.exe
[16:55:56] [debug] #56 0045b1c0 in ?? () from samp-server.exe
[16:55:56] [debug] #57 00450bc0 in ?? () from samp-server.exe
[16:55:56] [debug] #58 00450c10 in ?? () from samp-server.exe
[16:55:56] [debug] #59 00450c60 in ?? () from samp-server.exe
[16:55:56] [debug] #60 00450c70 in ?? () from samp-server.exe
[16:55:56] [debug] #61 0045b1d0 in ?? () from samp-server.exe
[16:55:56] [debug] #62 0045b1e0 in ?? () from samp-server.exe
[16:55:56] [debug] #63 0045b1f0 in ?? () from samp-server.exe
[16:55:56] [debug] #64 0045b200 in ?? () from samp-server.exe
[16:55:56] [debug] #65 0045b210 in ?? () from samp-server.exe
[16:55:56] [debug] #66 0045b220 in ?? () from samp-server.exe
[16:55:56] [debug] #67 0045b230 in ?? () from samp-server.exe
[16:55:56] [debug] #68 0045b240 in ?? () from samp-server.exe
[16:55:56] [debug] #69 0045b250 in ?? () from samp-server.exe
[16:55:56] [debug] #70 0045b260 in ?? () from samp-server.exe
[16:55:56] [debug] #71 0045b270 in ?? () from samp-server.exe
[16:55:57] [debug] #72 0045b280 in ?? () from samp-server.exe
[16:55:57] [debug] #73 0045b290 in ?? () from samp-server.exe
[16:55:57] [debug] #74 00455ec0 in ?? () from samp-server.exe
[16:55:57] [debug] #75 0045b310 in ?? () from samp-server.exe
[16:55:57] [debug] #76 0045a7b0 in ?? () from samp-server.exe
[16:55:57] [debug] #77 0045a780 in ?? () from samp-server.exe
[16:55:57] [debug] #78 0045a7a0 in ?? () from samp-server.exe
[16:55:57] [debug] #79 0045a830 in ?? () from samp-server.exe
[16:55:57] [debug] #80 0045a870 in ?? () from samp-server.exe
[16:55:57] [debug] #81 0045a890 in ?? () from samp-server.exe
[16:55:57] [debug] #82 0045a8e0 in ?? () from samp-server.exe
[16:55:57] [debug] #83 0045a8a0 in ?? () from samp-server.exe
[16:55:57] [debug] #84 0045b330 in ?? () from samp-server.exe
[16:55:57] [debug] #85 0045b380 in ?? () from samp-server.exe
[16:55:57] [debug] #86 0045a920 in ?? () from samp-server.exe
[16:55:57] [debug] #87 0045a950 in ?? () from samp-server.exe
[16:55:57] [debug] #88 0045a960 in ?? () from samp-server.exe
[16:55:57] [debug] #89 0045a970 in ?? () from samp-server.exe
[16:55:57] [debug] #90 0045a980 in ?? () from samp-server.exe
[16:55:57] [debug] #91 0045a9a0 in ?? () from samp-server.exe
[16:55:57] [debug] #92 0045a9e0 in ?? () from samp-server.exe
[16:55:57] [debug] #93 0045aa00 in ?? () from samp-server.exe
[16:55:57] [debug] #94 0045aa20 in ?? () from samp-server.exe
[16:55:57] [debug] #95 0045aa40 in ?? () from samp-server.exe
[16:55:57] [debug] #96 0045aa60 in ?? () from samp-server.exe
[16:55:57] [debug] #97 0045aa70 in ?? () from samp-server.exe
[16:55:57] [debug] #98 0045aa80 in ?? () from samp-server.exe
[16:55:57] [debug] #99 0045aa90 in ?? () from samp-server.exe
[16:55:57] [debug] #100 0045aaa0 in ?? () from samp-server.exe
[16:55:57] [debug] #101 0045aab0 in ?? () from samp-server.exe
[16:55:57] [debug] #102 0045aac0 in ?? () from samp-server.exe
[16:55:57] [debug] #103 0045aad0 in ?? () from samp-server.exe
[16:55:57] [debug] #104 0045aae0 in ?? () from samp-server.exe
[16:55:57] [debug] #105 0045aaf0 in ?? () from samp-server.exe
[16:55:57] [debug] #106 0045ab00 in ?? () from samp-server.exe
[16:55:57] [debug] #107 0045ac30 in ?? () from samp-server.exe
[16:55:57] [debug] #108 0045ab70 in ?? () from samp-server.exe
[16:55:57] [debug] #109 0045ab10 in ?? () from samp-server.exe
[16:55:57] [debug] #110 0045abd0 in ?? () from samp-server.exe
[16:55:57] [debug] #111 0045ac90 in ?? () from samp-server.exe
[16:55:57] [debug] #112 0045acc0 in ?? () from samp-server.exe
[16:55:57] [debug] #113 0045acd0 in ?? () from samp-server.exe
[16:55:57] [debug] #114 0045ace0 in ?? () from samp-server.exe
[16:55:57] [debug] #115 0045acf0 in ?? () from samp-server.exe
[16:55:57] [debug] #116 0045ad00 in ?? () from samp-server.exe
[16:55:57] [debug] #117 0045ad10 in ?? () from samp-server.exe
[16:55:57] [debug] #118 0045ad20 in ?? () from samp-server.exe
[16:55:57] [debug] #119 0045ad50 in ?? () from samp-server.exe
[16:55:57] [debug] #120 0045ad80 in ?? () from samp-server.exe
[16:55:57] [debug] #121 0045ad90 in ?? () from samp-server.exe
[16:55:57] [debug] #122 0045adb0 in ?? () from samp-server.exe
[16:55:57] [debug] #123 0045adc0 in ?? () from samp-server.exe
[16:55:57] [debug] #124 0045ade0 in ?? () from samp-server.exe
[16:55:57] [debug] #125 0045b540 in ?? () from samp-server.exe
[16:55:57] [debug] #126 0045ae10 in ?? () from samp-server.exe
[16:55:57] [debug] #127 0045ae70 in ?? () from samp-server.exe
[16:55:57] [debug] #128 0045ae20 in ?? () from samp-server.exe
[16:55:57] [debug] #129 0045ae40 in ?? () from samp-server.exe
[16:55:57] [debug] #130 0045ae50 in ?? () from samp-server.exe
[16:55:57] [debug] #131 0045ae60 in ?? () from samp-server.exe
[16:55:57] [debug] #132 0045ae80 in ?? () from samp-server.exe
[16:55:57] [debug] #133 0045aea0 in ?? () from samp-server.exe
[16:55:57] [debug] #134 0045aec0 in ?? () from samp-server.exe
[16:55:57] [debug] #135 0045aee0 in ?? () from samp-server.exe
[16:55:57] [debug] #136 0045aef0 in ?? () from samp-server.exe
[16:55:57] [debug] #137 0045af00 in ?? () from samp-server.exe
[16:55:57] [debug] #138 0045af10 in ?? () from samp-server.exe
[16:55:57] [debug] #139 0045af20 in ?? () from samp-server.exe
[16:55:57] [debug] #140 0045af50 in ?? () from samp-server.exe
[16:55:57] [debug] #141 0045af80 in ?? () from samp-server.exe
[16:55:57] [debug] #142 0045af90 in ?? () from samp-server.exe
[16:55:57] [debug] #143 0045afa0 in ?? () from samp-server.exe
[16:55:57] [debug] #144 0045afb0 in ?? () from samp-server.exe
[16:55:57] [debug] #145 0045afd0 in ?? () from samp-server.exe
[16:55:57] [debug] #146 0045b000 in ?? () from samp-server.exe
[16:55:57] [debug] #147 0045b020 in ?? () from samp-server.exe
Alles anzeigen
Wie genau jetzt?
Möchtest du das nach 3 Minuten haben oder später?
Möchtest du zwei verschiedene nachrichten haben?
Wenn du diese Nachricht nur später ausgeben lassen möchtest statt 3 Minuten musste einfach den Timer wert höhrer setzen.
also statt 180000 machst du einfach dein wert rein beispiel 500000.
Ansonsten erkläre und wie du es haben willst.
Sowie der Code aussieht hast du kein Enum.
Sind die Fahrzeuge überhaupt in der Datenbank?
Du möchtest das Auto mit der ID löschen aber wie, wenn er nicht einmal die kennt?
DELETE FROM tabelle WHERE modelID ='%i', vID
Könnte gehen, aber das Problem währe er würde jedes Auto mit dieser ModelID löschen.
Würde dir raten mach ein Enum, müsstest halt jedes Auto dann in der Datenbank haben.
Hallo Community!
Ich habe mir ein Include runtergeladen für Youtube musik.
Aber das Problem ist einfach, sobald 1 User den Song hört kann ein anderer den nicht mehr aufrufen.
Ich möchte ja das es für alle ist.
//Include:
stock PlayYoutubeVideoForPlayer(playerid,url[])
{
if(strfind(url,"&") != -1) strmid(url,url,0,strfind(url,"&"),128);
format(g_link,sizeof(g_link),"%s",url);
format(url,128,"youtubeinmp3.com/fetch/?api=advanced&video=%s",g_link);
HTTP(playerid, HTTP_GET, url, "", "OnYoutubeResponse");
}
forward OnYoutubeResponse(playerid, response_code, data[]);
public OnYoutubeResponse(playerid, response_code, data[])
{
if(response_code == 200)
{
new content[3][256],stream[256],string[256];
new hours,minutes,seconds,tmp_seconds[8];
explode(content,data,"<br />");
strmid(tmp_seconds,content[1],8,strlen(content[1]));
strmid(stream,content[2],6,strlen(content[2]));
g_duration = strval(tmp_seconds);
g_title = content[0];
formatSeconds(g_duration,hours,minutes,seconds);
format(string,sizeof(string),"{0049FF}[Now playing] {00c9ff}%s (Duration: %02d:%02d:%02d)",GetVideoTitle(),hours,minutes,seconds);
SendClientMessage(playerid,-1,string);
PlayAudioStreamForPlayer(playerid,stream);
g_playing = true;
SetTimerEx("SongFinished",(g_duration+5)*1000,false,"i",playerid);
}
else
{
new error[128];
format(error,sizeof(error),"{0049FF}[ERROR] {00c9ff}An error has occured: %s (%d)",GetError(response_code),response_code);
SendClientMessage(playerid,0xFF0000FF,error);
}
}
//script teil:
ocmd:youtube(playerid,params[])
{
if (pInfo[playerid][a_score] < 2)return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
new link[128], pID;
if(sscanf(params,"us[128]",pID, link)) return SendClientMessage(playerid, COLOR_RED,"USAGE: /youtube [playerid/name] [youtube-url]");
if(!IsPlayerConnected(pID))return SendClientMessage(playerid, COLOR_RED, "The Player is not online!");
if(strlen(link) >= 128) return SendClientMessage(playerid, COLOR_RED,"Link too long !");
PlayYoutubeVideoForPlayer(pID,link);
return 1;
}
ocmd:stopyoutube(playerid, params[])
{
if (pInfo[playerid][a_score] < 2)return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
new pID;
if(sscanf(params,"u",pID)) return SendClientMessage(playerid, COLOR_RED,"USAGE: /stopyoutube [playerid/name]");
if(!IsPlayerConnected(pID))return SendClientMessage(playerid, COLOR_RED, "The Player is not online!");
StopYoutubeVideoForPlayer(pID);
return 1;
}
ocmd:youtubeforall(playerid,params[])
{
if (pInfo[playerid][a_score] < 2)return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
new link[128];
new string[128];
if(sscanf(params,"s[128]", link)) return SendClientMessage(playerid, COLOR_RED,"USAGE: /youtubeforall [youtube-url]");
if(strlen(link) >= 128) return SendClientMessage(playerid, COLOR_RED,"Link too long !");
SendClientMessage(playerid, COLOR_BLUE, "If you want to hear the song, please enter /playmusic a.");
format(string, sizeof(string), "[Music]: %s (Duration: %s)", GetVideoTitle(), GetLengthOfVideo());
SendClientMessageToAll(COLOR_RED, string);
format(string, sizeof(string), "[Music]: Music link: %s", GetVideoLink());
SendClientMessageToAll(COLOR_RED, string);
strmid(song, link, 0, 128, 128); //hatte es jetzt mit variablen gemacht, eigentlich hatte ich vor das es direkt für alle läuft
return 1;
}
ocmd:stopyoutubeforall(playerid,params[])
{
if (pInfo[playerid][a_score] < 2)return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
for (new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(playerid))continue;
StopYoutubeVideoForPlayer(i);
}
return 1;
}
ocmd:playmusic(playerid, params[])
{
if (strlen(song) < 1)return SendClientMessage(playerid, COLOR_RED, "There is no music on run.");
PlayYoutubeVideoForPlayer(playerid,song);
return 1;
}
Es liegt an der Farbe, ist mir gestern schon aufgefallen.
Danke trotzdem Jeffry.
Hey Community,
ich habe ein kleines Problem zu dem erstellen von Gangzonen.
Hatte mich damit zuvor noch nie auseinander gesetzt...
Hatte es mit 2 Varianten versucht aber nix klappt davon.
Er zeigt alles an außer die Gangzone.
new string[250];
if (fInfo[id][ctf_text] != Text3D:-1)
{
Delete3DTextLabel(fInfo[id][ctf_text]);
}
if (!strlen(fInfo[id][ctf_team]))
{
format(string, sizeof(string), "\
» %s «\n\
TEAM: None",fInfo[id][ctf_name]);
fInfo[id][ctf_pickup] = CreateDynamicPickup(1314, 1, fInfo[id][ctf_x], fInfo[id][ctf_y], fInfo[id][ctf_z], -1);
M_CreateZone(fInfo[id][Min_x], fInfo[id][Min_y], fInfo[id][Max_x], fInfo[id][Max_y], fInfo[id][ctf_color], string, COLOR_RED);
GangZoneShowForAll(fInfo[id][ctf_zone], fInfo[id][ctf_color]);
}
else
{
format(string, sizeof(string), "\
» %s «\n\
TEAM: %s",fInfo[id][ctf_name], fInfo[id][ctf_team]);
fInfo[id][ctf_pickup] = CreateDynamicPickup(1314, 1, fInfo[id][ctf_x], fInfo[id][ctf_y], fInfo[id][ctf_z], -1);
fInfo[id][ctf_text] = Create3DTextLabel(string, COLOR_RED, fInfo[id][ctf_x], fInfo[id][ctf_y], fInfo[id][ctf_z], 10, 0, 1);
fInfo[id][ctf_zone] = GangZoneCreate(fInfo[id][Min_x], fInfo[id][Min_y], fInfo[id][Max_x], fInfo[id][Max_y]);
GangZoneShowForAll(fInfo[id][ctf_zone], fInfo[id][ctf_color]);
}