Beiträge von Sigi.

    Ja hier kannst du das soger sehen



    Function OnPlayerConnect(playerid)
    {


    //BSN NEU
    RemoveBuildingForPlayer(playerid, 5858, 1214.1484, -913.4453, 43.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1198.7969, -933.1250, 46.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1522, 1199.9688, -917.6406, 42.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 5844, 1206.1406, -900.9766, 42.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 6010, 1214.1484, -913.4453, 43.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 5742, 1197.3203, -899.2109, 45.0938, 0.25);


    //NEU NOOBSPAWN
    RemoveBuildingForPlayer(playerid, 6048, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6131, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6194, 1116.6250, -1542.9063, 22.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 6048, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6131, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 6051, 1110.3281, -1489.0938, 18.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1117.6094, -1536.9766, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1111.5625, -1533.9609, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1105.6016, -1531.1563, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1191.1328, -1551.9844, 15.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1190.2578, -1545.6016, 12.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1137.9297, -1537.0625, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1143.7891, -1534.7031, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1148.6016, -1532.2578, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1097.4766, -1523.9766, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1093.4219, -1519.8281, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1089.5781, -1515.7891, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1087.1953, -1510.4922, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1084.9688, -1504.4219, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1101.1406, -1527.9688, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1128.7344, -1518.4922, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1111.2578, -1512.3594, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3586, 1128.9688, -1502.0234, 18.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1077.8594, -1499.8672, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1083.6719, -1499.4922, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1106.4375, -1501.3750, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1134.0781, -1500.3750, 22.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1123.2500, -1500.5313, 22.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 6051, 1110.3281, -1489.0938, 18.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 3586, 1129.0078, -1476.7188, 18.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1124.3672, -1476.9844, 22.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1133.2266, -1476.2266, 22.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1144.3984, -1512.7891, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1152.3828, -1502.5391, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1153.5391, -1529.8047, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1157.8203, -1525.4844, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1161.3281, -1521.5781, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1165.1563, -1517.2109, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1167.7813, -1513.1797, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1183.5469, -1520.1484, 15.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1169.1641, -1509.3359, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1170.8047, -1503.5547, 30.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1191.1328, -1521.1328, 15.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1190.2578, -1503.3906, 12.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1191.1328, -1476.6797, 15.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1118.0156, -1467.4688, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 955, 1154.7266, -1460.8906, 15.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1139.9219, -1467.4688, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1139.9219, -1456.4375, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 792, 1118.0156, -1456.4375, 15.2109, 0.25);

    Hallo Brotfisch :)


    Ich habe ebend neues Noobspawn gemappt, und die Objecte die ich entfernt habe die bleiben ingame trzdm also das heist ich habe "Removebuildingforplayer" im script alles eingefügt und wenn ich es compile und dann is gta reingehe sind bleiben dir objete immer noch? kann mir jemand sagen was das problem sein kann?

    Hmm immernoch errors -.-


    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10147) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10168) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10190) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10211) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10232) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10253) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10274) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10295) : error 001: expected token: ";", but found "-identifier-"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10316) : error 001: expected token: ";", but found "-identifier-"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    9 Errors.



    if(CurrentMenu == BSMK)
    {
    switch(row)
    {
    case 0:
    {
    if(GetPlayerMoney(playerid) >= 3)
    {
    new Float:health;
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -3);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    SetPlayerHealth(playerid,GetPlayerHealth(playerid,health) + 45.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich 3 Chicken Nuggets gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $3 | Hp: +45");


    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 1:
    {
    if(GetPlayerMoney(playerid) >= 6)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -6);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich 12 Chicken Nuggets gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $6 | Hp: +90");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 2:
    {
    if(GetPlayerMoney(playerid) >= 12)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -12);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich 20 Chicken Nuggets gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $12 | Hp: +100");


    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 3:
    {
    if(GetPlayerMoney(playerid) >= 1)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -1);
    UnFreezePlayer(playerid);
    HideMenuForPlayer(BSMK,playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich einen Cheesburger gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $1 | Hp: +35");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 4:
    {
    if(GetPlayerMoney(playerid) >= 1)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -1);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich einen Chickenburger gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $1 | Hp: +38");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 5:
    {
    if(GetPlayerMoney(playerid) >= 7)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -7);
    UnFreezePlayer(playerid);
    HideMenuForPlayer(BSMK,playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich einen Mc Chicken gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $7 | Hp: +65");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 6:
    {
    if(GetPlayerMoney(playerid) >= 2)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -2);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich Pommes gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $2 | Hp: +25");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 7:
    {
    if(GetPlayerMoney(playerid) >= 8)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -8);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich einen Big Mac gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $8 | Hp: +80");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 8:
    {
    if(GetPlayerMoney(playerid) >= 4)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -4);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich einen Fisch Mac gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $4 | Hp: +74");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 9:
    {
    if(GetPlayerMoney(playerid) >= 2)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -2);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    new Float:health
    GetPlayerHealth(playerid,health);
    SetPlayerHealth(playerid,health + 90.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich eine Glas Cola gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $2 | Hp: +15");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    case 10:
    {
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }
    }
    }

    Hallo Brotfish.


    Ich habe da ein kleines problem unzwar. will ich im BSN ein befehl machen damit die user /menu benutzen können usw...
    alles funktioniert ja nur, ich bekomme Warnings da wo ich den User Heal gebe, ich machs so "SetPlayerHealth(playerid, + 45.0);"
    ich will nicht lange reden kuckts euch einfach an...




    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10241) : error 029: invalid expression, assumed zero
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10241) : warning 215: expression has no effect
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10241) : error 001: expected token: ";", but found ")"
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10241) : error 029: invalid expression, assumed zero
    C:\Users\Gta Server\Desktop\Neuer Ordner\SEHR WICHTIG\NewServer\gamemodes\EYD.pwn(10241) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.




    if(GetPlayerMoney(playerid) >= 2)
    {
    ShowMenuForPlayer(BSMK,playerid);
    GivePlayerMoney(playerid, -2);
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    SetPlayerHealth(playerid, + 25.0);
    SendClientMessage(playerid, COLOR_GREEN, "Sie haben sich Pommes gekauft.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Kosten: $2 | Hp: +25");
    }
    else
    {
    SendClientMessage(playerid, NY, "Sie haben zuwenig Geld.");
    HideMenuForPlayer(BSMK,playerid);
    UnFreezePlayer(playerid);
    }