Ich habe ein riesen Problem und bin echt ratlos.
Ich versteh zwar nicht wieso, jedoch bekomme Ich mein Skin nicht.
Ich habe am Script kaum was geändert, habe auch ein Backup reingezogen von gestern wo alles richtig lief, jedoch das selbe Problem.
Ich bekomme meinen Skin bzw. auch die Waffen nicht, aber spawne auf der richtigen Stelle.
SetSpawnInfo(playerid, PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pSkin], 386.8286, -2028.4185, 7.8359, 92.0216, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
Ich hoffe jemand kann mir helfen, da Ich echt nicht weis, woran es liegen kann.
//E
Ich zeige mal etwas mehr Code
stock LoadPlayer(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid, PlayerInfo[playerid][pName], MAX_PLAYER_NAME);
PlayerInfo[playerid][pLevel] = mysql_GetInt("srv_accounts", "Level", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pGeld] = mysql_GetInt("srv_accounts", "Geld", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pSkin] = mysql_GetInt("srv_accounts", "Skin", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pXP] = mysql_GetInt("srv_accounts", "XP", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFraktion] = mysql_GetInt("srv_accounts", "Fraktion", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pLeader] = mysql_GetInt("srv_accounts", "Leader", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pLeben] = mysql_GetInt("srv_accounts", "Leben", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pRuestung] = mysql_GetInt("srv_accounts", "Ruestung", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pAdminLevel] = mysql_GetInt("srv_accounts", "AdminLevel", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pKonto] = mysql_GetInt("srv_accounts", "Konto", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pNextPayday] = mysql_GetInt("srv_accounts", "NextPayday", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pKrankenhaus] = mysql_GetInt("srv_accounts", "Krankenhaus", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pKrankenversicherung] = mysql_GetInt("srv_accounts", "Krankenversicherung", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pNummer] = mysql_GetInt("srv_accounts", "Nummer", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pKanister] = mysql_GetInt("srv_accounts", "Kanister", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][puAn] = mysql_GetInt("srv_accounts", "uAn", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pKills] = mysql_GetInt("srv_accounts", "Kills", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pTode] = mysql_GetInt("srv_accounts", "Tode", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pPkwschein] = mysql_GetInt("srv_accounts", "Pkwschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pLkwschein] = mysql_GetInt("srv_accounts", "Lkwschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pBikeschein] = mysql_GetInt("srv_accounts", "Bikeschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pBootschein] = mysql_GetInt("srv_accounts", "Bootschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFlugschein] = mysql_GetInt("srv_accounts", "Flugschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pAngelschein] = mysql_GetInt("srv_accounts", "Angelschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pWaffenschein] = mysql_GetInt("srv_accounts", "Waffenschein", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pMuted] = mysql_GetInt("srv_accounts", "Muted", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pSammelpunkte] = mysql_GetInt("srv_accounts", "Sammelpunkte", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pWanteds] = mysql_GetInt("srv_accounts", "Wanted", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pDrivedW] = mysql_GetInt("srv_accounts", "DrivedW", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFische] = mysql_GetInt("srv_accounts", "Fische", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFishingW] = mysql_GetInt("srv_accounts", "FishingW", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pPrepaidGuthaben] = mysql_GetInt("srv_accounts", "PrepaidGuthaben", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFraktionrang] = mysql_GetInt("srv_accounts", "Fraktionrang", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pTelefonbuch] = mysql_GetInt("srv_accounts", "Telefonbuch", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pSpielzeit] = mysql_GetInt("srv_accounts", "Spielzeit", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugID] = mysql_GetInt("srv_accounts", "FahrzeugID", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugPosX] = mysql_GetFloat("srv_accounts", "FahrzeugPosX", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugPosY] = mysql_GetFloat("srv_accounts", "FahrzeugPosY", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugPosZ] = mysql_GetFloat("srv_accounts", "FahrzeugPosZ", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugPosZA] = mysql_GetFloat("srv_accounts", "FahrzeugPosZA", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pFahrzeugLocked] = mysql_GetInt("srv_accounts", "FahrzeugLocked", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pZigaretten] = mysql_GetInt("srv_accounts", "Zigaretten", "Name", PlayerInfo[playerid][pName]);
PlayerInfo[playerid][pCDPlayer] = mysql_GetInt("srv_accounts", "CDPlayer", "Name", PlayerInfo[playerid][pName]);
if(PlayerInfo[playerid][pFraktion] == 0)
{
SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], 386.8286, -2028.4185, 7.8359, 92.0216, 0, 0, 0, 0, 0, 0);
SetPlayerHealth(playerid, PlayerInfo[playerid][pLeben]);
}
PlayerAd[playerid] = 0;
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pGeld]);
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanteds]);
SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
SetPlayerHealth(playerid, PlayerInfo[playerid][pLeben]);
SetPlayerArmour(playerid, PlayerInfo[playerid][pRuestung]);
SpawnPlayer(playerid);
}
return 1;
}