#include dini
new Datei[128];
ocmd:veh(playerid,params[])
{
new vehid,color1,color2,Float:X,Float:Y,Float:Z,Float:A,Float:a,name[24];
GetPlayerName(playerid,name,24);
if(sscanf(params,"iii",vehid,color1,color2))return SendClientMessage(playerid,-1,"Benutzung : /veh [vehicleid] [Farbe1] [Farbe2]");
carid++;
format(Datei,128,"/Cars/%i.ini",carid);
dini_Create(Datei);
GetPlayerPos(playerid,X,Y,Z);
CreateVehicle(vehid,X,Y,Z,GetPlayerFacingAngle(playerid,A),color1,color2,-1);
a=GetPlayerFacingAngle(playerid,A);
dini_Int(Datei,"CreateBy",name);
dini_Int(Datei,"Fahrzeugid",carid);
dini_FloatSet(Datei,"X",X);
dini_FloatSet(Datei,"Y",Y);
dini_FloatSet(Datei,"Z",Z);
dini_FloatSet(Datei,"A",A);
return 1;
}
public OnGameModeInit()
{
format(Datei,128,"/Cars/%i.ini",carid);
CreateVehicle(dini_Int(Datei,"Fahrzeugid"),dini_Float(Datei,"X"),dini_Float(Dateim"Y"),dini_Float(Datei,"Z"),dini_Float(Datei,"A"),15+random(43),19+random(55),-1);
return 1;
}