INFO: Sie werden angezeigt (Also die Skins als Textdraws)
TD[0][playerid] = CreatePlayerTextDraw(playerid, 80.0, 170.0, "_");
PlayerTextDrawFont(playerid, TD[0][playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, TD[0][playerid], 1);
PlayerTextDrawBoxColor(playerid, TD[0][playerid], 0x000000FF);
PlayerTextDrawTextSize(playerid, TD[0][playerid], 120, 120);
PlayerTextDrawSetPreviewRot ( playerid, TD[1][playerid], -10.0 , 0.0 , -20.0 , 1.0 ) ;
PlayerTextDrawSetPreviewModel(playerid, TD[0][playerid], 79);
TD[1][playerid] = CreatePlayerTextDraw(playerid, 482.0, 180.0, "_");
PlayerTextDrawFont(playerid, TD[1][playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, TD[1][playerid], 1);
PlayerTextDrawBoxColor(playerid, TD[1][playerid], 0x000000FF);
PlayerTextDrawTextSize(playerid, TD[1][playerid], 120, 120);
PlayerTextDrawSetPreviewRot ( playerid, TD[1][playerid], -10.0 , 0.0 , -20.0 , 1.0 ) ;
PlayerTextDrawSetPreviewModel(playerid, TD[1][playerid], 197);