Wie ich schon sagte...
Wenn das Total Kills nicht in jeder Zeile angezeigt werden soll, musst es aus der Schleife nehmen und vor TextDrawSetString dem String anfügen.
Hier:
forward Endstand();
public Endstand()
{
new String[24], String2[24], String3[1024], String4[1024];
format(String, 24, "%s", TName1);
TextDrawSetString(Textdraw0, String);
format(String2, 24, "%s", TName2);
TextDrawSetString(Textdraw1, String2);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
if(GetPlayerSkin(i) == T1Skin1 || GetPlayerSkin(i) == T1Skin2 || GetPlayerSkin(i) == T1Skin3)
{
new Name[24];
GetPlayerName(i, Name, 24);
format(String3, sizeof(String3), "%s%s Kills: %d Tode: %d\n", String3, Name, Kills[i], Tode[i]);
}
}
format(String3, sizeof(String3), "%s\nTotal: Kills: %d Runden: %d", String3, Totalkillst1, Roundst1);
TextDrawSetString(Textdraw2, String3);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
if(GetPlayerSkin(i) == T2Skin1 || GetPlayerSkin(i) == T2Skin2 || GetPlayerSkin(i) == T2Skin3)
{
new Name2[24];
GetPlayerName(i, Name2, 24);
format(String4, sizeof(String4), "%s%s Kills: %d Tode: %d\n", String4, Name2, Kills[i], Tode[i]);
}
}
format(String4, sizeof(String4), "%s\nTotal: Kills: %d Runden: %d", String4, Totalkillst2, Roundst2);
TextDrawSetString(Textdraw3, String4);
return 1;
}