Ich hab ein Problem mit meinem Tutorial System.
Sobald das Tutorial vorbei ist hat man 2000$ Bekommen als Startbonus wen man sich aber einen Roller für 40$ Kauft und sich dann wieder ausloggt und einloggt Denke ich das das Tutorial nicht Vorbei ist weil sich das Geld dann wieder auf 2000$ Setzt und wo ich das Tutorial raus genommen habe und die Gleichen Schritte gemacht habe hatte ich im Spiel die Summe (1960$) womit ich mich auch Ausgeloggt habe.
Also mein Problem ist Jetzt das das Tutorial sich nicht beendet sondern immer Weiter geht und nicht aufhört und sich das Geld immer wieder auf 2000$ Resetet.
}
PlayAudioStreamForPlayer(playerid, "");
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-einleitung1----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 2:
{
TextDrawHideForPlayer(playerid, einleitung12);
TextDrawHideForPlayer(playerid, einleitung13);
//
TextDrawShowForPlayer(playerid, einleitung22);
TextDrawShowForPlayer(playerid, einleitung23);
//
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-einleitung2----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 3:
{
TextDrawHideForPlayer(playerid, einleitung22);
TextDrawHideForPlayer(playerid, einleitung23);
//
TextDrawShowForPlayer(playerid, einleitung32);
TextDrawShowForPlayer(playerid, einleitung33);
//
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-einleitung3----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 4:
{
TextDrawHideForPlayer(playerid, einleitung32);
TextDrawHideForPlayer(playerid, einleitung33);
//
TextDrawShowForPlayer(playerid, einleitung42);
TextDrawShowForPlayer(playerid, einleitung43);
//
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-einleitung4----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 5:
{
TextDrawHideForPlayer(playerid, einleitung42);
TextDrawHideForPlayer(playerid, einleitung43);
//
TextDrawHideForPlayer(playerid, einleitung15);
TextDrawHideForPlayer(playerid, einleitung16);
//
TextDrawShowForPlayer(playerid, einleitung50);
TextDrawShowForPlayer(playerid, einleitung51);
TextDrawShowForPlayer(playerid, einleitung52);
TextDrawShowForPlayer(playerid, einleitung53);
TextDrawShowForPlayer(playerid, einleitung54);
TextDrawShowForPlayer(playerid, einleitung55);
TextDrawShowForPlayer(playerid, einleitung56);
TextDrawShowForPlayer(playerid, einleitung57);
TextDrawShowForPlayer(playerid, einleitung58);
TextDrawShowForPlayer(playerid, einleitung59);
TextDrawShowForPlayer(playerid, einleitung510);
//
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-einleitung5----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 6://hier beginnt das Standart Tutorial<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
{
//
TextDrawHideForPlayer(playerid, einleitung10);
TextDrawHideForPlayer(playerid, einleitung11);
TextDrawHideForPlayer(playerid, einleitung50);
TextDrawHideForPlayer(playerid, einleitung51);
TextDrawHideForPlayer(playerid, einleitung52);
TextDrawHideForPlayer(playerid, einleitung53);
TextDrawHideForPlayer(playerid, einleitung54);
TextDrawHideForPlayer(playerid, einleitung55);
TextDrawHideForPlayer(playerid, einleitung56);
TextDrawHideForPlayer(playerid, einleitung57);
TextDrawHideForPlayer(playerid, einleitung58);
TextDrawHideForPlayer(playerid, einleitung59);
TextDrawHideForPlayer(playerid, einleitung510);
//
TextDrawShowForPlayer(playerid, Textdraw3TT1);
TextDrawShowForPlayer(playerid, Textdraw4TT1);
TextDrawShowForPlayer(playerid, Textdraw5TT1);
TextDrawShowForPlayer(playerid, Textdraw6TT1);
TextDrawShowForPlayer(playerid, Textdraw8TT1);
TextDrawShowForPlayer(playerid, Textdraw9TT1);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw0);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw1);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
for(new i=0; i<100; i++){
SendClientMessage(playerid,COLOR_WHITE,"");
}
/*SendClientMessage(playerid, COLOR_ORANGE, " Tutorial - Start ");
SendClientMessage(playerid, COLOR_ORANGE, "1.) Im Tutorial werden dir die Grundlagen vom Server beschrieben.");
SendClientMessage(playerid, COLOR_ORANGE, "2.) Achte darauf dass du alles Aufmerksam lesen wirst.");
SendClientMessage(playerid, COLOR_ORANGE, "3.) Viel Spaß wünscht dir das Team.");*/
SetPlayerPos(playerid,1470.7496,-1769.7412,13.5469);
//|----------Tutorial-Stadthalle----------|
InterpolateCameraPos(playerid, 1405.449951, -1726.273681, 23.640733, 1542.579223, -1725.745849, 62.397838, 25000);
InterpolateCameraLookAt(playerid, 1409.344116, -1729.314697, 22.874235, 1539.453735, -1728.474243, 59.607215, 25000);
}
case 7:
{
TextDrawHideForPlayer(playerid, Textdraw3TT1);
TextDrawHideForPlayer(playerid, Textdraw4TT1);
TextDrawHideForPlayer(playerid, Textdraw5TT1);
TextDrawHideForPlayer(playerid, Textdraw6TT1);
TextDrawHideForPlayer(playerid, Textdraw8TT1);
TextDrawHideForPlayer(playerid, Textdraw9TT1);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT2);
TextDrawShowForPlayer(playerid, Textdraw4TT2);
TextDrawShowForPlayer(playerid, Textdraw5TT2);
TextDrawShowForPlayer(playerid, Textdraw6TT2);
TextDrawShowForPlayer(playerid, Textdraw8TT2);
TextDrawShowForPlayer(playerid, Textdraw9TT2);
TextDrawShowForPlayer(playerid, Textdraw10TT2);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
SetPlayerPos(playerid,1541.5444,-1702.5171,13.9816);
//|----------Tutorial-Lspd----------|
InterpolateCameraPos(playerid, 1525.152587, -1720.135375, 35.690761, 1522.213500, -1635.218017, 35.690761, 25000);
InterpolateCameraLookAt(playerid, 1528.486938, -1716.894042, 33.853275, 1525.201171, -1638.794311, 33.878734, 25000);
}
case 8:
{
TextDrawHideForPlayer(playerid, Textdraw3TT2);
TextDrawHideForPlayer(playerid, Textdraw4TT2);
TextDrawHideForPlayer(playerid, Textdraw5TT2);
TextDrawHideForPlayer(playerid, Textdraw6TT2);
TextDrawHideForPlayer(playerid, Textdraw8TT2);
TextDrawHideForPlayer(playerid, Textdraw9TT2);
TextDrawHideForPlayer(playerid, Textdraw10TT2);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT3);
TextDrawShowForPlayer(playerid, Textdraw4TT3);
TextDrawShowForPlayer(playerid, Textdraw5TT3);
TextDrawShowForPlayer(playerid, Textdraw6TT3);
TextDrawShowForPlayer(playerid, Textdraw8TT3);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Serverregeln ");
SendClientMessage(playerid, COLOR_ORANGE, "* Nun kommen wir zu den Serverregeln. Wir werden hier nur ein Paar auflisten, Alle sind im Forum auch beschrieben.");
SendClientMessage(playerid, COLOR_ORANGE, "* 1.) Rassistische Äußerungen oder Mobbing & Diskriminuerung ist hier nicht gerne gesehen.");
SendClientMessage(playerid, COLOR_ORANGE, "* 2.) Beleidigungen sind hier auch nicht gestattet.");
SendClientMessage(playerid, COLOR_ORANGE, "* 3.) Drive-By ist hier nicht Erlaubt und wird nach Ausführung bestraft.");
SendClientMessage(playerid, COLOR_ORANGE, "* 4.) Adminbeleidigungen sind nicht gestattet, und werden mit Time-Ban & Ban bestraft.");
SendClientMessage(playerid, COLOR_ORANGE, "* 5.) Wenn ihr mehr von den Regeln lesen möchtet besucht unser Forum: http://xxxx.de");*/
SetPlayerPos(playerid,1074.7886,-1304.1351,13.3357);
//|----------Tutorial-fbi----------|
InterpolateCameraPos(playerid, 1079.330200, -1366.933837, 17.678426, 1200.194702, -1374.900024, 18.614379, 25000);
InterpolateCameraLookAt(playerid, 1081.800903, -1362.595703, 17.401227, 1196.967529, -1371.124755, 18.037544, 25000);
}
case 9:
{
TextDrawHideForPlayer(playerid, Textdraw3TT3);
TextDrawHideForPlayer(playerid, Textdraw4TT3);
TextDrawHideForPlayer(playerid, Textdraw5TT3);
TextDrawHideForPlayer(playerid, Textdraw6TT3);
TextDrawHideForPlayer(playerid, Textdraw8TT3);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT4);
TextDrawShowForPlayer(playerid, Textdraw4TT4);
TextDrawShowForPlayer(playerid, Textdraw5TT4);
TextDrawShowForPlayer(playerid, Textdraw6TT4);
TextDrawShowForPlayer(playerid, Textdraw8TT4);
TextDrawShowForPlayer(playerid, Textdraw9TT4);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 10:
{
TextDrawHideForPlayer(playerid, Textdraw3TT4);
TextDrawHideForPlayer(playerid, Textdraw4TT4);
TextDrawHideForPlayer(playerid, Textdraw5TT4);
TextDrawHideForPlayer(playerid, Textdraw6TT4);
TextDrawHideForPlayer(playerid, Textdraw8TT4);
TextDrawHideForPlayer(playerid, Textdraw9TT4);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT5);
TextDrawShowForPlayer(playerid, Textdraw4TT5);
TextDrawShowForPlayer(playerid, Textdraw5TT5);
TextDrawShowForPlayer(playerid, Textdraw6TT5);
TextDrawShowForPlayer(playerid, Textdraw8TT5);
TextDrawShowForPlayer(playerid, Textdraw9TT5);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 11:
{
TextDrawHideForPlayer(playerid, Textdraw3TT5);
TextDrawHideForPlayer(playerid, Textdraw4TT5);
TextDrawHideForPlayer(playerid, Textdraw5TT5);
TextDrawHideForPlayer(playerid, Textdraw6TT5);
TextDrawHideForPlayer(playerid, Textdraw8TT5);
TextDrawHideForPlayer(playerid, Textdraw9TT5);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT6);
TextDrawShowForPlayer(playerid, Textdraw4TT6);
TextDrawShowForPlayer(playerid, Textdraw5TT6);
TextDrawShowForPlayer(playerid, Textdraw6TT6);
TextDrawShowForPlayer(playerid, Textdraw8TT6);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 12:
{
TextDrawHideForPlayer(playerid, Textdraw3TT6);
TextDrawHideForPlayer(playerid, Textdraw4TT6);
TextDrawHideForPlayer(playerid, Textdraw5TT6);
TextDrawHideForPlayer(playerid, Textdraw6TT6);
TextDrawHideForPlayer(playerid, Textdraw8TT6);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT7);
TextDrawShowForPlayer(playerid, Textdraw4TT7);
TextDrawShowForPlayer(playerid, Textdraw5TT7);
TextDrawShowForPlayer(playerid, Textdraw6TT7);
TextDrawShowForPlayer(playerid, Textdraw8TT7);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 13:
{
TextDrawHideForPlayer(playerid, Textdraw3TT7);
TextDrawHideForPlayer(playerid, Textdraw4TT7);
TextDrawHideForPlayer(playerid, Textdraw5TT7);
TextDrawHideForPlayer(playerid, Textdraw6TT7);
TextDrawHideForPlayer(playerid, Textdraw8TT7);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT8);
TextDrawShowForPlayer(playerid, Textdraw4TT8);
TextDrawShowForPlayer(playerid, Textdraw5TT8);
TextDrawShowForPlayer(playerid, Textdraw6TT8);
TextDrawShowForPlayer(playerid, Textdraw8TT8);
TextDrawShowForPlayer(playerid, Textdraw9TT8);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 14:
{
TextDrawHideForPlayer(playerid, Textdraw3TT8);
TextDrawHideForPlayer(playerid, Textdraw4TT8);
TextDrawHideForPlayer(playerid, Textdraw5TT8);
TextDrawHideForPlayer(playerid, Textdraw6TT8);
TextDrawHideForPlayer(playerid, Textdraw8TT8);
TextDrawHideForPlayer(playerid, Textdraw9TT8);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT9);
TextDrawShowForPlayer(playerid, Textdraw4TT9);
TextDrawShowForPlayer(playerid, Textdraw5TT9);
TextDrawShowForPlayer(playerid, Textdraw6TT9);
TextDrawShowForPlayer(playerid, Textdraw8TT9);
TextDrawShowForPlayer(playerid, Textdraw9TT9);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 15:
{
TextDrawHideForPlayer(playerid, Textdraw3TT9);
TextDrawHideForPlayer(playerid, Textdraw4TT9);
TextDrawHideForPlayer(playerid, Textdraw5TT9);
TextDrawHideForPlayer(playerid, Textdraw6TT9);
TextDrawHideForPlayer(playerid, Textdraw8TT9);
TextDrawHideForPlayer(playerid, Textdraw9TT9);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
TextDrawShowForPlayer(playerid, Textdraw3TT10);
TextDrawShowForPlayer(playerid, Textdraw4TT10);
TextDrawShowForPlayer(playerid, Textdraw5TT10);
TextDrawShowForPlayer(playerid, Textdraw6TT10);
TextDrawShowForPlayer(playerid, Textdraw8TT10);
TextDrawShowForPlayer(playerid, Textdraw9TT10);
TextDrawShowForPlayer(playerid, Textdraw10TT10);
TextDrawShowForPlayer(playerid, Textdraw11TT10);
TextDrawShowForPlayer(playerid, Textdraw12TT10);
//
TextDrawShowForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawShowForPlayer(playerid, Tut1_Textdraw7);//Standart
//
/*SendClientMessage(playerid, COLOR_ORANGE, " Die Stadthalle ");
SendClientMessage(playerid, COLOR_ORANGE, "* In der Stadthalle kannst du dir einen Personalausweis beantragen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Dort kannst du auch den Bürgermeister wählen & bei anderen Wahlen mit machen.");
SendClientMessage(playerid, COLOR_ORANGE, "* Außerdem Kannst du auch dort deinen Reisepass beantragen um nach");
SendClientMessage(playerid, COLOR_ORANGE, "* San Fierro und Las Venturas zu reisen.");*/
//SetPlayerPos(playerid, /*Position*/ );
InterpolateCameraPos(playerid, 1290.434204, -1084.850585, 133.285781, 1405.169555, -1662.161254, 81.033668, 6000);
InterpolateCameraLookAt(playerid, 1293.959716, -1088.366821, 132.831314, 1407.669067, -1666.259277, 79.634147, 6000);
}
case 16:
{
TextDrawHideForPlayer(playerid, Textdraw3TT10);
TextDrawHideForPlayer(playerid, Textdraw4TT10);
TextDrawHideForPlayer(playerid, Textdraw5TT10);
TextDrawHideForPlayer(playerid, Textdraw6TT10);
TextDrawHideForPlayer(playerid, Textdraw8TT10);
TextDrawHideForPlayer(playerid, Textdraw9TT10);
TextDrawHideForPlayer(playerid, Textdraw10TT10);
TextDrawHideForPlayer(playerid, Textdraw11TT10);
TextDrawHideForPlayer(playerid, Textdraw12TT10);
//
TextDrawHideForPlayer(playerid, Tut1_Textdraw2);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw7);//Standart
//
SendClientMessage(playerid, COLOR_ORANGE, "*** Tutorial - Ende ***");
SendClientMessage(playerid, COLOR_ORANGE, "* Das war es mit dem Tutorial. Wir hoffen du hast dich gut eingearbeitet.");
SendClientMessage(playerid, COLOR_ORANGE, "* Und wirst auf diesem Server Viel Spaß haben.");
SendClientMessage(playerid, COLOR_ORANGE, "* Das wünschen dir wir unser Royal Streets Reallife Team.");
InterpolateCameraPos(playerid, 2136.968261, 1826.553466, 55.228713, 2137.618408, 2309.022705, 84.900360, 8000);
InterpolateCameraLookAt(playerid, 2137.102783, 1831.531982, 54.785049, 2137.509521, 2313.506103, 82.689453, 8000);
SpielerInfo[playerid][TutorialFinished] = 1;
TutorialStep(playerid, 0);
SpawnPlayer(playerid);
SpielerSpeichern(playerid);
for(new a = 0; a < 100; a++)
{
TextDrawHideForPlayer(playerid, Tut1_Textdraw0);//Standart
TextDrawHideForPlayer(playerid, Tut1_Textdraw1);//Standart
//
TextDrawShowForPlayer(playerid, Version);//Standart-version
TextDrawShowForPlayer(playerid, txtTimeDate);//Standart-datum
TextDrawShowForPlayer(playerid, txtTimeDisp);//Standart-uhrzeit
TextDrawShowForPlayer(playerid, test);//UCP,Forum,etc
}
}
}
if(step < 16) SetTimerEx("TutorialStep", 25000, false, "dd", playerid, step+1);
return 1;
}
und hier wo das Tutorial dann Abgespielt Werden soll.