Hi.
Ich habe ein Problem mit OnPlayerRequestClass.
Es gibt ja da eine Skinauswahl,aber der erste Skin ist der Cop,aber ich will ,dass es der Ziviskin ist.
hier der code:
PlayerInfo[playerid][pModel] = Peds[classid][0];
if (classid == 1)
{
//format(string, sizeof(string), "~y~> ~p~Polizeichef ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 2)
{
//format(string, sizeof(string), "~y~> ~p~FBI Leader ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 3)
{
//format(string, sizeof(string), "~y~> ~p~Bundeswehr ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 4)
{
//format(string, sizeof(string), "~y~> ~p~Krankenhaus Leitung ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 5)
{
//format(string, sizeof(string), "~y~> ~p~LCN Leader ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 6)
{
//format(string, sizeof(string), "~y~> ~p~Yakuza Leader ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 7)
{
//format(string, sizeof(string), "~y~> ~p~Praesident ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 8)
{
//format(string, sizeof(string), "~y~> ~p~Hitman Leitung ~y~< ~n~nur Leader");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 9)
{
//format(string, sizeof(string), "~y~> ~p~CNN Leitung ~y~< ~n~nur Leader");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 10)
{
//format(string, sizeof(string), "~y~> ~p~Taxi Firma Chef~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 11)
{
//format(string, sizeof(string), "~y~> ~p~Fahrlehrer Chef~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 12)
{
//format(string, sizeof(string), "~y~> ~p~Secret Service Chef ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 13)
{
//format(string, sizeof(string), "~y~> ~p~Terroristen Chef ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 14)
{
//format(string, sizeof(string), "~y~> ~p~Ordnungsamt Chef ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 15)
{
//format(string, sizeof(string), "~y~> ~p~Grove Street Boss ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 16)
{
//format(string, sizeof(string), "~y~> ~p~Varios Los Aztecas Boss ~y~< ~n~nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 17)
{
//format(string, sizeof(string), "~y~> ~p~2Fast2Furios Boss ~y~< ~n~ nur Leader!");
//GameTextForPlayer(playerid,string,3500,6);
}
else
{
//format(string, sizeof(string), "~w~~h~> Zivilist > ");
//GameTextForPlayer(playerid,string,3500,6);
}
Hoffe jemand weis waurm es nicht geht