Vielen Dank euch beiden. ![]()
Allerdings bin gerade Blind..
ZitatAlles anzeigen(10881) : warning 213: tag mismatch
(10881) : warning 213: tag mismatch
(10881) : warning 202: number of arguments does not match definition
(10883) : warning 213: tag mismatch
(10883) : warning 213: tag mismatch
(10883) : warning 202: number of arguments does not match definition
(10884) : warning 213: tag mismatch
(10884) : warning 213: tag mismatch
(10884) : warning 202: number of arguments does not match definition
(10885) : warning 213: tag mismatch
(10885) : warning 213: tag mismatch
(10885) : warning 202: number of arguments does not match definition
(10886) : warning 213: tag mismatch
(10886) : warning 213: tag mismatch
(10886) : warning 202: number of arguments does not match definition
(10887) : warning 213: tag mismatch
(10887) : warning 213: tag mismatch
(10887) : warning 202: number of arguments does not match definition
(10888) : warning 213: tag mismatch
(10888) : warning 213: tag mismatch
(10888) : warning 202: number of arguments does not match definition
(10889) : warning 213: tag mismatch
(10889) : warning 213: tag mismatch
(10889) : warning 202: number of arguments does not match definition
(10890) : warning 213: tag mismatch
(10890) : warning 213: tag mismatch
(10890) : warning 202: number of arguments does not match definition
(10891) : warning 213: tag mismatch
(10891) : warning 213: tag mismatch
(10891) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Geld2[playerid] = CreatePlayerTextDraw(playerid,500.000000, 81.000000, "100,00 $");
PlayerTextDrawBackgroundColor(Geld2[playerid], 255); //10881
PlayerTextDrawFont(playerid,Geld2[playerid], 1);
PlayerTextDrawLetterSize(Geld2[playerid], 0.320000, 1.400000);
PlayerTextDrawColor(Geld2[playerid], -1);
PlayerTextDrawSetOutline(Geld2[playerid], 0);
PlayerTextDrawSetProportional(Geld2[playerid], 1);
PlayerTextDrawSetShadow(Geld2[playerid], 1);
PlayerTextDrawUseBox(Geld2[playerid], 1);
PlayerTextDrawBoxColor(Geld2[playerid], 255);
PlayerTextDrawTextSize(Geld2[playerid], 609.000000, 2.000000);
PlayerTextDrawSetSelectable(Geld2[playerid], 0); //10891
Mfg