Beiträge von JustMe.77


    Nein leider nicht, hab's ersetzt, doch immer noch Errors:



    public OnPlayerConnect(playerid)
    {
    new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
    if(fexist(UserPath(playerid)))
    {
    INI_ParseFile(UserPath(playerid), "LoadUser_%s");
    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login Menu",""ROT"Type your password below to login.","Login","Kick");
    }
    else
    {
    ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Register Menu","Type your password below to register a new account.","Register","Kick");
    }
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s has Joined the server.", pname);
    SendClientMessageToAll(0xFF8000FF, string);
    return 1;
    }




    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : error 001: expected token: "-string end-", but found "-identifier-"
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : error 001: expected token: ";", but found "-string-"
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : error 001: expected token: ";", but found ")"
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(40) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.

    Du verkaufst hier wirklich Selfmades für je 10€ oder beide zusammen?


    Und warum gibst du uns keine Informationen über die Gamemodes?Ich möchte doch als Interessent nicht die Katze im Sack kaufen.


    Liste doch wenigstens die Grundlegenden Sachen auf, Besonderheiten, Maps & eventuell Bugs..


    Du schreibst außerdem du akzeptierst kein PayPal, wieso schreibst du nicht was du alles akzeptierst?Wäre doch um einiges besser und würde hier einige Fragen sparen.


    Nochmal klar zu stellen, bist dir ganz sicher das du hier Ein Script verkaufst welches du selber erworben oder erstellt hast?


    public OnPlayerConnect(playerid)
    {
    new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
    if(fexist(UserPath(playerid)))
    {
    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login Menu",""COL_WHITE"Type your password below to login.","Login","Kick");
    }
    else
    {
    ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Register Menu","Type your password below to register a new account.","Register","Kick");
    }
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s has Joined the server.", pname);
    SendClientMessageToAll(0xFF8000FF, string);
    return 1;
    }


    Ich hab alles versucht :(



    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(38) : warning 217: loose indentation
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : error 001: expected token: "-string end-", but found "-identifier-"
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : error 001: expected token: ";", but found "-string-"
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : warning 215: expression has no effect
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : error 001: expected token: ";", but found ")"
    C:\Users\Dave\Desktop\Justme\gamemodes\LnD.pwn(41) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.

    Hi, ich möchte das beim Connecten Musik abgespielt wird bis ich auf Spawn klicke.


    Sieht zurzeit so aus (vom englischen Forum)



    new bool:firstSpawn[ MAX_PLAYERS ];


    Bei OnPlayerConnect



    PlayAudioStreamForPlayer( playerid, "http://2ky.info/Music/BTF.mp3" );
    firstSpawn[ playerid ] = true;PlayAudioStreamForPlayer( playerid, "https://www.dropbox.com/s/q4su8rb5rlk0n5g/20%20-%20Ich%20hab%20meinen%20Spass%20feat.%20Kontra%20K.mp3?dl=0" );
    firstSpawn[ playerid ] = true;


    Und bei OnPlayerSpawn



    StopAudioStreamForPlayer ( playerid );
    firstSpawn[ playerid ] = false;



    0 Erros, doch beim einloggen (Homeserver) spielt sich nichts ab.

    Würde mich freuen wie einfach das Anti-Cheat ist zu Reversen.
    Und wenn es Norm wird dann dauerts nicht lang, dann isses wieder Bypassed.


    Nix wieder, die Version 1 war schon immer stabil und wurde nicht wirklich bypassed.
    Und ja es ist eine Norm, nur nicht in der deutschen Community, in der A/D (Attack/Defend) Szene war bzw. wird langsam die Version 2 auch wieder Standard für Clanwars zum Beispiel.

    Jeffry: Und wo muss ich mein gemappted im Filterscript einfügen?


    Habe das so:




    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {


    //Ammunation


    //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
    new tmpobjid;
    tmpobjid = CreateObject(18981,-308.268,828.508,237.062,0.000,90.000,90.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14710, "vgshm3int2", "HSV_3carpet1", 0);
    tmpobjid = CreateObject(19377,-300.590,816.092,237.562,0.000,0.000,90.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(19377,-295.720,820.992,237.562,0.000,0.000,180.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(19377,-305.320,821.002,237.562,0.000,0.000,180.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(19377,-295.720,830.622,237.562,0.000,0.000,180.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(19377,-305.320,830.612,237.562,0.000,0.000,180.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(19377,-300.560,830.612,237.562,0.000,0.000,270.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14754, "sfhsb3", "ah_skrtmorebroon", 0);
    tmpobjid = CreateObject(18981,-308.268,828.508,243.262,0.000,90.000,90.000,300.000);
    SetObjectMaterial(tmpobjid, 0, 14710, "vgshm3int2", "HSV_3carpet1", 0);
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    tmpobjid = CreateObject(1533,-295.831,827.955,237.562,0.000,0.000,270.000,300.000);
    GEMAPPTESSSSSSSSSSSSSSS


    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    Und das FS normal in die server.cfg eingetragen, doch Ingame ist nichts :c

    Habe lange nix mehr an meinem Script gemacht und bekomme diese 8 Warnings..



    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(282) : warning 235: public function lacks forward declaration (symbol "OnRconLoginAttempt")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(292) : warning 235: public function lacks forward declaration (symbol "OnPlayerStreamIn")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(297) : warning 235: public function lacks forward declaration (symbol "OnPlayerStreamOut")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(302) : warning 235: public function lacks forward declaration (symbol "OnVehicleStreamIn")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(307) : warning 235: public function lacks forward declaration (symbol "OnVehicleStreamOut")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(312) : warning 235: public function lacks forward declaration (symbol "OnDialogResponse")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(317) : warning 235: public function lacks forward declaration (symbol "OnPlayerClickPlayer")
    C:\Users\Dave\Desktop\Texture-Studio-master\gamemodes\LnD.pwn(323) : warning 235: public function lacks forward declaration (symbol "OnPlayerTakeDamage")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    8 Warnings.


    So sieht das im Script ab der Zeile aus:



    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }



    public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
    {
    PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
    return 1;
    }