ManualVehicleEngineAndLights();// Auto geht nicht automatisch an
DisableInteriorEnterExits(); // Eigene Ein / Ausgänge
// Don't use these lines if it's a filterscript
SetGameModeText("CrashGamesDE Server");
for (new i=0; i< MAX_VEHICLES; i++)
{
GetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(i,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
Motor[i] = false;
}
// Objekte
CreateObject(968, 1544.8, -1630.9, 13.3, 0, 0, 272); // Schrankee
lspdtor = CreateObject(975, 1588.5, -1638, 14.1, 0, 0, 180); // Tor
CreateObject(12839, 1599.9, -1637.3, 16.4, 0, 0, 270); // Treppe
CreateObject(12839, 1578.4, -1666.6, 22.6, 0, 0, 178); // Treppe
umkleideraum = CreateObject(2634, 248.10001, 75.9, 1003.8, 0, 0, 90); // Umkleiden
CreateObject(14883, 266.39999, 84.6, 1002, 0, 0, 0); // Knast
CreateObject(2634, 266.29999, 83.3, 1001.2, 0, 0, 270); // Knast
CreateObject(2634, 266.29999, 87.4, 1001.2, 0, 0, 270); // Knast
buero = CreateObject(2634, 244.7, 75.9, 1004.1, 0, 0, 270); // Büro Tür
CreateObject(2948, 228.2, 150.2, 1002, 0, 0, 180);
CreateObject(2948, 228.2, 152.2, 1002, 0, 0, 0);
CreateObject(2948, 228.2, 160.2, 1002, 0, 0, 179.995);
CreateObject(2948, 228.2, 162.2, 1002, 0, 0, 0);
CreateObject(2195, 234, 162.3, 1003.6, 0, 0, 0);
CreateObject(2195, 234.10001, 163.8, 1003.6, 0, 0, 0);
CreateObject(2948, 230.5, 169.89999, 1002, 0, 0, 89.995);
CreateObject(2948, 232.5, 169.89999, 1002, 0, 0, 270);
CreateObject(2948, 276.60001, 189.39999, 1006.2, 0, 0, 270);
CreateObject(2948, 297.60001, 189.39999, 1006.2, 0, 0, 270);
CreateObject(2948, 274.60001, 189.39999, 1006.2, 0, 0, 89.995);
CreateObject(2948, 295.70001, 189.39999, 1006.2, 0, 0, 89.995);
CreateObject(974, 238.89999, 183.32001, 1004.8, 0, 0, 358.5);
lvpd_haupteingang = CreateObject(969, 2237.5, 2457.8, 9.7, 0, 0, 270);
lvpd_garage_1 = CreateObject(971, 2293.8, 2497.7, 6.5, 0, 0, 270);
lvpd_garage_2 = CreateObject(971, 2334.6001, 2443.7, 8.3, 0, 0, 60);
//Pickups
//Bots
// 3D Texte
LSPD_Uniform_Text = Create3DTextLabel("Uniform\nauswählen\n{ffffff}/uniform", GRAU, 255.3841, 77.1049, 1003.6406, 40.0, 0, 1);
LSPD_Munni_Text = Create3DTextLabel("Waffen\nauswählen\n{ffffff}/waffen", GRAU, 227.4215,81.3636,1005.0391, 40, 0, 1);
LVPD_Munni_Text = Create3DTextLabel("Waffen\nauswählen\n{ffffff}/waffen", GRAU, 198.3351,167.6602,1003.0234, 40, 0, 1);
LVPD_Uniform_Text = Create3DTextLabel("Uniform\nauswählen\n{ffffff}/uniform", GRAU, 212.2694,182.6608,1003.0313, 40, 0, 1);
LimitGlobalChatRadius(0);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////7777777777
// Autos
// ### LSPD ###
AddStaticVehicle(462,1012.3747,-1116.2277,23.4990,206.4340,1,2); // Spawn Mofa 1
AddStaticVehicle(462,1010.3589,-1116.5540,23.4994,209.6006,1,3); // Spawn Mofa 2
AddStaticVehicle(462,1008.4908,-1116.5521,23.4989,209.2167,1,2); // Spawn Mofa 3
AddStaticVehicle(462,1006.4607,-1116.4871,23.4993,204.7344,1,3); // Spawn Mofa 4
lspdcars[0] = AddStaticVehicle(596,1602.2756,-1683.8683,5.6109,89.5004,0,1); // LSPD Car 1
SetVehicleNumberPlate(lspdcars[0],">> ADMIN <<");
lspdcars[1] = AddStaticVehicle(596,1601.6694,-1687.9027,5.6128,89.6279,0,1); // LSPD Car 2
lspdcars[2] = AddStaticVehicle(596,1602.1924,-1691.9919,5.6120,90.5504,0,1); // LSPD Car 3
lspdcars[3] = AddStaticVehicle(596,1602.1058,-1696.1147,5.6125,93.2973,0,1); // LSPD Car 4
lspdcars[4] = AddStaticVehicle(596,1602.1277,-1700.0557,5.6119,89.8685,0,1); // LSPD Car 5
lspdcars[5] = AddStaticVehicle(596,1602.4858,-1704.0632,5.6127,89.0587,0,1); // LSPD Car 6
lspdcars[6] = AddStaticVehicle(596,1595.5222,-1711.2043,5.6109,359.7416,0,1); // LSPD Car 7
lspdcars[7] = AddStaticVehicle(596,1591.5250,-1711.5265,5.6120,0.3486,0,1); // LSPD Car 8
lspdcars[8] = AddStaticVehicle(596,1587.4171,-1710.9983,5.6118,359.1991,0,1); // LSPD Car 9
lspdcars[9] = AddStaticVehicle(596,1583.4586,-1710.9270,5.6123,358.6964,0,1); // LSPD Car 10
lspdcars[10] = AddStaticVehicle(541,1546.4777,-1684.4218,5.5156,89.4721,0,0); // LSPD UC Car 1
lspdcars[11] = AddStaticVehicle(451,1546.0315,-1680.3389,5.5977,89.2009,0,0); // LSPD UC Car 2
lspdcars[12] = AddStaticVehicle(415,1546.4047,-1676.3129,5.6622,89.7762,0,0); // LSPD UC Car 3
lspdcars[13] = AddStaticVehicle(411,1546.4122,-1672.1812,5.6177,88.9865,0,0); // LSPD UC Car 4
lspdcars[14] = AddStaticVehicle(560,1546.5494,-1667.7411,5.5957,89.4947,0,0); // LSPD UC Car 5
lspdcars[15] = AddStaticVehicle(601,1526.7428,-1644.0216,5.6494,179.2126,1,1); // LSPD WaWe
lspdcars[16] = AddStaticVehicle(427,1530.4794,-1644.7791,6.0228,180.1678,0,1); // LSPD Enforcer 1
lspdcars[17] = AddStaticVehicle(427,1534.4702,-1644.6163,6.0225,178.3650,0,1); // LSPD Enforcer 2
lspdcars[18] = AddStaticVehicle(523,1583.5271,-1666.5341,5.4641,266.7739,0,0); // LSPD HPV 1
lspdcars[19] = AddStaticVehicle(523,1583.4637,-1667.6984,5.4651,269.2312,0,0); // LSPD HPV 2
lspdcars[20] = AddStaticVehicle(523,1583.5245,-1669.0985,5.4605,269.1323,0,0); // LSPD HPV 3
lspdcars[21] = AddStaticVehicle(523,1583.7172,-1670.4918,5.4643,270.0390,0,0); // LSPD HPV 4
lspdcars[22] = AddStaticVehicle(523,1583.6940,-1671.6549,5.4624,271.2120,0,0); // LSPD HPV 5
lspdcars[23] = AddStaticVehicle(523,1583.5591,-1673.0099,5.4656,268.6125,0,0); // LSPD HPV 6
lspdcars[24] = AddStaticVehicle(497,1552.9476,-1609.5504,13.5605,88.8495,0,1); // LSPD Heli
lspdcars[25] = AddStaticVehicle(447,1577.4738,-1611.7527,13.3962,88.5860,75,2); // LSPD Seasparrow
// ### SFPD ###
sfpdcars[0] = AddStaticVehicle(497,-1679.0691,701.2458,30.7786,89.9370,0,1); // SFPD Heli 1
sfpdcars[1] = AddStaticVehicle(497,-1676.3234,710.2209,30.7772,88.9910,0,1); // SFPD Heli 2
sfpdcars[2] = AddStaticVehicle(597,-1572.6504,730.7513,-5.4738,90.1907,0,1); // SFPD Car 1
sfpdcars[3] = AddStaticVehicle(597,-1572.7418,734.8873,-5.4731,91.0521,0,1); // SFPD Car 2
sfpdcars[4] = AddStaticVehicle(597,-1572.8153,738.6423,-5.4735,89.1472,0,1); // SFPD Car 3
sfpdcars[5] = AddStaticVehicle(597,-1572.7417,742.7391,-5.4731,90.3047,0,1); // SFPD Car 4
sfpdcars[6] = AddStaticVehicle(597,-1579.9391,749.5265,-5.4727,181.8255,0,1); // SFPD Car 5
sfpdcars[7] = AddStaticVehicle(597,-1583.9630,749.4735,-5.4744,180.0860,0,1); // SFPD Car 6
sfpdcars[8] = AddStaticVehicle(597,-1587.9653,749.5159,-5.4740,180.1999,0,1); // SFPD Car 7
sfpdcars[9] = AddStaticVehicle(597,-1592.2996,749.5643,-5.4732,179.8793,0,1); // SFPD Car 8
sfpdcars[10] = AddStaticVehicle(597,-1596.2345,749.5557,-5.4737,180.0162,0,1); // SFPD Car 9
sfpdcars[11] = AddStaticVehicle(597,-1600.3632,749.5182,-5.4733,178.7411,0,1); // SFPD Car 10
sfpdcars[12] = AddStaticVehicle(597,-1604.5746,749.5794,-5.4735,180.6884,0,1); // SFPD Car 11
sfpdcars[13] = AddStaticVehicle(597,-1608.6488,749.5759,-5.4742,180.4678,0,1); // SFPD Car 12
sfpdcars[14] = AddStaticVehicle(597,-1612.5012,749.5903,-5.4732,179.8267,0,1); // SFPD Car 13
sfpdcars[15] = AddStaticVehicle(597,-1616.6794,749.6233,-5.4731,178.6638,0,1); // SFPD Car 14
sfpdcars[16] = AddStaticVehicle(523,-1617.7898,730.3739,-5.6707,359.2870,0,0); // SFPD HPV 1
sfpdcars[17] = AddStaticVehicle(523,-1616.1416,730.3624,-5.6717,359.0703,0,0); // SFPD HPV 2
sfpdcars[18] = AddStaticVehicle(523,-1613.4961,730.3749,-5.6715,359.5328,0,0); // SFPD HPV 3
sfpdcars[19] = AddStaticVehicle(523,-1611.6820,730.4355,-5.6728,359.3197,0,0); // SFPD HPV 4
sfpdcars[20] = AddStaticVehicle(470,-1600.2916,694.2013,-5.2491,179.8159,0,0); // SFPD UC 1
sfpdcars[21] = AddStaticVehicle(429,-1604.3639,694.4284,-5.5625,181.7343,0,0); // SFPD UC 2
sfpdcars[22] = AddStaticVehicle(415,-1608.3342,694.3867,-5.4706,179.0418,0,0); // SFPD UC 3
sfpdcars[23] = AddStaticVehicle(411,-1612.3837,694.4066,-5.5151,180.0304,0,0); // SFPD UC 4
sfpdcars[24] = AddStaticVehicle(402,-1616.7813,693.9189,-5.4106,179.2425,0,0); // SFPD UC 5
sfpdcars[25] = AddStaticVehicle(601,-1622.4005,649.7158,-5.4840,89.5626,1,1); // SFPD WaWe
sfpdcars[26] = AddStaticVehicle(427,-1639.2013,649.6100,-5.1100,268.9421,0,1); // SFPD Enforcer 1
sfpdcars[27] = AddStaticVehicle(427,-1639.4443,653.6503,-5.1091,270.7590,0,1); // SFPD Enforcer 2
// ### GSF ####
gsfcars[0] = AddStaticVehicle(600,2473.3345,-1692.6395,13.2293,1.0729,128,128); // GSF Car 1
gsfcars[1] = AddStaticVehicle(576,2517.5283,-1664.5031,13.6539,92.4742,128,128); // GSF Car 2
gsfcars[2] = AddStaticVehicle(576,2517.0662,-1668.1808,13.6425,94.5033,128,128); // GSF Car 3
gsfcars[3] = AddStaticVehicle(567,2516.5168,-1682.0516,13.3067,44.5736,128,128); // GSF Car 4
gsfcars[4] = AddStaticVehicle(567,2480.3967,-1653.4512,13.2631,92.2791,128,128); // GSF Car 5
gsfcars[5] = AddStaticVehicle(560,2506.8208,-1695.0044,13.2599,359.3451,128,128); // GSF Car 6
gsfcars[6] = AddStaticVehicle(560,2482.2256,-1692.5165,13.2248,353.1717,128,128); // GSF Car 7
gsfcars[7] = AddStaticVehicle(536,2505.1475,-1680.2245,13.1984,315.1429,128,128); // GSF Car 8
gsfcars[8] = AddStaticVehicle(468,2493.6328,-1687.7274,13.1851,1.3609,128,128); // GSF Car 9
gsfcars[9] = AddStaticVehicle(468,2491.1895,-1688.0950,13.1860,359.4692,128,128); // GSF Car 10
// ### LVPD ####
lvpdcars[0] = AddStaticVehicle(598,2251.8330,2442.2844,10.5669,359.7865,0,1); // LVPD Car 1
lvpdcars[1] = AddStaticVehicle(598,2256.2124,2442.2402,10.5662,359.4998,0,1); // LVPD Car 2
lvpdcars[2] = AddStaticVehicle(598,2260.4927,2442.1470,10.5655,358.9461,0,1); // LVPD Car 3
lvpdcars[3] = AddStaticVehicle(598,2269.1580,2442.0066,10.5671,359.3091,0,1); // LVPD Car 4
lvpdcars[4] = AddStaticVehicle(598,2273.6589,2441.6162,10.5641,359.7486,0,1); // LVPD Car 5
lvpdcars[5] = AddStaticVehicle(598,2277.9353,2441.5637,10.5648,359.7273,0,1); // LVPD Car 6
lvpdcars[6] = AddStaticVehicle(598,2282.2268,2441.5435,10.5652,0.1194,0,1); // LVPD Car 7
lvpdcars[7] = AddStaticVehicle(598,2251.8662,2478.7700,10.5645,181.7468,0,1); // LVPD Car 8
lvpdcars[8] = AddStaticVehicle(598,2256.0435,2478.6763,10.5695,180.5374,0,1); // LVPD Car 9
lvpdcars[9] = AddStaticVehicle(598,2260.5229,2478.7485,10.5643,179.6844,0,1); // LVPD Car 10
lvpdcars[10] = AddStaticVehicle(598,2268.9783,2478.0317,10.5650,180.3522,0,1); // LVPD Car 11
lvpdcars[11] = AddStaticVehicle(598,2273.4512,2478.5891,10.5682,180.3985,0,1); // LVPD Car 12
lvpdcars[12] = AddStaticVehicle(598,2278.0837,2478.7112,10.5632,178.8650,0,1); // LVPD Car 13
lvpdcars[13] = AddStaticVehicle(598,2282.3738,2478.7454,10.5671,179.3634,0,1); // LVPD Car 14
lvpdcars[14] = AddStaticVehicle(523,2282.2478,2460.1243,10.3918,182.6845,0,0); // LVPD HPV 1
lvpdcars[15] = AddStaticVehicle(523,2278.0107,2460.1504,10.3916,178.2257,0,0); // LVPD HPV 2
lvpdcars[16] = AddStaticVehicle(523,2273.6536,2460.0452,10.3917,180.3598,0,0); // LVPD HPV 3
lvpdcars[17] = AddStaticVehicle(523,2268.9221,2460.1045,10.3899,180.0112,0,0); // LVPD HPV 4
lvpdcars[18] = AddStaticVehicle(523,2260.5288,2460.1094,10.3909,180.0569,0,0); // LVPD HPV 5
lvpdcars[19] = AddStaticVehicle(523,2256.5098,2460.2119,10.3898,179.0694,0,0); // LVPD HPV 6
lvpdcars[20] = AddStaticVehicle(523,2252.0544,2460.2742,10.3911,181.3237,0,0); // LVPD HPV 7
lvpdcars[21] = AddStaticVehicle(411,2285.5735,2472.7246,3.0005,358.9577,0,0); // LVPD Infernus 1
lvpdcars[22] = AddStaticVehicle(411,2281.5237,2472.8655,3.0005,1.0902,0,0); // LVPD Infernus 2
lvpdcars[23] = AddStaticVehicle(411,2276.8191,2472.7961,3.0005,358.2734,0,0); // LVPD Infernus 3
lvpdcars[24] = AddStaticVehicle(411,2272.4866,2472.9231,3.0005,359.7260,0,0); // LVPD Infernus 4
lvpdcars[25] = AddStaticVehicle(411,2267.9727,2472.7004,3.0007,358.8069,0,0); // LVPD Infernus 5
lvpdcars[26] = AddStaticVehicle(411,2263.7744,2472.9917,3.0005,359.8727,0,0); // LVPD Infernus 6
lvpdcars[27] = AddStaticVehicle(415,2238.7615,2437.3538,3.0452,271.0197,0,0); // LVPD Cheetah 1
lvpdcars[28] = AddStaticVehicle(415,2238.8198,2442.1284,3.0445,269.6147,0,0); // LVPD Cheetah 2
lvpdcars[29] = AddStaticVehicle(415,2238.5229,2447.0662,3.0440,268.4031,0,0); // LVPD Cheetah 3
lvpdcars[30] = AddStaticVehicle(415,2238.8330,2451.7603,3.0449,269.8962,0,0); // LVPD Cheetah 4
lvpdcars[31] = AddStaticVehicle(415,2238.9536,2456.7815,3.0445,268.3377,0,0); // LVPD Cheetah 5
lvpdcars[32] = AddStaticVehicle(415,2238.7173,2461.4580,3.0441,269.4460,0,0); // LVPD Cheetah 6
lvpdcars[33] = AddStaticVehicle(415,2239.0168,2466.1628,3.0451,269.2847,0,0); // LVPD Cheetah 7
lvpdcars[34] = AddStaticVehicle(415,2238.8088,2470.9700,3.0452,269.3702,0,0); // LVPD Cheetah 8
lvpdcars[35] = AddStaticVehicle(415,2238.5886,2475.8401,3.0438,269.1823,0,0); // LVPD Cheetah 9
lvpdcars[36] = AddStaticVehicle(451,2296.3899,2464.2849,2.9800,271.0831,0,0); // LVPD Turismo 1
lvpdcars[37] = AddStaticVehicle(451,2296.3513,2460.0796,2.9805,269.1188,0,0); // LVPD Turismo 2
lvpdcars[38] = AddStaticVehicle(451,2296.3137,2455.8257,2.9797,271.9124,0,0); // LVPD Turismo 3
lvpdcars[39] = AddStaticVehicle(451,2296.4063,2451.5376,2.9797,269.4931,0,0); // LVPD Turismo 4
lvpdcars[40] = AddStaticVehicle(490,2307.6912,2429.3237,3.4015,357.3235,0,0); // LVPD FBI Rancher 1
lvpdcars[41] = AddStaticVehicle(490,2303.7070,2429.3298,3.4016,359.0206,0,0); // LVPD FBi Rancher 2
lvpdcars[42] = AddStaticVehicle(490,2298.8289,2429.3274,3.4013,358.9577,0,0); // LVPD FBi Rancher 3
lvpdcars[43] = AddStaticVehicle(490,2290.3457,2429.2351,3.4019,358.1822,0,0); // LVPD FBi Rancher 4
lvpdcars[44] = AddStaticVehicle(490,2286.0437,2429.1753,3.4009,0.6863,0,0); // LVPD FBi Rancher 5
lvpdcars[45] = AddStaticVehicle(521,2276.9807,2431.2544,2.8454,1.4145,0,0); // LVPD BF-400 1
lvpdcars[46] = AddStaticVehicle(521,2272.5205,2431.2600,2.8378,357.4972,0,0); // LVPD BF-400 2
lvpdcars[47] = AddStaticVehicle(521,2268.5271,2431.3723,2.8439,353.8526,0,0); // LVPD BF-400 3
lvpdcars[48] = AddStaticVehicle(521,2264.0146,2431.2410,2.8429,356.2775,0,0); // LVPD BF-400 4
lvpdcars[49] = AddStaticVehicle(521,2259.3225,2430.9561,2.8439,355.2354,0,0); // LVPD BF-400 5
lvpdcars[50] = AddStaticVehicle(521,2255.2153,2430.9988,2.8433,359.9341,0,0); // LVPD BF-400 6
lvpdcars[51] = AddStaticVehicle(521,2250.5093,2430.7830,2.8454,1.7494,0,0); // LVPD BF-400 7
lvpdcars[52] = AddStaticVehicle(521,2246.2861,2430.7195,2.8441,357.4387,0,0); // LVPD BF-400 8
lvpdcars[53] = AddStaticVehicle(560,2314.6313,2500.4917,2.9780,88.7702,0,0); // LVPD Sultan 1
lvpdcars[54] = AddStaticVehicle(560,2314.7095,2495.3069,2.9784,88.6313,0,0); // LVPD Sultan 2
lvpdcars[55] = AddStaticVehicle(560,2314.6787,2490.1816,2.9788,88.8724,0,0); // LVPD Sultan 3
lvpdcars[56] = AddStaticVehicle(560,2314.5999,2485.1248,2.9787,89.7541,0,0); // LVPD Sultan 4
lvpdcars[57] = AddStaticVehicle(560,2314.6255,2480.1902,2.9784,88.3289,0,0); // LVPD Sultan 5
lvpdcars[58] = AddStaticVehicle(560,2314.4236,2475.0874,2.9787,88.8199,0,0); // LVPD Sultan 6
lvpdcars[59] = AddStaticVehicle(560,2314.4065,2470.1379,2.9784,90.5023,0,0); // LVPD Sultan 7
lvpdcars[60] = AddStaticVehicle(560,2314.3860,2465.4263,2.9785,89.4986,0,0); // LVPD Sultan 8
lvpdcars[61] = AddStaticVehicle(560,2314.2637,2460.2964,2.9784,91.3650,0,0); // LVPD Sultan 9
lvpdcars[62] = AddStaticVehicle(560,2314.1409,2455.2937,2.9785,88.9470,0,0); // LVPD Sultan 10
lvpdcars[63] = AddStaticVehicle(497,2343.9502,2478.8474,38.8604,357.9343,0,1); // LVPD Heli 1
lvpdcars[64] = AddStaticVehicle(497,2271.1587,2472.5259,38.8610,355.2183,0,1); // LVPD Heli 2
lvpdcars[65] = AddStaticVehicle(447,2295.7290,2478.8560,38.6994,356.4973,0,0); // LVPD SeaSparrow