Folgendes Problem:
Ich nutze das FS welches ich auf Deutsch umgeschrieben haben nun meine Frage wie Speichere ich es jetzt
das beim einloggen die sachen geladen werden
Code :
#include <a_samp>
#include <zcmd>
//Variablen
#define MAX_GROUPS 1000
// Farben
#define ORANGE 0xFF5A00FF
enum ginfo
{
grname[75],
leader,
active
};
enum pginfo
{
gid,
order,
invited,
attemptjoin
};
new group[MAX_PLAYERS][pginfo];
new groupinfo[MAX_GROUPS][ginfo];
public OnFilterScriptInit()
{
for(new x; x<MAX_PLAYERS; x++)
{
group[x][gid] = -1;
group[x][order] = -1;
group[x][invited] = -1;
group[x][attemptjoin] = -1;
}
return 1;
}
public OnPlayerConnect(playerid)
{
group[playerid][gid] = -1;
group[playerid][invited] = -1;
group[playerid][attemptjoin] = -1;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
LeaveGroup(playerid, 2);
return 1;
}
COMMAND:createclan(playerid, params[])
{
if(group[playerid][gid] != -1) return SendClientMessage(playerid,ORANGE,"[CLAN] Verlasse zunächst die Gruppe /cleave bevor du dir eine neue erstellst");
if(strlen(params) > 49 || strlen(params) < 3) return SendClientMessage(playerid,ORANGE,"[CLAN] /createclan [Name des Clans mind. 3-50 Zeichen]");
if(IsGroupTaken(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] angegebener Clan Name existiert bereits wähle einen anderen Namen");
CreateGroup(params, playerid);
return 1;
}
COMMAND:cleave(playerid, params[])
{
if(group[playerid][gid] == -1) return SendClientMessage(playerid,ORANGE,"[CLAN] Du befindest dich in keinem Clan");
LeaveGroup(playerid, 0);
return 1;
}
COMMAND:cinvite(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid,ORANGE,"[CLAN] Du bist kein Leader und hast somit kein Recht Spieler zu Inviten");
new cid;
if(isnull(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] /cinvite [SpielerID]");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid,ORANGE,"Spieler ist nicht Online");
if(group[cid][gid] == group[playerid][gid]) return SendClientMessage(playerid,ORANGE,"Spieler befindet sich bereits in deinem Clan");
if(group[cid][invited] == group[playerid][gid]) return SendClientMessage(playerid,ORANGE,"Spieler hat bereits eine Invite Anfrage erhalten");
if(group[cid][attemptjoin] == group[playerid][gid]) return GroupJoin(cid, group[playerid][gid]);
group[cid][invited] = group[playerid][gid];
new string[125], pname[24];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string),"[CLAN] Du wurdest von %s ID: %d in den Clan %s ID: %d eingeladen /cannehmen um beizutreten",group[playerid][gid],groupinfo[group[playerid][gid]][grname],pname,playerid,group[playerid][gid]);
SendClientMessage(cid,ORANGE,string);
GetPlayerName(cid,pname,24);
format(string, sizeof(string),"[CLAN] Du hast Spieler %s ID %d eine Clan einladung gesendet", pname, cid);
SendClientMessage(playerid,ORANGE,string);
return 1;
}
COMMAND:cleader(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid,ORANGE, "[CLAN] Du bist nicht der Leader des Clans und hast somit keine erlaubnis");
new cid;
if(isnull(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] /cleader [SpielerID]");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid,ORANGE,"[CLAN] Spieler ist nicht Online");
if(cid == playerid) return SendClientMessage(playerid,ORANGE,"[CLAN] Du bist bereits der Clan Leader");
if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid,ORANGE,"[CLAN] Spieler befindet sich nicht in deiner Gruppe");
ChangeMemberOrder(group[playerid][gid],1);
group[playerid][order] = GroupMembers(group[playerid][gid]);
return 1;
}
COMMAND:cannehmen(playerid, params[])
{
if(group[playerid][gid] != -1) return SendClientMessage(playerid,ORANGE,"[CLAN] Du befindest dich bereits in einem Clan verlasse ihn zuerst /cleave");
new grid;
if( (isnull(params) && group[playerid][invited] != -1 ) || ( strval(params) == group[playerid][invited] && group[playerid][invited] != -1) ) return GroupJoin(playerid, group[playerid][invited]);
if(isnull(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] /cannehmen [Clan ID]");
grid = strval(params);
if(!groupinfo[grid][active]) return SendClientMessage(playerid,ORANGE,"[CLAN] Der Clan existiert nicht oder hat dich nicht eingeladen");
group[playerid][attemptjoin] = grid;
new string[125], pname[24];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "[CLAN] Du hast %s(ID:%d) eine Anfrage gesendet", groupinfo[grid][grname], grid);
SendClientMessage(playerid,ORANGE,string);
format(string, sizeof(string), "[CLAN] %s ID: %d hat dir eine Anfrage zum Clan gesendet, tippe /cannehmen %d zum Akzeptieren", pname, playerid, playerid);
SendMessageToLeader(grid, string);
return 1;
}
COMMAND:ckick(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid,ORANGE,"[CLAN] Du bist nicht der Leader um Member aus dem Clan zu werfen");
new cid;
if(isnull(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] /ckick [SpielerID]");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid,ORANGE,"[CLAN] Spieler ist nicht Online");
if(cid == playerid) return SendClientMessage(playerid,ORANGE,"[CLAN] Du kannst dich nicht selber aus dem Clan werfen");
if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid,ORANGE,"[CLAN] Spieler befindet sich nicht in deinem Clan");
LeaveGroup(cid, 1);
return 1;
}
COMMAND:c(playerid, params[])
{
if(group[playerid][gid] == -1) return SendClientMessage(playerid,ORANGE,"[CLAN] Du befindest dich in keinem Clan");
if(isnull(params)) return SendClientMessage(playerid,ORANGE,"[CLAN] /c [Nachricht]");
new pname[24], string[140+24];
GetPlayerName(playerid, pname, 24);
format(string,sizeof(string),"Spieler %s sagt: %s", pname,params);
SendMessageToAllGroupMembers(group[playerid][gid], string);
return 1;
}
COMMAND:clist(playerid, params[])
{
if(isnull(params) && group[playerid][gid] == -1) return SendClientMessage(playerid,ORANGE,"[CLAN] /clist [Clan ID]");
if(isnull(params))
{
DisplayGroupMembers(group[playerid][gid],playerid);
return 1;
}
new grid = strval(params);
if(!groupinfo[grid][active]) return SendClientMessage(playerid,ORANGE,"[CLAN] Die angegebene Clan ID ist nicht Aktiv");
DisplayGroupMembers(grid, playerid);
return 1;
}
COMMAND:groups(playerid, params[])
{
ListGroups(playerid);
return 1;
}
COMMAND:grl(playerid, params[])
return cmd_cleave(playerid, params);
COMMAND:grc(playerid, params[])
return cmd_createclan(playerid, params);
COMMAND:gri(playerid, params[])
return cmd_cinvite(playerid, params);
COMMAND:grlead(playerid, params[])
return cmd_cleader(playerid, params);
COMMAND:grj(playerid, params[])
return cmd_cannehmen(playerid, params);
COMMAND:grk(playerid, params[])
return cmd_ckick(playerid, params);
COMMAND:gm(playerid, params[])
return cmd_c(playerid, params);
COMMAND:grlist(playerid, params[])
return cmd_clist(playerid, params);
stock DisplayGroupMembers(groupid, playerid)
{
new amount[2], string[200], shortstr[55], pname[24];
format(string, sizeof(string), "Group Members for %s(ID:%d)", groupinfo[groupid][grname], groupid);
SendClientMessage(playerid, 0xFFFFFF, string);
string = "";
for(new x; x<MAX_PLAYERS; x++)
{
if(group[x][gid] == groupid)
{
amount[0] ++;
amount[1] ++;
GetPlayerName(x, pname, 24);
if(groupinfo[groupid][leader] != x) format(shortstr, sizeof(shortstr), "%s(%d),", pname, x);
if(groupinfo[groupid][leader] == x) format(shortstr, sizeof(shortstr), "[LEADER]%s(%d),", pname, x);
if(amount[1] == 1) format(string, sizeof(string), "%s", shortstr);
if(amount[1] != 1) format(string, sizeof(string), "%s %s", string, shortstr);
if(amount[0] == 6)
{
strdel(string, strlen(string)-1, strlen(string));
SendClientMessage(playerid, 0xFFCC66, string);
string = "";
amount[0] = 0;
}
}
}
strdel(string, strlen(string)-1, strlen(string));
if(amount[0] != 0) SendClientMessage(playerid,ORANGE, string);
return 1;
}
stock ListGroups(playerid)
{
new amount[2], string[200], shortstr[55];
SendClientMessage(playerid,ORANGE, "Verfügbare Clans:");
for(new x=0; x<MAX_GROUPS; x++)
{
if(groupinfo[x][active])
{
amount[0] ++;
amount[1] ++;
format(shortstr, sizeof(shortstr), "%s(ID:%d)", groupinfo[x][grname], x);
if(amount[1] == 1) format(string, sizeof(string), "%s", shortstr);
if(amount[1] != 1) format(string, sizeof(string), "%s %s", string, shortstr);
if(amount[0] == 4)
{
SendClientMessage(playerid,ORANGE,string);
string = "";
amount[0] = 0;
}
}
}
if(amount[1] == 0) SendClientMessage(playerid,ORANGE, "Kein Aktiver Clan zurzeit");
if(amount[1] != 0) SendClientMessage(playerid,ORANGE, string);
return 1;
}
stock SendMessageToLeader(groupi, message[])
return SendClientMessage(groupinfo[groupi][leader],ORANGE, message);
stock GroupJoin(playerid, groupi)
{
group[playerid][gid] = groupi;
group[playerid][order] = GroupMembers(groupi);
group[playerid][attemptjoin] = -1;
group[playerid][invited] = -1;
new pname[24], string[130];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "[CLAN] %s ist dem Clan beigetreten", pname);
SendMessageToAllGroupMembers(groupi, string);
format(string, sizeof(string), "[CLAN] Du bist dem Clan %s(ID:%d) beigetreten", groupinfo[groupi][grname] ,groupi);
SendClientMessage(playerid,ORANGE,string);
return 1;
}
stock FindNextSlot()
{
new id;
while(groupinfo[id][active]) id ++;
return id;
}
stock IsGroupTaken(grpname[])
{
for(new x; x<MAX_GROUPS; x++)
{
if(groupinfo[x][active] == 1)
{
if(!strcmp(grpname, groupinfo[x][grname], true) && strlen(groupinfo[x][grname]) != 0) return 1;
}
}
return 0;
}
stock GroupInvite(playerid, groupid)
return group[playerid][invited] = groupid;
stock CreateGroup(grpname[], owner)
{
new slotid = FindNextSlot();
groupinfo[slotid][leader] = owner;
format(groupinfo[slotid][grname], 75, "%s", grpname);
groupinfo[slotid][active] = 1;
group[owner][gid] = slotid;
group[owner][order] = 1;
new string[120];
format(string, sizeof(string), "[CLAN] Du hast den Clan %s [ID: %d] erstellt", grpname, slotid);
SendClientMessage(owner,ORANGE, string);
return slotid;
}
stock LeaveGroup(playerid, reason)
{
new groupid = group[playerid][gid], orderid = group[playerid][order], string[100], pname[24];
group[playerid][gid] = -1;
group[playerid][order] = -1;
GroupCheck(groupid, orderid);
GetPlayerName(playerid, pname, 24);
if(reason == 0)
{
format(string, sizeof(string), "[CLAN] Spieler %s [ID: %d] hat den Clan verlassen", pname, playerid);
SendClientMessage(playerid,ORANGE,"[CLAN] Du hast den Clan verlassen");
}
if(reason == 1)
{
format(string, sizeof(string), "[CLAN] Spieler %s [ID: %d] hat den Clan verlassen (gekickt vom Leader)", pname, playerid);
SendClientMessage(playerid,ORANGE,"[CLAN] Spieler wurde aus dem Clan gekickt");
}
if(reason == 2) format(string, sizeof(string), "[CLAN] Spieler %s [ID: %d] hat den Clan verlassen (Spieler hat den Server verlassen)", pname, playerid);
SendMessageToAllGroupMembers(groupid, string);
return 1;
}
stock GroupCheck(groupid, orderid)
{
new gmems = GroupMembers(groupid);
if(!gmems) groupinfo[groupid][active] = 0;
if(gmems != 0) ChangeMemberOrder(groupid, orderid);
return 1;
}
stock GroupMembers(groupid)
{
if(!groupinfo[groupid][active]) return 0;
new groupmembers;
for(new i; i<MAX_PLAYERS; i++) if(group[i][gid] == groupid) groupmembers++;
return groupmembers;
}
stock ChangeMemberOrder(groupid, orderid)
{
for(new x; x<MAX_PLAYERS; x++)
{
if(group[x][gid] != groupid || group[x][order] < orderid) continue;
group[x][order] --;
if(group[x][order] == 1)
{
groupinfo[groupid][leader] = x;
new string[128], pname[24];
GetPlayerName(x, pname, 24);
format(string, sizeof(string), "[CLAN] Spieler %s [ID: %d] wurde zum Clan Leader befördert", pname, x);
SendMessageToAllGroupMembers(groupid, string);
}
}
return 1;
}
stock SendMessageToAllGroupMembers(groupid, message[])
{
if(!groupinfo[groupid][active]) return 0;
for(new x; x<MAX_PLAYERS; x++) if(group[x][gid] == groupid) SendClientMessage(x,0xFFCC66, message);
return 1;
}
Mit Freundlichen Grüßen ,
Toastiie1337