[b][/b]#define AMMO_NOAMMO(0)
#define AMMO_9MM(1)
#define AMMO_SHOTGUN(2)
#define AMMO_MAGNUM(3)
#define AMMO_9X19MM(4)
#define AMMO_762X39MM(5)
#define AMMO_556MM(6)
#define AMMO_762X51MM(7)
#define AMMO_THROW(8)
#define AMMO_UNABLE(9)
#define AMMO_EXTRA (10)
#define AMMTYPE_NOAMMO(0)
#define AMMTYPE_NORM(1)
#define AMMTYPE_HOLLOWPOINT(2)
#define AMMTYPE_BREAKING(3)
#define AMMTYPE_GUMMI(4)
#define WSLOT_FIST(0)
#define WSLOT_MEELE(1)
#define WSLOT_HANDGUN (2)
#define WSLOT_MAIN(3)
#define WSLOT_THROW(4)
#define WSLOT_OTHER(5)
enum _weaponData {
weapName[56],
weapAmmo,
Float:weapDamage,
weapCostumSlot,
weapNativeSlot
}
stock const weaponData[47][_weaponData] = {
{"Faust", AMMO_NOAMMO, 4,WSLOT_FIST,0},
{"Schlagring", AMMO_NOAMMO, 5,WSLOT_FIST,0},
{"Golfschläger", AMMO_NOAMMO, 6,WSLOT_MEELE, 1},
{"Schlagstock", AMMO_NOAMMO, 8,WSLOT_MEELE, 1},
{"Messer", AMMO_NOAMMO, 8,WSLOT_MEELE, 1},
{"Baseballschläger", AMMO_NOAMMO, 8,WSLOT_MEELE, 1},
{"Schaufel", AMMO_NOAMMO, 6,WSLOT_MEELE, 1},
{"BillardKö", AMMO_NOAMMO, 5,WSLOT_MEELE, 1},
{"Katana", AMMO_NOAMMO, 25,WSLOT_MEELE, 1},
{"Kettensäge", AMMO_NOAMMO, 25,WSLOT_MEELE, 1},
{"Dildo", AMMO_NOAMMO, 1,WSLOT_MEELE, 10},
{"Dildo", AMMO_NOAMMO, 1,WSLOT_MEELE, 10},
{"Vibrator", AMMO_NOAMMO, 1,WSLOT_MEELE, 10},
{"Vibrator", AMMO_NOAMMO, 1,WSLOT_MEELE, 10},
{"Blumenstrauß", AMMO_NOAMMO, 1,WSLOT_MEELE, 10},
{"Gehstock", AMMO_NOAMMO, 5,WSLOT_MEELE, 10},
{"Splittergranate",AMMO_THROW,0, WSLOT_THROW, 8},
{"Tränengas",AMMO_THROW,0, WSLOT_THROW, 8},
{"Molotov Cocktail", AMMO_THROW,0, WSLOT_THROW, 8},
{"Noting",-1,-1,-1,-1},
{"Noting",-1,-1,-1,-1},
{"Noting",-1,-1,-1,-1},
{"9mm", AMMO_9MM, 20,WSLOT_HANDGUN, 2},
{"9mm-SD", AMMO_9MM,15,WSLOT_HANDGUN, 2},
{"Desert Eagle", AMMO_MAGNUM, 30,WSLOT_HANDGUN, 2},
{"Shotgun", AMMO_SHOTGUN, 30,WSLOT_MAIN,3},
{"Abgesägte Shotgun", AMMO_SHOTGUN, 25,WSLOT_MAIN,3},
{"Combat Shotgun", AMMO_SHOTGUN, 20,WSLOT_MAIN,3},
{"Uzi", AMMO_9x19MM, 15,WSLOT_HANDGUN, 4},
{"Mp5", AMMO_9MM, 20,WSLOT_MAIN,4},
{"Ak-47", AMMO_762x39MM, 30,WSLOT_MAIN,5},
{"M4A1", AMMO_556MM, 30,WSLOT_MAIN,5}, // Zeile 84
{"Tec9", AMMO_9x19MM, 15,WSLOT_HANDGUN, 4},
{"Country Rifle", AMMO_762x51MM, 40,WSLOT_MAIN,6},
{"Sniper Rifle", AMMO_762x51MM, 50,WSLOT_MAIN,6},
{"RPG",AMMO_UNABLE,0,-1,7},
{"HS Rocketlauncher", AMMO_UNABLE,0,-1,7},
{"Flammenwerfer",AMMO_UNABLE,0,-1,7},
{"Minigun",AMMO_UNABLE,0,-1,7},
{"Rucksackbombe",AMMO_UNABLE,0,-1,8},
{"Detonator",AMMO_UNABLE,0,-1,12},
{"Sprühdose",AMMO_EXTRA,0,WSLOT_OTHER, 9},
{"Feuerlöscher",AMMO_EXTRA,0,WSLOT_OTHER, 9},
{"Kamera",AMMO_EXTRA,0,WSLOT_OTHER, 9},
{"Nachtsichtgerät",AMMO_UNABLE,0,-1,11},
{"Thermalgerät",AMMO_UNABLE,0,-1,11},
{"Fallschirm",AMMO_EXTRA,4,WSLOT_OTHER, 11}
};
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