und wie kan ich´s als arry defineiren einfach
#define array cop oder so ??
hab nur das oben sthehen
#define LSPD 6
und wie kan ich´s als arry defineiren einfach
#define array cop oder so ??
hab nur das oben sthehen
#define LSPD 6
sry vergessen xDD das hier
if(gTeam[playerid] == 5 || IsACop(playerid))
hey @ all hab ein Problem und zwar ich wesi nicht wie ich den befhel /tazer vom xgf zu meinen Reallife script hinzu fügen kan also das ist der original befhel
if(strcmp(cmd, "/tazer", true) ==0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Du kannst das nicht benutzen während du im Fahrzeug sitzt!");
return 1;
}
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(PlayerCuffed[suspect] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist schon getazed!");
return 1;
}
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
if(gTeam[suspect] == 2)
{
SendClientMessage(playerid, COLOR_GREY, "Du kannst keinen Polizisten / FBI Agenten / Nationalgarde tazen!");
return 1;
}
if(IsPlayerInAnyVehicle(suspect))
{
SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist in einem Fahrzeug! Bringe in zuerst raus!");
return 1;
}
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Du wurdest von %s mit seinem Elektroschocker für 8 Sekunden geschockt.", sendername);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Du hast %s für 8 Sekunden niedergestreckt.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s nimmt seinen Elektroschocker raus und streckt %s nieder.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(suspect, "~r~Geschockt!", 2500, 3);
TogglePlayerControllable(suspect, 0);
PlayerCuffed[suspect] = 1;
PlayerCuffedTime[suspect] = 8;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Niemand ist in deiner Nähe!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Du bist kein Polizist / FBI Agent / Nationalgarde!");
}
}//not connected
return 1;
}
und bie mir siehst das bis jetzt so aus
if(strcmp(cmdtext, "/tazer", true) ==0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 5 || IsACop(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Du kannst das nicht benutzen während du im Fahrzeug sitzt!");
return 1;
}
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(PlayerCuffed[suspect] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist schon getazed!");
return 1;
}
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
if(gTeam[suspect] == 5)
{
SendClientMessage(playerid, COLOR_GREY, "Du kannst keinen Polizisten / FBI Agenten / Nationalgarde tazen!");
return 1;
}
if(IsPlayerInAnyVehicle(suspect))
{
SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist in einem Fahrzeug! Bringe in zuerst raus!");
return 1;
}
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Du wurdest von %s mit seinem Elektroschocker für 8 Sekunden geschockt.", sendername);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Du hast %s für 8 Sekunden niedergestreckt.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s nimmt seinen Elektroschocker raus und streckt %s nieder.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(suspect, "~r~Geschockt!", 2500, 3);
TogglePlayerControllable(suspect, 0);
PlayerCuffed[suspect] = 1;
PlayerCuffedTime[suspect] = 8;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Niemand ist in deiner Nähe!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Du bist kein Polizist / FBI Agent / Nationalgarde!");
}
}//not connected
return 1;
}
also ich hab nur die zahl von der Fraktion geändert und er sagt mir dise eroors
D:\eigener server neue version R4\Reallife.pwn(306) : warning 217: loose indentation
D:\eigener server neue version R4\Reallife.pwn(310) : error 028: invalid subscript (not an array or too many subscripts): "gTeam"
D:\eigener server neue version R4\Reallife.pwn(310) : warning 215: expression has no effect
D:\eigener server neue version R4\Reallife.pwn(310) : error 001: expected token: ";", but found "]"
D:\eigener server neue version R4\Reallife.pwn(310) : error 029: invalid expression, assumed zero
D:\eigener server neue version R4\Reallife.pwn(310) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
was kan ich machen damit es geht ??
MfG
//edit : kan mir keiner helfen ?? xD
jo so hab ich s gemacht thx @ all
habs gefunden hate es falschrun stehen also ich hate es so
#if defined FILTERSCRIPT
#define schwarz 0x000000FF
#define rot 0xDF0000FF
#define gruen 0x008000FF
#define hell_blau 0x0AF5F5FF
#define dunkel_blau 0x150BD7FF
#define gelb 0xF2ED0DFF
#define orange 0xEDA012FF
#define lila 0xF30CF3FF
hasb jetzt so
#define schwarz 0x000000FF
#define rot 0xDF0000FF
#define gruen 0x008000FF
#define hell_blau 0x0AF5F5FF
#define dunkel_blau 0x150BD7FF
#define gelb 0xF2ED0DFF
#define orange 0xEDA012FF
#define lila 0xF30CF3FF
#if defined FILTERSCRIPT
und er sagt keine eroors mehr
shit hast recht vol verpeilt xDDD wie ist nochmal das callback bin nicht der beste
habs geändert aber er sagt immer noch 2 errors (siehe oben )
jetzt sagt er noch 2 errors
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1249) : error 017: undefined symbol "rot"
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1263) : error 017: undefined symbol "gruen"
also hier die erorrs
:\eigener server neue version R4\gamemodes\totaldm.pwn(1240) : warning 202: number of arguments does not match definition
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1249) : error 017: undefined symbol "rot"
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1254) : warning 202: number of arguments does not match definition
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1263) : error 017: undefined symbol "gr"
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1263) : error 029: invalid expression, assumed zero
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1263) : error 017: undefined symbol "n"
D:\eigener server neue version R4\gamemodes\totaldm.pwn(1263) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
das sind die zeilen wo es steht
if (strcmp("/bfight1", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,-1128.7688,1057.7928,1346.4141,273.1661);
SetPlayerInterior(playerid,10);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 29, 450);
GivePlayerWeapon(playerid, 31, 450);
SetPlayerTeam(playerid, 1);
SetPlayerColor(playerid, rot);
}
if (strcmp("/bfight2", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,-977.3666,1061.1218,1345.6719,87.6709);
SetPlayerInterior(playerid,10);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 29, 450);
GivePlayerWeapon(playerid, 31, 450);
SetPlayerTeam(playerid, 2);
SetPlayerColor(playerid, grün);
return 1;
}
und so hab ichs oben definfirt
#define rot 0xDF0000FF
#define grün 0x008000FF
nein brauch nur hilfe xDDDsry für falschpost
wiso den ?? ich brauch hilfe für den befhel
hey hab mal ne frage also will wisen den SetPlayerColor befhel benutze weil wen ich schribe
SetPlayerColor(playerid, meine Farbe wo ich oben definirt hab )
sagt er mir errors
thx klappt prefekt
hey q all ich wollte euch mal fragen was iich bie meine script einfügebn muss damit der skinn Normal rennt also nicht hinten die beine so hoch ist einfach die frage oder
€//Moved to Scripting Base by N!cK xD
574439793 my nummer
also groß verändert hab ich nix
ps hab dich in icq geaddet
also hier das
public On Player register
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string3[32];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
new var[32];
format(var, 32, "Schlüssel=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
format(var, 32, "UpgradePunkte=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registriert=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Geschlecht=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Alter=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
format(var, 32, "Herkunft=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
format(var, 32, "Stummgeschaltet=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 32, "Respekt=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "Geld=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
format(var, 32, "Verbrechen=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Tode=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Eingesperrt=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
format(var, 32, "WantedTode=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
format(var, 32, "Telefonbuch=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
format(var, 32, "Fische=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
format(var, 32, "GrößterFisch=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
format(var, 32, "Kopfgeld=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
format(var, 32, "Materialien=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "Drogen=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
//format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);
format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
if(Spectate[playerid] != 255)
{
PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
}
format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 32, "Autoschein=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
format(var, 32, "Flugschein=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
format(var, 32, "Bootschein=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
format(var, 32, "Angelschein=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
format(var, 32, "Waffenschein=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
format(var, 32, "Waffe1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
format(var, 32, "Waffe2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
format(var, 32, "Waffe3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
format(var, 32, "Waffe4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
format(var, 32, "Siege=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
format(var, 32, "Niederlagen=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
format(var, 32, "Warnungen=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
format(var, 32, "Tank=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
format(var, 32, "Verheiratet=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
format(var, 32, "Verheiratetmit=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var);
format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);
format(var, 32, "SpawnChange=%d\n",PlayerInfo[playerid][pSpawnChange]);fwrite(hFile, var);
format(var, 32, "firstlog=%d\n",PlayerInfo[playerid][pfirstlog]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, COLOR_WHITE, "Der Account wurde registriert. Du kannst dich jetzt einloggen (/login [passwort]).");
}
}
return 1;
}
hey @ all hasb ein Problem beim xgf also wen ich den server starte kommt bitte logg dich ein /registrire dich reagirt er nicht mehr alos skins kan ich noch auswählen und spawnen werd aber dan gekikt an was kan das liegen ??
PS hier istdas /login /register befhel
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: Du bist bereits eingeloggt.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Verwendung: /login [passwort]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/register", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: Du bist bereits eingeloggt.");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_WHITE, "Dieser Name ist schon vergeben! Bitte benutze einen anderen.");
fclose(hFile);
return 1;
}
new tmppass[64];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Verwendung: /register [passwort]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerRegister(playerid,tmppass);
}
return 1;
}
MfG
super tut und thx für den link 10/10P
thx ja weis ich s genau m4rciii & xivo thx und das ihr so nett wart