public OnGameModeInit()
{
//ATM Bankautomaten Objecte
CreateObject(2942, 810.565063, -1623.768799, 13.189775, 0.0000, 0.0000, 90.0001);
CreateObject(2942, 1000.825195, -922.610168, 41.971024, 0.0000, 0.0000, 277.8123);
CreateObject(2942, 1504.693359, -1706.567749, 13.689775, 0.0000, 0.0000, 90.0000);
CreateObject(2942, 1928.620850, -1771.269043, 13.189775, 0.0000, 0.0000, 90.0000);
CreateObject(2942, 1036.071655, -1024.509766, 31.744461, 0.0000, 0.0000, 0.0000);
CreateObject(2942, 926.909912, -1355.081421, 13.021199, 0.0000, 0.0000, 270.0000);
CreateObject(2942, 491.439484, -1734.586548, 10.871187, 0.0000, 0.0000, 168.3452);
CreateObject(2942, 380.780701, -2021.725830, 7.478837, 0.0000, 0.0000, 0.0000);
CreateObject(2942, 1223.778320, -1744.292603, 13.240016, 0.0000, 0.0000, 193.3734);
CreateObject(2942, 2105.436035, -1809.228516, 13.197587, 0.0000, 0.0000, 270.0000);
CreateObject(2942, 2072.053955, -1836.951416, 13.197434, 0.0000, 0.0000, 90.0001);
CreateObject(2942, 1956.735596, -2186.291016, 13.189775, 0.0000, 0.0000, 90.0000);
CreateObject(2942, 2394.498047, -1914.865356, 13.189775, 0.0000, 0.0000, 0.0000);
CreateObject(2942, 2779.040283, -1821.910034, 10.157268, 0.0000, 0.0000, 33.7500);
CreateObject(2942, 1196.011841, -918.630188, 42.792793, 0.0000, 0.0000, 5.1566);
return 1;
}