Ok. Letzter versuch..
dcmd_atombombeabladen(playerid, params[])
{
#pragma unused params
if(IsPlayerInVehicle(playerid, iraauto[10]) && IsPlayerInRangeOfPoint(playerid, 10, -2340.2954,-1651.6868,484.3542))
{
AttachObjectToVehicle(bomb[0], -1, 0.1, 2, 0.01, 0,0,0);
AttachObjectToVehicle(bomb[1], -1, 0.1, 1, 0.01, 0,0,0);
AttachObjectToVehicle(bomb[2], -1, 0.1, 0, 0.01, 0,0,0);
AttachObjectToVehicle(bomb[3], -1, 0.1, -1, 0.01, 0,0,0);
AttachObjectToVehicle(bomb[4], -1, 0.1, -2, 0.01, 0,0,0);
AttachObjectToVehicle(bomb[5], -1, 0.1, -3, 0.01, 0,0,0);
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Die Atombombe ist im Lager! Mission geschafft!");
IstInMission[playerid]=0;
CreateDynamicObject(3786,-2349.64208984,-1633.73754883,483.18429565,0.00000000,0.00000000,295.75000000);
CreateDynamicObject(3786,-2353.27343750,-1635.48510742,483.18429565,0.00000000,0.00000000,295.74645996);
CreateDynamicObject(3786,-2351.68896484,-1638.78356934,483.18429565,0.00000000,0.00000000,295.74645996);
CreateDynamicObject(3786,-2346.51416016,-1640.12597656,483.18429565,0.00000000,0.00000000,295.74645996);
CreateDynamicObject(3786,-2344.79785156,-1643.57812500,483.18429565,0.00000000,0.00000000,295.74645996);
CreateDynamicObject(3786,-2347.52685547,-1647.24340820,483.18429565,0.00000000,0.00000000,295.74645996);
}
return 1;
}