public OnPlayerRequestClass(playerid, classid)
{
SpawnPlayer(playerid);
return 1;
}
public OnPlayerConnect(playerid)
{
new connector[MAX_PLAYER_NAME];
GetPlayerName(playerid,connector,sizeof connector);
SendClientMessageToAll(COLOR_GREEN,"[Betreten] %s hat den Server betreten!",connector);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
SetTimerEx("PayDay",60000,1,"i",playerid);
SetTimerEx("setOfficerEquipment", false, 7*1000, "dd", playerid, 1);
SetTimerEx("setOfficerEquipment", false, 10*1000, "dd", playerid, 0);
SetPlayerCameraPos(playerid,1418.9424,-1629.9061,54.6056);
SetPlayerCameraLookAt(playerid,1480.6212,-1748.4795,15.4453);
PlayerPlaySound(playerid, 1062, 1418.9424,-1629.9061,54.6056);
TicketZeile[playerid] = 0;
SupportTicket[playerid] = 0;
TicketAngenommen[playerid] = 0;
DeinSupport[playerid] = 0;
new pname[MAX_PLAYERS],accFormat[128];
GetPlayerName(playerid,pname,sizeof pname);
PlayerPlaySound(playerid, 1176, 0.0, 0.0, 0.0);
format(accFormat,sizeof accFormat,"acc/%s.sav",pname);
if(fexist(accFormat))
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,1,"{FF0000}Login","{FF7700}Login erforderlich:","{FFCC00}Login!","{FFCC00}Zurück");
}
else
{
ShowPlayerDialog(playerid,DIALOG_REG,1,"{FF0000}Register","{FF7700}Registrierung erforderlich:","{FFCC00}Registrieren","{FFCC00}Zurück");
}
return 1;
}
.. hier kommt nix mehr. :o