Beiträge von BiGGian


    #include <a_samp>
    #include <a_npc>
    #include <core>
    #include <float>
    #include <time>
    #include <file>
    #include <utils>
    #include <morphinc>
    #include <M_Bot>
    #include <bfx_oStream>
    #include <streamer>
    #pragma dynamic 8192
    #pragma tabsize 0


    Manno Man ist das zu kotzen .

    nein du hast eine Include in deinem /pawn/includes Ordner und genau diesen Namen der Include musst du oben definieren !


    Das weiß ich doch wohl selber , nur Wie es heißt das ist die FRAGE!
    ALs Streamer benutze ich BFX_STREAMER
    Das was du oben Geschrieben hast war mir wohl schon bewusst , aber wie die Datei heißt weiß ich nicht


    Bzw.
    Was ist der Unterschied zwischen
    B_CreateObject
    und CreateObject
    wofür ist das "B_"?

    /EDIT
    Ich habe nurnoch diesen Fehler weil ich folgendes bei Include hinzugefügt habe
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(36) : fatal error 100: cannot read from file: "CreateDynamicObject"

    #include CreateDynamicObject
    #include b_CreateDynamicObject
    Wie behebe ichdas?

    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11853) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11854) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11855) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11856) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11857) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11858) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(11859) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12161) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12163) : error 017: undefined symbol "CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12191) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12217) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12218) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12219) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12220) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12233) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12234) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12235) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12236) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12237) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12238) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(12239) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(12240) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12241) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12243) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12244) : error 017: undefined symbol "b_CreateDynamicObject"
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(12289) : error 017: undefined symbol "b_CreateDynamicObject"


    Wie behebe ich das?

    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(14977) : warning 217: loose indentation
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(15014) : warning 217: loose indentation
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(15024) : warning 217: loose indentation
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(15038) : warning 217: loose indentation
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(15039) : warning 217: loose indentation
    C:\UsersDesktop\Mein\Server\gamemodes\gfl.pwn(15065) : warning 217: loose indentation
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(20962) : warning 217: loose indentation
    C:\Users\\Desktop\Mein\Server\gamemodes\gfl.pwn(21001) : warning 217: loose indentation
    C:\Users\Desktop\Mein\Server\gamemodes\gfl.pwn(41539) : warning 217: loose indentation


    Zeile 14977
    if(strcmp(cmd, "/setgwd", true) == 0)
    Zeile 15014
    }if(strcmp(cmd, "/showgwd", true) == 0)


    Zeile 15024
    if(!strlen(tmp))


    Zeile 15038
    format(string, sizeof(string), " Du hast %s deine GWD-Note gezeigt.", giveplayer);


    Zeile 15039
    SendClientMessage(playerid, COLOR_WHITE, string);


    Zeile 15065
    if(strcmp(cmd,"/fkasse",true) == 0)


    Zeile 20962
    tmp = strtok(cmdtext, idx);


    Zeile 21001
    tmp = strtok(cmdtext, idx);


    Zeile 41539
    GivePlayerMoney(playerid,-50);
    Was ist hier Dran Falsch
    Ich bitte um Hilfe

    Guten Tag ,
    Schon wieder ein Thread in dem ich erfahren möchte wie man einen Bug Fixxt
    Ich benutze den LOH 0.4 Script , dieser Basiert auf dem GF.
    Nunja es gibt einen Bug das man die Häuser nicht verlassen kann mit /exit wie könnte man das Fixxen
    Mfg
    Roleplayer

    Hallo ,
    einer meiner Admins hat sich ausversehen eine Falsche Waffe gegeben [Panzerfaust]und wurde vom Anti Waffen Hack System gebannt , wie kann ich seine IP entsperren?
    Wir laufen auf einem Stark Editierem LOH 0.4Script
    Im Spiele habe ich schon Vieles Versucht zb /unban /unbanIp /ipunban Funktioniert leider alles nicht
    Bitte um schnell Hilfe
    Mfg
    RolePlayer!

    Du hast keinen Schlüssel steht dort als Zivilist
    Als Admin steht dort nix
    }
    }
    if(PlayerInfo[playerid][pAdmin] > 0) { return 1; }


    if(newcar == HitmanLeaderBullet && PlayerInfo[playerid][pLeader] != 8)
    {
    SendClientMessage(playerid,COLOR_WHITE," Dieser Wagen ist Eigentum der Hitmen!");
    RemovePlayerFromVehicle(playerid);
    }
    if(GetVehicleModel(newcar) == 525 && !IsPlayerInFrac(playerid,24))
    {
    SendClientMessage(playerid,COLOR_WHITE," Dieser Wagen ist Eigentum der Abschleppfirma!");
    RemovePlayerFromVehicle(playerid);
    }
    if(!IsPlayerInFrac(playerid,5))
    {
    for(new pv = 0; pv < sizeof(LCNVehs); pv++)
    {
    if(newcar == LCNVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,6))
    {
    for(new pv = 0; pv < sizeof(YakuzaVehs); pv++)
    {
    if(newcar == YakuzaVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,7))
    {
    for(new pv = 0; pv < sizeof(PraesiVehs); pv++)
    {
    if(newcar == PraesiVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,8))
    {
    for(new pv = 0; pv < sizeof(HitmanVehs); pv++)
    {
    if(newcar == HitmanVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,9))
    {
    for(new pv = 0; pv < sizeof(NewsVehs); pv++)
    {
    if(newcar == NewsVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,10))
    {
    for(new pv = 0; pv < sizeof(TaxiVehs); pv++)
    {
    if(newcar == TaxiVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,11) || TakingLesson[playerid] != 1)
    {
    for(new pv = 0; pv < sizeof(FahrschulVehs); pv++)
    {
    if(newcar == FahrschulVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,12))
    {
    for(new pv = 0; pv < sizeof(BikerVehs); pv++)
    {
    if(newcar == BikerVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,13))
    {
    for(new pv = 0; pv < sizeof(GrooveVehs); pv++)
    {
    if(newcar == GrooveVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,14))
    {
    for(new pv = 0; pv < sizeof(BallasVehs); pv++)
    {
    if(newcar == BallasVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,15))
    {
    for(new pv = 0; pv < sizeof(FaFVehs); pv++)
    {
    if(newcar == FaFVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,16))
    {
    for(new pv = 0; pv < sizeof(VagosVehs); pv++)
    {
    if(newcar == VagosVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,17))
    {
    for(new pv = 0; pv < sizeof(AztecasVehs); pv++)
    {
    if(newcar == AztecasVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,18))
    {
    for(new pv = 0; pv < sizeof(RifaVehs); pv++)
    {
    if(newcar == RifaVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,19))
    {
    for(new pv = 0; pv < sizeof(WCCVehs); pv++)
    {
    if(newcar == WCCVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,20))
    {
    for(new pv = 0; pv < sizeof(TerrorVehs); pv++)
    {
    if(newcar == TerrorVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,22))
    {
    for(new pv = 0; pv < sizeof(FeuerwehrVehs); pv++)
    {
    if(newcar == FeuerwehrVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,23))
    {
    for(new pv = 0; pv < sizeof(RMVehs); pv++)
    {
    if(newcar == RMVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    if(!IsPlayerInFrac(playerid,24))
    {
    for(new pv = 0; pv < sizeof(oAmtVehs); pv++)
    {
    if(newcar == oAmtVehs[pv])
    {
    SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!");
    RemovePlayerFromVehicle(playerid);
    }
    }


    Habs selber gelöst
    if(PlayerInfo[playerid][pAdmin] > 0) { return 1; }
    einfach gelöscht
    großes danke an ZKX !! Closed!

    m Totenkopf das kein Totenkopf kommt wenn jemand stirbt, mehr fällt mir dazu gerade nicht ein.


    Habs gemacht ich muss Morgen die User fragen wie das ausschaut
    ZKX Danke du warst Heute ne große Hilfe
    Eine Letze Frage , aber ich weiß nicht ob du sie mir beanwortest
    Wo könnte ich es einstellen das die Admins keine Fraktionscars Fahren dürfen. Nur Fraktionsmitglieder und Admins können die Fraktionscar fahren wie kann ich es einstellen das Admins das nicht können
    Aufjedenfall ZKX Fettes Lob an dich ;)
    Mfg Roleplayer

    Zeile 539

    new dtcKaufliste[][dtcCarModell] = { //CARSYS
    //0 = 2 Räder
    {0,462,700}, //Faggio
    {0,581,7000}, //BF-400
    {0,521,7400}, //FCR-900
    {0,463,9000}, //Freeway
    {0,461,7300}, //PCJ-600
    {0,468,7100}, //Sanchez
    {0,586,6500}, //Wayfarer
    {0,522,15000}, //NRG-500
    {0,471,9500}, //Quad
    //1 = LS Studios (Mittel-Teuer)
    {1,533,8500}, //Feltzer
    {1,579,14000}, //Huntley
    {1,507,12000}, //Elegant
    {1,419,8000}, //Esperant
    {1,526,7000}, //Fortune
    {1,602,20000}, //Alpha
    {1,400,12000}, //Landstal
    {1,545,7300}, //Hustler
    {1,405,16000}, //Sentinel
    {1,445,16000}, //Admiral
    {1,475,12000}, //Sabre
    // 2 = LS Count & Schutz (Billige-Gang)
    {2,467,13000}, //Oceanic
    {2,536,7500}, //Blade
    {2,534,7000}, //Remigton
    {2,567,12000}, //Savanna
    {2,535,20000}, //Slamvan
    {2,412,7000}, //Voodo
    {2,518,7000}, //Buccanee
    {2,542,4000}, //Clover
    {2,496,8000}, //Blistac
    {2,587,18000}, //Euros
    //3 = SF WangCars (Mittel-Gemischt)
    {3,439,10000}, //Stallion
    {3,550,7500}, //Sunrise
    {3,540,7500}, //Vincent
    {3,404,6000}, //Peren
    {3,413,8500}, //Pony
    {3,458,7500}, //Solair
    {3,479,7500}, //Regina
    {3,440,8300}, //Rumpo
    {3,423,6000}, //Eiswagen (Mrwhoop)
    {3,483,8000}, //Camper
    {3,500,6700}, //Mesa
    {3,508,9000}, //Journey
    {3,554,16000}, //Yosemite
    {3,561,25000}, //Startum
    {3,489,18500}, //Rancher
    {3,543,4900}, //Sadler
    {3,442,7500}, //Leichenwagen
    {3,527,7100}, //Cadrona
    //4 = SF Otto (Luxus-Renn Wagen)
    {4,409,40000}, //Stretch
    {4,562,30000}, //Elegy
    {4,560,40000}, //Sultan
    {4,429,35000}, //Banshee
    {4,402,30000}, //Buffalo
    {4,541,50000}, //Bullet
    {4,415,47000}, //Cheetah
    {4,589,17000}, //Club
    {4,411,50000}, //Infernus
    {4,559,33000}, //Jester
    {4,603,17000}, //Phönix
    {4,506,35000}, //Supergt
    {4,451,45000}, //Turismo
    {4,558,20000}, //Uranus
    {4,477,39000}, //Zr350
    {4,565,29000} //Flash
    };


    new Float:DtcParkPlatz[AUTOHAUSER][MAXPARKPLATZE][4] = {
    {//2Räder LS
    {2471.7231, -1558.3952, 23.5809, 0.0},
    {2474.7231, -1558.3952, 23.5751, 0.0},
    {2477.7231, -1558.3952, 23.5771, 0.0},
    {2480.7231, -1558.3952, 23.5921, 0.0},
    {2483.7231, -1558.3952, 23.6092, 0.0},
    {2486.7231, -1558.3952, 23.6319, 0.0}
    },
    {//LS Studio
    {743.0629, -1334.0764, 13.2483, 180.0},
    {748.0629, -1334.0764, 13.2708, 180.0},
    {753.0629, -1334.0764, 13.2483, 180.0},
    {758.0629, -1334.0764, 13.2708, 180.0},
    {763.0629, -1334.0764, 13.2708, 180.0},
    {768.0629, -1334.0764, 13.2708, 180.0}
    },
    {//LS CarSeller
    {2148.0617, -1138.3233, 25.1975, 270.0},
    {2148.5222, -1143.1345, 24.6887, 270.0},
    {2147.8491, -1148.3714, 24.1134, 270.0},
    {2147.5104, -1152.7818, 23.6500, 270.0},
    {2162.6025, -1143.5594, 24.5686, 90.0},
    {2162.1083, -1148.1929, 24.0967, 90.0}
    },
    {//SF WangCars
    {-1989.7611, 274.7534, 34.8779, 264.6156},
    {-1989.5825, 269.7829, 34.8801, 267.2173},
    {-1990.5858, 264.7871, 34.8799, 266.7876},
    {-1990.8823, 261.4637, 34.8847, 269.7044},
    {-1991.2576, 256.8243, 34.8771, 268.2578},
    {-1992.4147, 251.5304, 34.8773, 265.7555}
    },
    {//SF Otto
    {-1655.6544, 1314.9093, 6.7437, 135.0215},
    {-1651.9338, 1311.1221, 6.7386, 135.3069},
    {-1648.4603, 1307.6773, 6.7355, 134.1947},
    {-1644.4732, 1304.8732, 6.7335, 134.7024},
    {-1641.2857, 1300.8385, 6.7350, 133.8564},
    {-1637.2679, 1297.7364, 6.7388, 134.7171}
    }
    Dtc_Info[AUTOHAUSER];
    new Dtc_PlayerHaveCar[MAX_PLAYERS][MaxVeh];
    new Dtc_PlayerKey[MAX_PLAYERS];
    new RadZahl[AUTOHAUSER];
    new Dtc_Carlock[700];
    new Text: CarKauf[MAX_PLAYERS];
    new dtc_AutohausCar[MAX_PLAYERS],dtc_AutohausCat[MAX_PLAYERS],dtc_AutohausSCar[MAX_PLAYERS];


    //new CARBOTCAR;
    new Text3D:Heinz;
    new AtClothes[MAX_PLAYERS];
    new UnderCoverCar_Sultan;
    new FirstSpawn[MAX_PLAYERS];
    forward ticketsys(string[]); //ticketsystem log
    new pClicked[MAX_PLAYERS];
    new reportname[MAX_PLAYER_NAME+1];
    new ticketmsg[256+1];
    new FensterStatus[MAX_PLAYERS];
    new IsBlacklist[MAX_PLAYERS];
    new Knast[MAX_PLAYERS];
    new KnastTime[MAX_PLAYERS];
    new pIP[MAX_PLAYERS][16];
    new TazerBereit[MAX_PLAYERS];
    new WeapsTaken[MAX_PLAYERS];
    new FraktionsKasse[24];
    new HafenKlause[14];
    new rob;
    new RMBus;
    new Eingeladen[MAX_PLAYERS];
    new TextSpams[MAX_PLAYERS];
    new CMDSpams[MAX_PLAYERS];
    new HitmanLeaderBullet;
    new MoneySpam[MAX_PLAYERS];

    public OnPlayerPickUpPickup(playerid,pickupid)
    {
    for(new x = 0; x < AUTOHAUSER;x++)
    {
    if(PlayerToPoint(1.5, playerid, DtcSonstiges[x][0][0],DtcSonstiges[x][0][1],DtcSonstiges[x][0][2]) && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]] || pickupid == Dtc_Info[x] && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    TogglePlayerControllable(playerid, 0);
    SetPlayerVirtualWorld(playerid,55+playerid);
    new string[246];
    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = x;
    new c1 = random(120);
    new c2 = random(120);
    new car;
    new preis;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(car == 0 && dtcKaufliste[ah][dtc_Autohaus] == x)
    {
    car = dtcKaufliste[ah][dtc_CarModel];
    preis = dtcKaufliste[ah][dtc_CarModel];
    }
    }
    SetPlayerCameraPos(playerid, DtcSonstiges[x][2][0],DtcSonstiges[x][2][1],DtcSonstiges[x][2][2]);
    SetPlayerCameraLookAt(playerid, DtcSonstiges[x][1][0],DtcSonstiges[x][1][1],DtcSonstiges[x][1][2]);
    dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[x][1][0],DtcSonstiges[x][1][1],DtcSonstiges[x][1][2],DtcSonstiges[x][1][3],c1,c2,-1);
    SetPlayerPos(playerid, DtcSonstiges[x][3][0],DtcSonstiges[x][3][1],DtcSonstiges[x][3][2]);
    SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
    format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswaehlen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
    if(!CarKauf[playerid])
    {
    CarKauf[playerid] = TextDrawCreate(200,310,string);
    TextDrawAlignment(CarKauf[playerid],1);
    TextDrawUseBox(CarKauf[playerid],1);
    TextDrawBoxColor(CarKauf[playerid],0x000000FF);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawFont(CarKauf[playerid], 2);
    //TextDrawSetProportional(CarKauf[playerid], 2);
    TextDrawTextSize(CarKauf[playerid],450,410);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    }
    else
    {
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawSetString(CarKauf[playerid],string);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    }
    }
    else if(PlayerToPoint(1.5, playerid, DtcSonstiges[x][0][0],DtcSonstiges[x][0][1],DtcSonstiges[x][0][2]) && Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]] || pickupid == Dtc_Info[x] && Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    new mv = MaxVeh;
    if(mv > 1)
    {
    SendClientMessage(playerid, COLOR_GREY, "Du besitzt schon ein Fahrzeug mit deinem Ausgewählten Schlüssel !");
    SendClientMessage(playerid, COLOR_GREY, "Verkaufe es mit /carsell oder wechsel den Schlüssel mit /carkey !");
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du besitzt schon ein Fahrzeug! Verkaufe es mit /carsell");
    }
    Zeile 10800
    {
    Dtc_Info[i] = CreatePickup(1210, 2, DtcSonstiges[i][0][0],DtcSonstiges[i][0][1],DtcSonstiges[i][0][2],0);
    }


    new Float:DtcSonstiges[AUTOHAUSER][5][4] = {
    {//2Räder LS
    {2471.0097, -1542.7354, 24.1628, 0.0}, // Info Zeichen etc.
    {2475.3952, -1537.1600, 28.6523, 340.2388}, // LiveView Car
    {2472.8505, -1533.2855, 29.0964, 0.0}, // LiveView Cam
    {2468.4548, -1534.1237, 29.1007, 0.0}, // LiveView Player
    {2470.8825, -1544.0834, 24.0406, 178.5745} // LiveView Player Exit
    },
    {//LS Studio
    {750.7259, -1356.9744, 13.5000, 0.0}, // Info Zeichen etc.
    {740.5779, -1365.2796, 25.4192, 225.3830}, // LiveView Car
    {741.2583, -1370.9835, 25.6922, 0.0}, // LiveView Cam
    {741.7747, -1376.3156, 25.6922, 0.0}, // LiveView Player
    {753.6887, -1338.2799, 13.5320, 14.7941} // LiveView Player Exit
    },
    {//LS CarSeller
    {2131.7124, -1151.0965, 24.0838, 0.0}, // Info Zeichen etc.
    {2131.7192, -1163.0882, 27.8755, 301.3163}, // LiveView Car
    {2133.0817, -1156.3632, 28.1484, 0.0}, // LiveView Cam
    {2133.0031, -1154.4589, 28.1484, 0.0}, // LiveView Player
    {2131.7634, -1148.4149, 24.3788, 359.2809} // LiveView Player Exit
    },
    {//SF WangCars
    {-1952.7033, 305.9252, 35.4687, 0.0}, // Info Zeichen etc.
    {-1955.6175, 303.5680, 40.7522, 216.4390}, // LiveView Car
    {-1958.9270, 300.6989, 41.0470, 0.0}, // LiveView Cam
    {-1959.0230, 296.7452, 41.0470, 0.0}, // LiveView Player
    {-1954.0255, 304.5932, 35.4687, 135.2179} // LiveView Player Exit
    },
    {//SF Otto
    {-1657.0843, 1210.9168, 7.2500, 0.0}, // Info Zeichen etc.
    {-1656.0672, 1206.6827, 20.8816, 326.4050}, // LiveView Car
    {-1655.7023, 1213.2756, 21.1562, 0.0}, // LiveView Cam
    {-1656.0598, 1216.6409, 21.1562, 0.0}, // LiveView Player
    {-1656.3897, 1213.1212, 7.2500, 342.5089} // LiveView Player Exit
    }
    };


    enum dtc_PlayerCar
    {
    CarId,
    CarOwner[MAX_PLAYER_NAME],
    CarModel,
    Float:CarPos_x,
    Float:CarPos_y,
    Float:CarPos_z,
    Float:CarRotate,
    CarNitro,
    CarHyd,
    CarWheel,
    CarAusp,
    CarSideL,
    CarSideR,
    CarFB,
    CarRB,
    CarSpoiler,
    CarRoof,
    CarHood,
    CarVents,
    CarLamps,
    CarPJ,
    CarC1,
    CarC2,
    CarPreis,
    };


    new PlayerCar[MAX_PLAYERS][MaxVeh][dtc_PlayerCar];


    new CarName[][] =
    {
    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
    "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
    "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
    "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
    "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
    "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
    "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
    "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
    "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
    "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
    "Phoenix", "2. Gebrauchtwagen", "1. Gebrauchtwagen", "Luggage", "Luggage", "Stairs", "Boxville",
    "Tiller", "Utility Trailer"
    };
    Ich habe einfach alle DTC Infos gesucht und hier reingeschrieben